Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Camazotz
Camazotz
JiminyCriminal
Camazotz
Level 37
God Stats
15W - 14L
1,931 SR
Queue Stats
37W - 31L
1,978 Elo+
Party 1
Odin
Odin
UrSonDatesHetler
Odin
Level 53
God Stats
3W - 6L
1,728 SR
Queue Stats
33W - 30L
1,978 Elo+
Party 1
Xing Tian
Xing Tian
ab7999
Xing Tian
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 3
Team Averages
Level 69
1,632 SR
1,636 Elo+

VS

Team Averages
Level 50
1,485 SR
1,523 Elo+
Chaac
Chaac
Contï
Chaac
Level 40
God Stats
4W - 4L
1,377 SR
Queue Stats
54W - 60L
1,424 Elo+
Solo
Terra
Terra
Lumiies
Terra
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
306W - 201L
1,706 Elo+
Party 2
Agni
Agni
Mrderpps555
Agni
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,319 Elo+
Solo
Cupid
Cupid
Rocktronix
Cupid
Level 41
God Stats
175W - 143L
1,548 SR
Queue Stats
350W - 320L
1,444 Elo+
Solo
Thanatos
Thanatos
SirClapAlot
Thanatos
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 24L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 5 / 0
4,785
479
3,165
7,287
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
 
Neith
7
0 / 3 / 1
4,274
427
5,088
6,642
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Camazotz
12
3 / 2 / 0
6,353
635
4,352
11,122
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 1
5,438
544
3,274
6,248
4,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
ab7999
Xing Tian
7
0 / 3 / 0
4,633
463
1,467
8,344
4,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Contï
Chaac
9
0 / 1 / 1
5,502
550
2,260
5,529
2,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Lumiies
Terra
9
2 / 0 / 7
5,932
593
3,134
7,615
4,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 2 / 3
5,476
548
3,827
4,397
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
9
3 / 1 / 1
5,831
583
6,012
6,890
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
SirClapAlot
Thanatos
11
7 / 0 / 3
6,832
683
9,114
7,994
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
14
14
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
0
0
L
Neith
 
Neith
0
3
1
0.17
W
Chaac
Contï
Chaac
0
1
1
0.5
L
Camazotz
3
2
0
1.5
W
Terra
Lumiies
Terra
2
0
7
5.5
W
2
2
3
1.75
W
Cupid
3
1
1
3.5
W
Thanatos
SirClapAlot
Thanatos
7
0
3
8.5
L
0
1
1
0.5
L
Xing Tian
ab7999
Xing Tian
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,346
Damage
24,347
39,643
Taken
32,425
17,274
Mitigated
13,275
12,939
Healing
19,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,165
620
0
1,300
7,287
1,828
0
2,658
4,603
29,712
0
L
Neith
 
Neith
5,088
1,292
222
1,428
6,642
2,581
0
1,371
5,256
0
21,359
W
Chaac
Contï
Chaac
2,260
405
0
293
5,529
2,702
0
0
5,529
0
33,821
L
Camazotz
4,352
2,121
0
6,899
11,122
3,157
0
813
10,302
0
45,987
W
Terra
Lumiies
Terra
3,134
742
2,456
3,584
7,615
4,455
0
2,326
5,289
12,863
0
W
3,827
630
0
730
4,397
1,286
0
1,377
3,020
32,426
0
W
Cupid
6,012
3,257
0
3,945
6,890
2,193
1,182
647
6,243
0
37,315
W
Thanatos
SirClapAlot
Thanatos
9,114
3,029
0
8,057
7,994
2,639
0
282
7,712
0
48,698
L
3,274
394
0
250
6,248
4,867
0
608
5,640
0
34,042
L
Xing Tian
ab7999
Xing Tian
1,467
332
1,326
1,514
8,344
4,841
0
1,457
6,881
10,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,483
Gold Earned
29,573
230
Minions Killed
246
0
Camps Cleared
0
935,577
Distance Traveled
1,068,831
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,785
479
38
4
0
185,922
2
L
Neith
4,274
427
26
3
0
176,518
0
W
Chaac
5,502
550
51
5
0
188,454
0
L
Camazotz
6,353
635
88
9
0
262,784
0
W
Terra
5,932
593
13
1
0
240,952
0
W
Agni
5,476
548
57
6
0
210,763
1
W
Cupid
5,831
583
59
6
0
165,312
0
W
Thanatos
6,832
683
66
7
0
263,350
0
L
Odin
5,438
544
60
6
0
161,513
0
L
Xing Tian
4,633
463
18
2
0
148,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role