Player Matchup

Achilles
Achilles
Braylon614
Achilles
Level 38
God Stats
13W - 6L
1,500 SR
Queue Stats
113W - 112L
1,289 Elo+
Solo
Xing Tian
Xing Tian
NEATxOxLAD
Xing Tian
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 70L
1,141 Elo+
Party 2
Anubis
Anubis
SEN PLAGAAA
Anubis
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,415 Elo+
Solo
Loki
Loki
SupremeGimli
Loki
Level 76
God Stats
3W - 5L
1,500 SR
Queue Stats
69W - 114L
1,152 Elo+
Party 2
Hades
Hades
da8ilo69
Hades
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 112L
1,374 Elo+
Solo
Team Averages
Level 43
1,500 SR
1,274 Elo+

VS

Team Averages
Level 28
1,715 SR
1,731 Elo+
Lancelot
Lancelot
Avenged Bonk
Lancelot
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,893 Elo+
Party 1
Ne Zha
Ne Zha
Ligma2814
Ne Zha
Level 15
God Stats
3W - 0L
1,830 SR
Queue Stats
13W - 2L
1,893 Elo+
Party 1
Achilles
Achilles
M-Slim-E
Achilles
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
210W - 214L
1,393 Elo+
Solo
Sol
Sol
NyaSam
Sol
Level 58
God Stats
8W - 2L
1,795 SR
Queue Stats
24W - 8L
1,653 Elo+
Party 1
Freya
Freya
gkikut
Freya
Level 9
God Stats
9W - 1L
1,949 SR
Queue Stats
9W - 2L
1,820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Braylon614
Achilles
13
0 / 1 / 0
7,519
442
5,907
12,937
14,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
NEATxOxLAD
Xing Tian
8
1 / 7 / 3
6,561
386
1,765
14,823
8,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
14
3 / 3 / 3
7,959
468
9,684
22,758
10,274
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 6 / 0
6,032
355
5,474
9,569
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
da8ilo69
Hades
14
2 / 5 / 1
7,911
465
7,423
14,048
6,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Avenged Bonk
Lancelot
17
5 / 0 / 3
10,008
589
3,978
10,558
4,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
Ligma2814
Ne Zha
13
4 / 1 / 8
8,410
495
12,493
14,575
10,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
M-Slim-E
Achilles
15
1 / 0 / 0
8,737
514
6,144
12,622
8,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
NyaSam
Sol
14
3 / 0 / 4
8,781
517
16,541
10,796
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
gkikut
Freya
14
9 / 5 / 3
9,593
564
15,975
15,843
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
22
22
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Avenged Bonk
Lancelot
5
0
3
6.5
L
Achilles
Braylon614
Achilles
0
1
0
0
W
Ne Zha
Ligma2814
Ne Zha
4
1
8
8
W
Achilles
M-Slim-E
Achilles
1
0
0
1
L
Xing Tian
NEATxOxLAD
Xing Tian
1
7
3
0.36
W
Sol
NyaSam
Sol
3
0
4
5
L
Anubis
3
3
3
1.5
L
0
6
0
0
L
Hades
da8ilo69
Hades
2
5
1
0.5
W
Freya
gkikut
Freya
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,253
Damage
55,131
74,135
Taken
64,394
42,577
Mitigated
33,827
19,988
Healing
22,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Avenged Bonk
Lancelot
3,978
733
0
433
10,558
4,879
1,097
595
9,963
0
93,780
L
Achilles
Braylon614
Achilles
5,907
832
0
3,510
12,937
14,135
0
0
12,937
0
45,411
W
Ne Zha
Ligma2814
Ne Zha
12,493
3,182
0
1,761
14,575
10,801
937
4,330
10,245
0
46,846
W
Achilles
M-Slim-E
Achilles
6,144
3,224
0
4,934
12,622
8,779
560
587
12,035
0
59,061
L
Xing Tian
NEATxOxLAD
Xing Tian
1,765
553
0
757
14,823
8,878
0
7,401
7,350
10,977
0
W
Sol
NyaSam
Sol
16,541
4,740
0
6,638
10,796
3,941
2,881
5,264
5,532
56,072
0
L
Anubis
9,684
428
0
9,718
22,758
10,274
0
12,038
10,470
49,699
0
L
5,474
2,306
0
2,338
9,569
2,795
0
2,619
6,896
0
27,096
L
Hades
da8ilo69
Hades
7,423
674
92
3,573
14,048
6,495
0
9,235
4,242
48,887
0
W
Freya
gkikut
Freya
15,975
5,229
0
8,434
15,843
5,427
1,181
8,096
7,747
57,162
2,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,982
Gold Earned
45,529
293
Minions Killed
434
0
Camps Cleared
0
1,321,597
Distance Traveled
1,592,686
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,008
589
126
7
0
385,332
0
L
Achilles
7,519
442
68
4
0
316,572
0
W
Ne Zha
8,410
495
36
2
0
355,460
0
W
Achilles
8,737
514
82
5
0
268,139
1
L
Xing Tian
6,561
386
15
1
0
213,843
6
W
Sol
8,781
517
97
6
0
323,445
0
L
Anubis
7,959
468
79
5
0
272,439
0
L
Loki
6,032
355
41
2
0
211,400
1
L
Hades
7,911
465
90
5
0
307,343
0
W
Freya
9,593
564
93
5
0
260,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role