Player Matchup

Ishtar
Ishtar
Bronze III
EnderWadeCalvin
Ishtar
Bronze III
Level 157
God Stats
3W - 2L
1,475 SR
Queue Stats
31W - 27L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
Gvp23
Bacchus
Bronze III
Level 63
God Stats
15W - 16L
1,729 SR
Queue Stats
31W - 27L
1,500 MMR
Party 1
Sol
Sol
Bronze III
oatymil
Sol
Bronze III
Level 147
God Stats
5W - 3L
1,664 SR
Queue Stats
31W - 27L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,623 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 36
1,296 SR
1,500 MMR
Sun Wukong
Sun Wukong
Bronze III
Bigtony16
Sun Wukong
Bronze III
Level 30
God Stats
0W - 6L
1,309 SR
Queue Stats
39W - 103L
1,500 MMR
Party 2
Artemis
Artemis
Bronze III
CH3WY8338
Artemis
Bronze III
Level 30
God Stats
0W - 11L
1,126 SR
Queue Stats
0W - 18L
1,500 MMR
Party 2
Discordia
Discordia
Bronze III
DUCKSPIN2121
Discordia
Bronze III
Level 47
God Stats
45W - 82L
1,455 SR
Queue Stats
68W - 133L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 6
7,893
987
9,035
7,041
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Gvp23
Bacchus
12
2 / 0 / 12
7,803
975
2,802
8,270
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
13
4 / 0 / 10
7,523
940
8,725
5,756
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ah Muzen CabAtlasBaron SamediAo KuangGuan Yu

VS

Bans
Ne ZhaCthulhuVulcanMauiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bigtony16
Sun Wukong
9
0 / 4 / 0
5,299
662
3,151
9,927
5,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
CH3WY8338
Artemis
8
0 / 5 / 0
5,295
662
4,583
8,858
3,510
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
DUCKSPIN2121
Discordia
10
0 / 5 / 0
5,436
680
5,852
6,099
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
14
Kills
0
0
Deaths
14
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bigtony16
Sun Wukong
0
4
0
0
L
Artemis
CH3WY8338
Artemis
0
5
0
0
L
Discordia
DUCKSPIN2121
Discordia
0
5
0
0
W
8
0
6
11
W
Bacchus
Gvp23
Bacchus
2
0
12
8
W
Sol
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,562
Damage
13,586
21,067
Taken
24,884
13,632
Mitigated
11,854
11,231
Healing
1,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bigtony16
Sun Wukong
3,151
638
0
748
9,927
5,814
94
4,142
5,785
0
14,273
L
Artemis
CH3WY8338
Artemis
4,583
2,222
0
894
8,858
3,510
0
3,689
5,169
0
11,001
L
Discordia
DUCKSPIN2121
Discordia
5,852
548
0
250
6,099
2,530
40
3,508
2,591
20,857
0
W
9,035
3,801
0
3,346
7,041
3,025
1,060
1,817
5,224
0
36,497
W
Bacchus
Gvp23
Bacchus
2,802
269
0
3,030
8,270
8,085
233
1,472
6,798
6,997
0
W
Sol
8,725
1,926
576
4,279
5,756
2,522
1,848
2,613
3,143
38,524
3,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,219
Gold Earned
16,030
128
Minions Killed
75
0
Camps Cleared
0
480,377
Distance Traveled
441,276
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,299
662
23
3
0
157,124
0
L
Artemis
5,295
662
24
3
0
134,536
0
L
Discordia
5,436
680
28
4
0
149,616
0
W
Ishtar
7,893
987
58
7
0
153,826
0
W
Bacchus
7,803
975
4
1
0
173,106
1
W
Sol
7,523
940
66
8
0
153,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role