Player Matchup

Cthulhu
Cthulhu
DatCreamYT
Cthulhu
Level 68
God Stats
10W - 4L
1,713 SR
Queue Stats
26W - 15L
1,572 Elo+
Party 2
Chronos
Chronos
ImaCrazyGamer
Chronos
Level 118
God Stats
7W - 0L
1,646 SR
Queue Stats
30W - 18L
1,598 Elo+
Party 2
Charybdis
Charybdis
jigglynutts
Charybdis
Level 28
God Stats
2W - 0L
1,316 SR
Queue Stats
30W - 20L
1,530 Elo+
Party 2
Team Averages
Level 71
1,558 SR
1,567 Elo+

VS

Team Averages
Level 57
1,360 SR
1,403 Elo+
Vulcan
Vulcan
BusseySlayer
Vulcan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
NeloHana
Gilgamesh
Level 43
God Stats
1W - 3L
1,270 SR
Queue Stats
175W - 200L
1,342 Elo+
Party 1
Mercury
Mercury
XF4 TheFlaK
Mercury
Level 121
God Stats
1W - 5L
1,309 SR
Queue Stats
104W - 115L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DatCreamYT
Cthulhu
15
5 / 1 / 8
9,308
846
8,567
8,034
8,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
14
2 / 0 / 8
8,592
781
9,601
9,799
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
jigglynutts
Charybdis
14
6 / 0 / 4
8,945
813
6,991
7,109
2,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
0 / 5 / 1
7,566
688
5,087
7,284
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
NeloHana
Gilgamesh
10
1 / 4 / 0
6,998
636
6,541
13,873
10,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
XF4 TheFlaK
Mercury
11
0 / 4 / 0
6,838
622
3,153
10,807
4,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
13
Kills
1
1
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
5
1
0.1
W
Cthulhu
DatCreamYT
Cthulhu
5
1
8
9
W
Chronos
2
0
8
6
L
Gilgamesh
NeloHana
Gilgamesh
1
4
0
0.25
L
Mercury
XF4 TheFlaK
Mercury
0
4
0
0
W
Charybdis
jigglynutts
Charybdis
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,159
Damage
14,781
24,942
Taken
31,964
14,833
Mitigated
18,398
5,980
Healing
999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
5,087
1,369
0
120
7,284
3,295
144
3,860
3,149
27,605
0
W
Cthulhu
DatCreamYT
Cthulhu
8,567
529
270
2,151
8,034
8,717
234
2,315
5,627
29,672
0
W
Chronos
9,601
3,098
0
1,953
9,799
3,698
770
1,456
8,241
41,532
0
L
Gilgamesh
NeloHana
Gilgamesh
6,541
720
0
334
13,873
10,751
0
8,857
4,582
0
15,162
L
Mercury
XF4 TheFlaK
Mercury
3,153
1,401
0
545
10,807
4,352
0
4,387
6,033
0
23,048
W
Charybdis
jigglynutts
Charybdis
6,991
5,108
0
1,606
7,109
2,418
2,381
1,252
5,705
0
26,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,845
Gold Earned
21,402
147
Minions Killed
121
0
Camps Cleared
0
674,533
Distance Traveled
604,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,566
688
63
6
0
196,650
0
W
Cthulhu
9,308
846
44
4
0
234,552
0
W
Chronos
8,592
781
61
6
0
244,664
0
L
Gilgamesh
6,998
636
25
2
0
209,685
0
L
Mercury
6,838
622
33
3
0
198,224
0
W
Charybdis
8,945
813
42
4
0
195,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role