Player Matchup

Cu Chulainn
Cu Chulainn
ANTHOSAURUS
Cu Chulainn
Level 122
God Stats
3W - 6L
1,332 SR
Queue Stats
180W - 200L
1,487 Elo+
Party 3
Olorun
Olorun
DaveGiblet
Olorun
Level 101
God Stats
10W - 9L
1,608 SR
Queue Stats
392W - 378L
1,481 Elo+
Party 3
He Bo
He Bo
MrRocka26
He Bo
Level 126
God Stats
8W - 5L
1,412 SR
Queue Stats
231W - 240L
1,502 Elo+
Party 3
Maui
Maui
Mydogeatsflies
Maui
Level 106
God Stats
4W - 9L
1,500 SR
Queue Stats
188W - 200L
1,446 Elo+
Party 3
Ganesha
Ganesha
Tricerptpaps
Ganesha
Level 23
God Stats
18W - 14L
1,381 SR
Queue Stats
321W - 351L
1,465 Elo+
Party 3
Team Averages
Level 96
1,447 SR
1,476 Elo+

VS

Team Averages
Level 69
1,526 SR
1,514 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Drachtma-
Danzaburou
Level 137
God Stats
1W - 1L
1,588 SR
Queue Stats
229W - 265L
1,375 Elo+
Party 1
Kukulkan
Kukulkan
MegaMunchManiac1
Kukulkan
Level 14
God Stats
0W - 2L
1,324 SR
Queue Stats
12W - 10L
1,535 Elo+
Party 2
Ao Kuang
Ao Kuang
Zooks710
Ao Kuang
Level 46
God Stats
8W - 4L
1,710 SR
Queue Stats
31W - 26L
1,631 Elo+
Party 2
Pele
Pele
whodat41
Pele
Level 100
God Stats
16W - 22L
1,508 SR
Queue Stats
196W - 198L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ANTHOSAURUS
Cu Chulainn
14
6 / 0 / 0
8,414
601
6,704
10,781
5,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
DaveGiblet
Olorun
13
6 / 1 / 1
7,972
569
9,704
7,116
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
MrRocka26
He Bo
13
1 / 1 / 1
7,372
527
5,375
5,657
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
1 / 1 / 2
7,344
525
5,440
11,178
9,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ganesha
Tricerptpaps
Ganesha
11
0 / 0 / 6
7,024
502
1,763
6,900
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 3 / 1
5,348
382
3,213
6,881
3,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Drachtma-
Danzaburou
10
0 / 5 / 1
5,662
404
3,051
11,054
4,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 1
7,807
558
6,028
7,226
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Zooks710
Ao Kuang
12
1 / 2 / 0
7,004
500
6,529
10,498
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
12
2 / 3 / 0
7,232
517
4,104
11,746
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
3
3
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
1
0.17
W
Cu Chulainn
ANTHOSAURUS
Cu Chulainn
6
0
0
6
W
Olorun
DaveGiblet
Olorun
6
1
1
6.5
L
Danzaburou
Drachtma-
Danzaburou
0
5
1
0.1
L
0
1
1
0.5
W
He Bo
MrRocka26
He Bo
1
1
1
1.5
W
1
1
2
2
W
Ganesha
Tricerptpaps
Ganesha
0
0
6
3
L
Ao Kuang
Zooks710
Ao Kuang
1
2
0
0.5
L
Pele
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,986
Damage
22,925
41,632
Taken
47,405
26,700
Mitigated
19,589
11,429
Healing
15,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,213
61
101
1,158
6,881
3,634
0
4,142
2,739
21,075
0
W
Cu Chulainn
ANTHOSAURUS
Cu Chulainn
6,704
1,573
0
1,250
10,781
5,500
0
1,019
9,720
866
69,842
W
Olorun
DaveGiblet
Olorun
9,704
4,884
44
4,108
7,116
2,995
0
1,722
5,242
68,186
0
L
Danzaburou
Drachtma-
Danzaburou
3,051
1,156
0
1,987
11,054
4,412
0
6,411
4,643
0
35,035
L
6,028
292
0
1,111
7,226
3,277
0
4,358
2,863
73,921
0
W
He Bo
MrRocka26
He Bo
5,375
339
0
800
5,657
2,083
0
2,944
2,713
62,755
0
W
5,440
2,219
0
2,800
11,178
9,668
37
6,997
4,181
39,597
9,172
W
Ganesha
Tricerptpaps
Ganesha
1,763
31
0
2,427
6,900
6,454
0
2,660
4,006
11,708
0
L
Ao Kuang
Zooks710
Ao Kuang
6,529
1,653
0
5,151
10,498
3,799
0
4,610
5,888
45,947
0
L
Pele
4,104
853
0
5,851
11,746
4,467
0
2,384
9,354
0
50,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,126
Gold Earned
33,053
449
Minions Killed
391
0
Camps Cleared
0
1,443,872
Distance Traveled
1,382,581
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,348
382
34
2
0
290,097
0
W
Cu Chulainn
8,414
601
111
8
0
326,741
0
W
Olorun
7,972
569
133
10
0
288,154
4
L
Danzaburou
5,662
404
53
4
0
261,126
0
L
Kukulkan
7,807
558
138
10
0
265,489
0
W
He Bo
7,372
527
121
9
0
259,534
2
W
Maui
7,344
525
82
6
0
266,707
1
W
Ganesha
7,024
502
2
0
0
302,736
0
L
Ao Kuang
7,004
500
92
7
0
253,212
0
L
Pele
7,232
517
74
5
0
312,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role