Player Matchup

Discordia
Discordia
ChickenBunny156
Discordia
Level 119
God Stats
19W - 19L
1,425 SR
Queue Stats
276W - 266L
1,521 Elo+
Party 2
Vamana
Vamana
Gloomy Pickle
Vamana
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
289W - 274L
1,501 Elo+
Party 2
Ares
Ares
GunsInYourFace
Ares
Level 39
God Stats
6W - 2L
1,718 SR
Queue Stats
29W - 24L
1,554 Elo+
Party 1
Ishtar
Ishtar
crimsonfjord
Ishtar
Level 109
God Stats
7W - 2L
1,637 SR
Queue Stats
52W - 30L
1,576 Elo+
Party 1
Fenrir
Fenrir
uptownturnip23
Fenrir
Level 94
God Stats
3W - 1L
1,667 SR
Queue Stats
19W - 7L
1,649 Elo+
Party 1
Team Averages
Level 98
1,589 SR
1,560 Elo+

VS

Team Averages
Level 74
1,653 SR
1,520 Elo+
Gilgamesh
Gilgamesh
Dan Anchorman95
Gilgamesh
Level 28
God Stats
1W - 5L
1,868 SR
Queue Stats
52W - 57L
1,443 Elo+
Party 3
Fenrir
Fenrir
FeaRProx
Fenrir
Level 55
God Stats
9W - 13L
1,672 SR
Queue Stats
154W - 141L
1,533 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Kissmeimgay4u2
Morgan Le Fay
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,459 Elo+
Party 3
Sol
Sol
Loosedthread09
Sol
Level 117
God Stats
3W - 2L
1,726 SR
Queue Stats
80W - 58L
1,629 Elo+
Party 3
Kumbhakarna
Kumbhakarna
pG Tormentz
Kumbhakarna
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 31L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChickenBunny156
Discordia
15
2 / 2 / 10
8,937
526
12,602
11,856
5,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 0 / 5
9,766
574
6,329
11,880
11,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 2 / 7
8,125
478
7,030
14,240
16,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
14
1 / 1 / 7
8,362
492
12,122
13,706
7,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 1 / 4
10,071
592
10,554
17,276
8,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dan Anchorman95
Gilgamesh
13
0 / 2 / 2
7,250
426
6,099
15,111
18,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
FeaRProx
Fenrir
15
3 / 0 / 1
8,841
520
5,440
11,948
5,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Kissmeimgay4u2
Morgan Le Fay
14
2 / 7 / 1
8,533
502
16,072
16,253
7,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 1
8,193
482
9,371
11,931
4,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
pG Tormentz
Kumbhakarna
13
0 / 2 / 1
8,145
479
4,415
16,262
18,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
14
Kills
6
6
Deaths
14
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
ChickenBunny156
Discordia
2
2
10
3.5
L
Gilgamesh
Dan Anchorman95
Gilgamesh
0
2
2
0.5
L
Fenrir
FeaRProx
Fenrir
3
0
1
3.5
W
2
0
5
4.5
W
0
2
7
1.75
L
Morgan Le Fay
Kissmeimgay4u2
Morgan Le Fay
2
7
1
0.36
L
1
3
1
0.5
W
Ishtar
1
1
7
4.5
L
Kumbhakarna
pG Tormentz
Kumbhakarna
0
2
1
0.25
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,637
Damage
41,397
68,958
Taken
71,505
49,727
Mitigated
54,044
22,480
Healing
18,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ChickenBunny156
Discordia
12,602
584
242
2,169
11,856
5,539
0
8,178
3,678
65,088
0
L
Gilgamesh
Dan Anchorman95
Gilgamesh
6,099
1,613
0
1,277
15,111
18,129
0
2,639
12,297
0
39,936
L
Fenrir
FeaRProx
Fenrir
5,440
964
0
3,488
11,948
5,400
0
1,598
10,238
0
76,808
W
6,329
2,248
0
3,121
11,880
11,970
530
1,836
9,479
0
78,100
W
7,030
120
612
2,937
14,240
16,744
0
7,795
6,302
16,550
0
L
Morgan Le Fay
Kissmeimgay4u2
Morgan Le Fay
16,072
927
0
2,274
16,253
7,412
22
6,964
8,796
68,608
0
L
9,371
3,011
0
5,724
11,931
4,875
863
3,035
8,896
86,039
0
W
Ishtar
12,122
7,654
0
7,827
13,706
7,246
465
7,255
6,306
0
81,220
L
Kumbhakarna
pG Tormentz
Kumbhakarna
4,415
419
624
5,015
16,262
18,228
84
4,288
11,646
30,577
0
W
10,554
3,654
0
5,572
17,276
8,228
0
4,794
12,435
0
83,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,261
Gold Earned
40,962
528
Minions Killed
453
0
Camps Cleared
0
1,734,303
Distance Traveled
1,732,556
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,937
526
108
6
0
334,646
0
L
Gilgamesh
7,250
426
56
3
0
368,592
0
L
Fenrir
8,841
520
117
7
0
402,913
0
W
Vamana
9,766
574
151
9
0
351,869
2
W
Ares
8,125
478
11
1
0
326,310
5
L
Morgan Le Fay
8,533
502
95
6
0
297,340
0
L
Sol
8,193
482
147
9
0
313,080
3
W
Ishtar
8,362
492
148
9
0
305,701
5
L
Kumbhakarna
8,145
479
38
2
0
350,631
2
W
Fenrir
10,071
592
110
6
0
415,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role