Player Matchup

Sol
Sol
FerricFool
Sol
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,395 Elo+
Party 2
Mulan
Mulan
Lovegolf
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,444 Elo+
Party 2
Cerberus
Cerberus
Shadicwolf007
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
TracerTurnsMeOn
Merlin
Level 53
God Stats
1W - 11L
1,277 SR
Queue Stats
310W - 331L
1,270 Elo+
Party 1
Thanatos
Thanatos
YolandaRowanda
Thanatos
Level 49
God Stats
42W - 64L
1,280 SR
Queue Stats
314W - 337L
1,279 Elo+
Party 1
Team Averages
Level 37
1,411 SR
1,378 Elo+

VS

Team Averages
Level 40
1,461 SR
1,462 Elo+
He Bo
He Bo
AbraHatler
He Bo
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,492 Elo+
Party 3
Surtr
Surtr
Annunaki2623
Surtr
Level 46
God Stats
3W - 5L
1,349 SR
Queue Stats
42W - 72L
1,330 Elo+
Solo
Xing Tian
Xing Tian
BlurrDemon
Xing Tian
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 45L
1,576 Elo+
Solo
Ishtar
Ishtar
VinciVilla
Ishtar
Level 48
God Stats
208W - 193L
1,380 SR
Queue Stats
317W - 310L
1,356 Elo+
Solo
Ne Zha
Ne Zha
thecoomsock
Ne Zha
Level 29
God Stats
6W - 5L
1,573 SR
Queue Stats
124W - 111L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,476
463
6,021
11,122
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
Lovegolf
Mulan
11
1 / 4 / 0
7,106
508
6,323
14,687
10,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Shadicwolf007
Cerberus
10
0 / 2 / 0
6,498
464
4,310
12,310
8,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 3 / 0
7,390
528
6,634
6,905
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
11
0 / 5 / 1
6,703
479
3,416
14,090
6,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
5 / 1 / 4
7,984
570
6,368
8,867
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 3
7,505
536
7,584
10,188
10,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xing Tian
BlurrDemon
Xing Tian
11
1 / 0 / 5
6,960
497
5,427
11,879
9,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
VinciVilla
Ishtar
11
1 / 0 / 4
6,898
493
11,459
6,868
2,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
16
8 / 1 / 3
9,137
653
9,804
10,748
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
16
16
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
He Bo
5
1
4
7
W
1
1
3
2.5
W
Xing Tian
BlurrDemon
Xing Tian
1
0
5
3.5
L
0
2
0
0
L
Mulan
Lovegolf
Mulan
1
4
0
0.25
L
Cerberus
Shadicwolf007
Cerberus
0
2
0
0
L
1
3
0
0.33
W
Ishtar
VinciVilla
Ishtar
1
0
4
3
L
Thanatos
0
5
1
0.1
W
Ne Zha
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,704
Damage
40,642
59,114
Taken
48,550
30,855
Mitigated
30,425
25,948
Healing
12,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
6,368
110
0
1,020
8,867
3,544
132
5,485
3,382
51,875
0
W
7,584
2,643
0
1,958
10,188
10,436
0
0
9,483
710
49,114
W
Xing Tian
BlurrDemon
Xing Tian
5,427
597
2,175
4,152
11,879
9,485
0
5,336
6,543
27,445
0
L
6,021
1,304
0
6,598
11,122
3,311
416
1,903
9,219
55,034
0
L
Mulan
Lovegolf
Mulan
6,323
1,370
0
5,750
14,687
10,501
0
743
13,944
0
49,419
L
Cerberus
Shadicwolf007
Cerberus
4,310
353
0
2,915
12,310
8,561
148
1,829
10,481
18,507
0
L
6,634
448
0
1,025
6,905
2,456
357
3,229
3,676
43,875
0
W
Ishtar
VinciVilla
Ishtar
11,459
6,006
0
1,655
6,868
2,610
252
4,093
2,775
0
47,352
L
Thanatos
3,416
708
0
9,660
14,090
6,026
457
4,270
9,820
0
43,344
W
Ne Zha
9,804
3,952
0
1,775
10,748
4,350
0
2,051
8,697
0
88,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,173
Gold Earned
38,484
350
Minions Killed
388
0
Camps Cleared
0
1,359,030
Distance Traveled
1,522,913
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,984
570
86
6
0
307,064
0
W
Surtr
7,505
536
83
6
0
299,627
0
W
Xing Tian
6,960
497
23
2
0
309,143
0
L
Sol
6,476
463
87
6
0
261,806
5
L
Mulan
7,106
508
84
6
0
233,749
0
L
Cerberus
6,498
464
37
3
0
280,731
0
L
Merlin
7,390
528
76
5
0
277,902
2
W
Ishtar
6,898
493
83
6
0
234,989
0
L
Thanatos
6,703
479
66
5
0
304,842
4
W
Ne Zha
9,137
653
113
8
0
372,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role