Player Matchup

Neith
Neith
CrimsonSamurott
Neith
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 83L
1,586 Elo+
Party 1
Arachne
Arachne
DanteNMC
Arachne
Level 34
God Stats
1W - 1L
1,776 SR
Queue Stats
11W - 17L
1,427 Elo+
Party 2
Scylla
Scylla
KING_LIL_RUBEN16
Scylla
Level 109
God Stats
6W - 5L
1,453 SR
Queue Stats
80W - 77L
1,566 Elo+
Party 1
Ymir
Ymir
SugarPapi69
Ymir
Level 68
God Stats
4W - 7L
1,326 SR
Queue Stats
164W - 166L
1,472 Elo+
Solo
Chaac
Chaac
p4ivaxd
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 47
1,511 SR
1,510 Elo+

VS

Team Averages
Level 63
1,582 SR
1,462 Elo+
Ares
Ares
DCDavo
Ares
Level 48
God Stats
6W - 4L
1,751 SR
Queue Stats
90W - 103L
1,425 Elo+
Solo
Vulcan
Vulcan
FaZeEber
Vulcan
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
38W - 63L
1,214 Elo+
Solo
Amaterasu
Amaterasu
R0CH1
Amaterasu
Level 64
God Stats
5W - 2L
1,445 SR
Queue Stats
36W - 30L
1,603 Elo+
Solo
Cernunnos
Cernunnos
STEFAN2356
Cernunnos
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 49L
1,513 Elo+
Solo
Set
Set
spoodermnm
Set
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 168L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,020
547
6,026
6,919
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
DanteNMC
Arachne
8
0 / 5 / 1
4,956
451
4,128
8,938
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 4 / 0
6,314
574
6,796
8,442
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 3
5,334
485
2,336
11,522
7,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
p4ivaxd
Chaac
8
2 / 4 / 0
5,733
521
5,770
10,539
4,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DCDavo
Ares
9
0 / 3 / 3
5,763
524
2,931
9,810
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
FaZeEber
Vulcan
12
3 / 1 / 4
7,244
659
7,212
4,928
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
R0CH1
Amaterasu
11
2 / 2 / 1
6,852
623
4,891
10,777
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
STEFAN2356
Cernunnos
11
3 / 0 / 0
6,537
594
4,700
7,676
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
9 / 1 / 4
8,232
748
11,717
10,875
4,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
17
17
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Ares
DCDavo
Ares
0
3
3
0.5
L
Arachne
DanteNMC
Arachne
0
5
1
0.1
W
Vulcan
FaZeEber
Vulcan
3
1
4
5
L
2
4
0
0.5
W
Amaterasu
R0CH1
Amaterasu
2
2
1
1.25
W
Cernunnos
STEFAN2356
Cernunnos
3
0
0
3
L
0
2
3
0.75
L
Chaac
p4ivaxd
Chaac
2
4
0
0.5
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,056
Damage
31,451
46,360
Taken
44,066
21,215
Mitigated
21,567
9,383
Healing
17,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,026
2,506
0
2,090
6,919
3,386
0
672
6,247
0
45,602
W
Ares
DCDavo
Ares
2,931
411
170
3,388
9,810
6,676
0
2,657
7,045
19,832
0
L
Arachne
DanteNMC
Arachne
4,128
3,082
0
1,357
8,938
2,540
0
374
8,564
0
28,586
W
Vulcan
FaZeEber
Vulcan
7,212
3,017
0
1,325
4,928
1,899
0
3,303
1,409
51,722
0
L
6,796
654
0
1,969
8,442
2,983
0
3,991
4,451
44,023
0
W
Amaterasu
R0CH1
Amaterasu
4,891
2,773
0
5,904
10,777
5,507
806
0
10,777
0
44,872
W
Cernunnos
STEFAN2356
Cernunnos
4,700
2,309
0
4,717
7,676
2,788
916
482
7,194
0
44,941
L
2,336
783
0
1,923
11,522
7,427
0
4,492
7,030
17,166
0
L
Chaac
p4ivaxd
Chaac
5,770
1,989
0
2,044
10,539
4,879
0
614
9,925
0
30,909
W
11,717
5,735
0
1,606
10,875
4,697
0
2,276
8,509
0
61,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,357
Gold Earned
34,628
274
Minions Killed
341
0
Camps Cleared
0
1,004,772
Distance Traveled
1,193,487
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,020
547
76
7
0
184,352
1
W
Ares
5,763
524
22
2
0
234,214
0
L
Arachne
4,956
451
42
4
0
172,514
0
W
Vulcan
7,244
659
85
8
0
216,923
0
L
Scylla
6,314
574
87
8
0
216,004
4
W
Amaterasu
6,852
623
75
7
0
225,033
3
W
Cernunnos
6,537
594
80
7
0
217,518
0
L
Ymir
5,334
485
17
2
0
211,573
3
L
Chaac
5,733
521
52
5
0
220,329
0
W
Set
8,232
748
79
7
0
299,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role