Player Matchup

Danzaburou
Danzaburou
ccarreau0
Danzaburou
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,578 Elo+
Party 2
Achilles
Achilles
dredmachine
Achilles
Level 118
God Stats
9W - 7L
1,465 SR
Queue Stats
20W - 21L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
totocepmo
Baron Samedi
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 41L
1,689 Elo+
Party 2
Team Averages
Level 124
1,488 SR
1,550 Elo+

VS

Team Averages
Level 59
1,437 SR
1,294 Elo+
King Arthur
King Arthur
Avaloness
King Arthur
Level 28
God Stats
0W - 2L
1,312 SR
Queue Stats
1W - 5L
1,183 Elo+
Party 1
Ares
Ares
TomeIius
Ares
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
176W - 166L
1,516 Elo+
Solo
He Bo
He Bo
xXxDakastrikxXx
He Bo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ccarreau0
Danzaburou
14
3 / 1 / 5
8,608
783
6,872
5,503
2,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
dredmachine
Achilles
14
3 / 0 / 7
8,381
762
8,538
8,335
9,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
totocepmo
Baron Samedi
13
4 / 1 / 4
8,325
757
9,748
6,452
4,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Avaloness
King Arthur
11
2 / 3 / 0
7,269
661
5,543
9,130
8,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
12
0 / 2 / 2
7,316
665
6,269
10,565
9,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 5 / 2
6,701
609
3,397
9,200
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Avaloness
King Arthur
2
3
0
0.67
L
Ares
0
2
2
0.5
W
Danzaburou
ccarreau0
Danzaburou
3
1
5
5.5
W
Achilles
dredmachine
Achilles
3
0
7
6.5
W
Baron Samedi
totocepmo
Baron Samedi
4
1
4
6
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,158
Damage
15,209
20,290
Taken
28,895
16,176
Mitigated
21,908
5,105
Healing
1,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Avaloness
King Arthur
5,543
440
0
120
9,130
8,603
0
2,685
6,108
437
18,491
L
Ares
6,269
113
0
1,403
10,565
9,520
0
3,189
6,296
18,114
0
W
Danzaburou
ccarreau0
Danzaburou
6,872
3,209
0
1,784
5,503
2,427
1,855
2,706
2,797
0
41,406
W
Achilles
dredmachine
Achilles
8,538
1,526
0
832
8,335
9,666
0
3,701
4,634
4,372
23,043
W
Baron Samedi
totocepmo
Baron Samedi
9,748
840
355
2,134
6,452
4,083
0
3,759
2,693
29,763
0
L
3,397
181
0
361
9,200
3,785
0
3,090
5,280
21,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,314
Gold Earned
21,286
168
Minions Killed
98
0
Camps Cleared
0
614,331
Distance Traveled
607,103
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,269
661
24
2
0
212,162
0
L
Ares
7,316
665
18
2
0
199,235
4
W
Danzaburou
8,608
783
94
9
0
178,905
0
W
Achilles
8,381
762
22
2
0
223,597
4
W
Baron Samedi
8,325
757
52
5
0
211,829
0
L
He Bo
6,701
609
56
5
0
195,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role