Player Matchup

Charybdis
Charybdis
FALB343
Charybdis
Level 156
God Stats
11W - 1L
1,920 SR
Queue Stats
221W - 195L
1,619 Elo+
Party 1
Tyr
Tyr
Humberto MR3580
Tyr
Level 88
God Stats
30W - 20L
1,591 SR
Queue Stats
408W - 369L
1,583 Elo+
Party 1
Ares
Ares
Mona141748
Ares
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 14L
1,265 Elo+
Party 1
Zeus
Zeus
UceyMamba
Zeus
Level 64
God Stats
1W - 1L
1,326 SR
Queue Stats
1W - 3L
1,202 Elo+
Solo
Ne Zha
Ne Zha
chok343
Ne Zha
Level 127
God Stats
4W - 3L
1,194 SR
Queue Stats
70W - 64L
1,423 Elo+
Party 1
Team Averages
Level 90
1,506 SR
1,418 Elo+

VS

Team Averages
Level 77
1,554 SR
1,350 Elo+
Izanami
Izanami
CashBagsBoy
Izanami
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 71L
1,393 Elo+
Party 2
Amaterasu
Amaterasu
FaeSpirit
Amaterasu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,208 Elo+
Solo
Ao Kuang
Ao Kuang
Laid2Rest907
Ao Kuang
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
StoniestFan668
Zhong Kui
Level 62
God Stats
23W - 21L
1,738 SR
Queue Stats
225W - 233L
1,256 Elo+
Solo
Kuzenbo
Kuzenbo
kungfulegend100
Kuzenbo
Level 69
God Stats
9W - 7L
1,533 SR
Queue Stats
73W - 61L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FALB343
Charybdis
16
4 / 0 / 4
9,862
616
14,683
11,123
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 0 / 3
8,932
558
17,292
18,019
14,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

1
0 / 0 / 0
4,761
298
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
10
1 / 4 / 0
7,164
448
2,642
6,656
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
chok343
Ne Zha
15
6 / 1 / 2
9,005
563
9,078
14,279
6,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CashBagsBoy
Izanami
10
0 / 3 / 0
6,312
395
1,928
11,074
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
FaeSpirit
Amaterasu
11
1 / 3 / 0
6,529
408
4,518
18,273
19,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Laid2Rest907
Ao Kuang
9
1 / 5 / 1
6,424
402
3,332
14,004
5,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
StoniestFan668
Zhong Kui
15
3 / 2 / 0
8,641
540
11,147
13,077
10,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 0
6,759
422
2,371
9,207
10,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
15
Kills
5
5
Deaths
15
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
CashBagsBoy
Izanami
0
3
0
0
W
Charybdis
FALB343
Charybdis
4
0
4
6
L
Amaterasu
FaeSpirit
Amaterasu
1
3
0
0.33
W
4
0
3
5.5
L
Ao Kuang
Laid2Rest907
Ao Kuang
1
5
1
0.3
W
0
0
0
0
L
Zhong Kui
StoniestFan668
Zhong Kui
3
2
0
1.5
W
Zeus
1
4
0
0.25
W
Ne Zha
chok343
Ne Zha
6
1
2
7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,695
Damage
23,296
50,077
Taken
65,635
28,474
Mitigated
49,411
25,182
Healing
19,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CashBagsBoy
Izanami
1,928
1,686
0
1,774
11,074
3,350
441
0
11,074
0
48,091
W
Charybdis
FALB343
Charybdis
14,683
8,230
0
8,788
11,123
4,798
734
2,347
8,776
0
104,985
L
Amaterasu
FaeSpirit
Amaterasu
4,518
2,757
0
5,887
18,273
19,810
437
0
18,273
0
31,868
W
17,292
1,915
0
8,998
18,019
14,983
0
6,169
11,850
0
71,510
L
Ao Kuang
Laid2Rest907
Ao Kuang
3,332
1,083
361
2,654
14,004
5,103
0
122
13,882
26,560
415
W
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
StoniestFan668
Zhong Kui
11,147
1,138
0
5,974
13,077
10,523
0
2,076
11,001
71,819
0
W
Zeus
2,642
420
89
269
6,656
2,631
396
5,430
1,226
30,569
3,505
W
Ne Zha
chok343
Ne Zha
9,078
3,332
0
7,038
14,279
6,062
176
2,904
11,375
0
72,279
L
2,371
891
149
2,684
9,207
10,625
97
0
9,207
24,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,724
Gold Earned
34,665
442
Minions Killed
306
0
Camps Cleared
0
1,137,393
Distance Traveled
1,379,909
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,312
395
93
6
0
270,119
0
W
Charybdis
9,862
616
170
11
0
272,338
2
L
Amaterasu
6,529
408
37
2
0
256,279
3
W
Tyr
8,932
558
110
7
0
353,713
0
L
Ao Kuang
6,424
402
40
3
0
250,625
0
W
Ares
4,761
298
0
0
0
0
0
L
Zhong Kui
8,641
540
108
7
0
309,899
0
W
Zeus
7,164
448
62
4
0
182,031
0
W
Ne Zha
9,005
563
100
6
0
329,311
0
L
Kuzenbo
6,759
422
28
2
0
292,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role