Player Matchup

Mercury
Mercury
 
Mercury
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
SapinRonin
Thoth
Level 154
God Stats
1W - 4L
1,500 SR
Queue Stats
184W - 203L
1,473 Elo+
Party 1
Mulan
Mulan
TostadaARG
Mulan
Level 29
God Stats
3W - 4L
1,266 SR
Queue Stats
8W - 15L
1,227 Elo+
Party 1
Ra
Ra
hipiiexd
Ra
Level 36
God Stats
2W - 0L
1,755 SR
Queue Stats
7W - 11L
1,466 Elo+
Party 1
Team Averages
Level 96
1,504 SR
1,433 Elo+

VS

Team Averages
Level 86
1,433 SR
1,498 Elo+
Fenrir
Fenrir
 
Fenrir
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
AleComunistinha
Skadi
Level 125
God Stats
11W - 7L
1,500 SR
Queue Stats
127W - 130L
1,859 Elo+
Party 3
Bellona
Bellona
Donneto07
Bellona
Level 102
God Stats
18W - 26L
1,528 SR
Queue Stats
249W - 256L
1,469 Elo+
Party 3
He Bo
He Bo
alex776162
He Bo
Level 44
God Stats
1W - 3L
1,138 SR
Queue Stats
54W - 96L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
6 / 0 / 5
6,899
690
4,683
5,605
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
 
Chiron
10
3 / 0 / 2
5,806
581
4,435
5,056
1,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
12
6 / 0 / 4
7,644
764
7,881
3,544
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
8
0 / 1 / 2
5,271
527
1,779
7,303
3,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 2
5,931
593
2,275
3,374
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 2 / 0
5,202
520
998
7,308
2,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
 
Sylvanus
7
0 / 4 / 0
4,277
428
4,325
9,242
6,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 2 / 1
4,469
447
3,298
5,682
1,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Donneto07
Bellona
10
1 / 1 / 0
5,637
564
2,375
7,129
6,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
8
0 / 6 / 0
4,620
462
1,208
7,219
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
15
Kills
2
2
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
0
5
8.5
W
Chiron
 
Chiron
3
0
2
4
L
Fenrir
 
Fenrir
1
2
0
0.5
L
Sylvanus
 
Sylvanus
0
4
0
0
L
0
2
1
0.25
L
Bellona
Donneto07
Bellona
1
1
0
1
W
Thoth
6
0
4
8
W
Mulan
0
1
2
1
L
He Bo
0
6
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,053
Damage
12,204
24,882
Taken
36,580
9,642
Mitigated
19,577
10,406
Healing
5,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,683
2,636
0
2,899
5,605
2,038
0
802
4,803
0
41,083
W
Chiron
 
Chiron
4,435
1,672
573
2,089
5,056
1,560
0
1,228
3,828
0
38,934
L
Fenrir
 
Fenrir
998
199
0
1,041
7,308
2,816
0
1,372
5,936
0
27,307
L
Sylvanus
 
Sylvanus
4,325
1,469
228
1,858
9,242
6,529
0
1,257
7,985
15,520
4,308
L
3,298
1,168
0
730
5,682
1,605
0
825
4,857
0
26,856
L
Bellona
Donneto07
Bellona
2,375
149
0
2,072
7,129
6,175
0
1,975
5,154
0
34,405
W
Thoth
7,881
375
23
1,172
3,544
1,130
196
1,796
1,748
57,831
0
W
Mulan
1,779
530
0
2,294
7,303
3,755
0
1,388
5,915
0
15,729
L
He Bo
1,208
45
0
60
7,219
2,452
0
4,727
2,492
28,662
0
W
2,275
161
115
1,241
3,374
1,159
0
0
3,374
39,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,551
Gold Earned
24,205
351
Minions Killed
243
0
Camps Cleared
0
1,002,458
Distance Traveled
993,844
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,899
690
61
6
0
231,169
2
W
Chiron
5,806
581
83
8
0
171,517
0
L
Fenrir
5,202
520
54
5
0
240,691
0
L
Sylvanus
4,277
428
26
3
0
172,342
0
L
Skadi
4,469
447
45
5
0
180,156
0
L
Bellona
5,637
564
69
7
0
206,599
0
W
Thoth
7,644
764
106
11
0
201,492
2
W
Mulan
5,271
527
20
2
0
209,177
0
L
He Bo
4,620
462
49
5
0
194,056
0
W
Ra
5,931
593
81
8
0
189,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role