Player Matchup

Maui
Maui
CF_Donkey_Kong
Maui
Level 107
God Stats
5W - 8L
1,288 SR
Queue Stats
871W - 923L
1,598 Elo+
Solo
Horus
Horus
CaIamityCloud
Horus
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
527W - 538L
1,515 Elo+
Solo
Ganesha
Ganesha
EladrocDemon
Ganesha
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 64L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
GoldenIchor
Gilgamesh
Level 64
God Stats
1W - 3L
1,444 SR
Queue Stats
182W - 185L
1,520 Elo+
Solo
Hades
Hades
Grima013
Hades
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,713 Elo+
Solo
Team Averages
Level 96
1,446 SR
1,564 Elo+

VS

Team Averages
Level 107
1,500 SR
1,569 Elo+
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SleepyEnda
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,679 Elo+
Solo
Mercury
Mercury
VeNuZiM
Mercury
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,640 Elo+
Solo
Khepri
Khepri
perplexed98
Khepri
Level 86
God Stats
10W - 7L
1,500 SR
Queue Stats
857W - 870L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 7
8,386
762
8,339
17,636
15,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 4 / 7
7,593
690
6,851
17,159
13,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
EladrocDemon
Ganesha
14
0 / 4 / 8
8,217
747
4,289
17,540
17,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
GoldenIchor
Gilgamesh
18
7 / 2 / 6
10,222
929
18,218
17,880
10,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
Grima013
Hades
14
3 / 5 / 2
8,194
745
13,416
20,793
12,269
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
7 / 1 / 12
9,784
889
26,708
8,010
4,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
 
Athena
16
2 / 3 / 15
8,687
790
12,701
18,058
21,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
SleepyEnda
Guan Yu
12
0 / 6 / 11
7,586
690
3,585
16,955
15,961
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
VeNuZiM
Mercury
16
8 / 4 / 10
9,856
896
22,584
13,556
9,466
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
17
2 / 1 / 16
9,575
870
11,093
12,517
12,233
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
83
13
Kills
19
19
Deaths
15
30
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
12
13
W
Athena
 
Athena
2
3
15
3.17
L
2
4
7
1.38
L
1
4
7
1.13
L
Ganesha
EladrocDemon
Ganesha
0
4
8
1
L
Gilgamesh
GoldenIchor
Gilgamesh
7
2
6
5
L
Hades
Grima013
Hades
3
5
2
0.8
W
Guan Yu
SleepyEnda
Guan Yu
0
6
11
0.92
W
Mercury
VeNuZiM
Mercury
8
4
10
3.25
W
Khepri
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,113
Damage
76,671
91,008
Taken
69,096
68,385
Mitigated
63,620
39,940
Healing
20,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
26,708
3,386
1,269
535
8,010
4,650
790
2,267
5,743
39,691
0
W
Athena
 
Athena
12,701
2,452
999
3,299
18,058
21,310
378
5,937
12,121
18,127
1,061
L
8,339
739
2,892
3,295
17,636
15,030
0
10,159
7,477
14,414
0
L
6,851
3,250
8,369
5,453
17,159
13,325
0
9,194
7,965
0
9,124
L
Ganesha
EladrocDemon
Ganesha
4,289
345
2,666
2,326
17,540
17,639
0
9,754
7,786
7,381
0
L
Gilgamesh
GoldenIchor
Gilgamesh
18,218
4,238
1,813
3,469
17,880
10,122
0
9,985
7,895
0
36,437
L
Hades
Grima013
Hades
13,416
916
3,011
6,646
20,793
12,269
34
10,349
10,444
29,927
0
W
Guan Yu
SleepyEnda
Guan Yu
3,585
1,320
2,264
1,299
16,955
15,961
558
5,810
11,145
0
5,338
W
Mercury
VeNuZiM
Mercury
22,584
9,087
3,197
2,483
13,556
9,466
1,104
5,320
8,236
0
33,219
W
Khepri
11,093
953
2,003
3,059
12,517
12,233
0
6,710
5,807
23,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,612
Gold Earned
45,488
112
Minions Killed
101
0
Camps Cleared
0
1,051,237
Distance Traveled
1,141,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,784
889
41
4
0
209,577
0
W
Athena
8,687
790
15
1
0
231,675
0
L
Maui
8,386
762
13
1
0
215,328
0
L
Horus
7,593
690
13
1
0
215,195
0
L
Ganesha
8,217
747
0
0
0
204,523
0
L
Gilgamesh
10,222
929
42
4
0
233,851
0
L
Hades
8,194
745
44
4
0
182,340
0
W
Guan Yu
7,586
690
6
1
0
203,385
0
W
Mercury
9,856
896
22
2
0
249,756
0
W
Khepri
9,575
870
17
2
0
247,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role