Player Matchup

Merlin
Merlin
Armaggedon
Merlin
Level 79
God Stats
1W - 0L
1,175 SR
Queue Stats
7W - 6L
1,545 Elo+
Party 2
Hachiman
Hachiman
DyldoW
Hachiman
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,527 Elo+
Party 2
Ah Puch
Ah Puch
FeelingTooEasy
Ah Puch
Level 147
God Stats
3W - 3L
1,295 SR
Queue Stats
38W - 45L
1,414 Elo+
Party 1
Maui
Maui
Jessespinney
Maui
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,074 Elo+
Party 1
Shiva
Shiva
NotTim
Shiva
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,446 Elo+
Party 1
Team Averages
Level 109
1,394 SR
1,401 Elo+

VS

Team Averages
Level 115
1,523 SR
1,483 Elo+
Mulan
Mulan
SadboyprimeX
Mulan
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,485 Elo+
Solo
Rama
Rama
Scottikus
Rama
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 37L
1,545 Elo+
Party 3
Baron Samedi
Baron Samedi
Tachnyan
Baron Samedi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 157L
1,506 Elo+
Party 3
Chronos
Chronos
Vhaghar
Chronos
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 95L
1,422 Elo+
Party 3
Vulcan
Vulcan
scruffytheninja
Vulcan
Level 121
God Stats
7W - 6L
1,615 SR
Queue Stats
247W - 229L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Armaggedon
Merlin
15
1 / 1 / 3
7,752
775
8,431
5,762
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
DyldoW
Hachiman
15
5 / 2 / 2
8,243
824
10,446
9,733
5,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 0 / 1
8,892
889
12,395
6,255
4,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 0 / 6
7,219
722
1,006
5,087
3,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
NotTim
Shiva
12
0 / 2 / 6
7,078
708
1,707
7,601
7,704
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,895
690
2,339
7,635
8,479
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
13
0 / 1 / 1
6,758
676
1,240
5,250
2,884
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Tachnyan
Baron Samedi
14
0 / 2 / 2
7,271
727
6,373
8,359
5,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
Vhaghar
Chronos
13
0 / 3 / 2
6,917
692
5,967
8,178
4,106
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 2 / 1
8,198
820
10,538
6,347
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
11
Kills
5
5
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
Armaggedon
Merlin
1
1
3
2.5
W
Hachiman
DyldoW
Hachiman
5
2
2
3
W
5
0
1
5.5
W
0
0
6
3
W
Shiva
NotTim
Shiva
0
2
6
1.5
L
1
3
2
0.67
L
Rama
0
1
1
0.5
L
Baron Samedi
Tachnyan
Baron Samedi
0
2
2
0.5
L
Chronos
Vhaghar
Chronos
0
3
2
0.33
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,985
Damage
26,457
34,438
Taken
35,769
23,829
Mitigated
24,208
13,707
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Armaggedon
Merlin
8,431
390
290
239
5,762
2,707
0
4,445
1,275
29,457
0
W
Hachiman
DyldoW
Hachiman
10,446
4,500
1,610
2,646
9,733
5,650
48
6,432
3,123
0
21,091
W
12,395
47
1,552
2,582
6,255
4,165
0
4,594
1,623
34,746
0
W
1,006
92
211
807
5,087
3,603
0
4,043
1,044
2,876
0
W
Shiva
NotTim
Shiva
1,707
150
1,948
1,822
7,601
7,704
6
3,320
4,197
0
4,452
L
2,339
128
575
753
7,635
8,479
0
3,066
4,523
0
2,713
L
Rama
1,240
657
522
1,116
5,250
2,884
0
3,022
2,171
0
4,965
L
Baron Samedi
Tachnyan
Baron Samedi
6,373
124
1,987
3,053
8,359
5,577
0
5,913
2,434
22,537
347
L
Chronos
Vhaghar
Chronos
5,967
1,398
1,543
1,315
8,178
4,106
0
6,180
1,954
19,160
0
L
10,538
3,939
654
1,594
6,347
3,162
0
3,458
2,855
21,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,184
Gold Earned
36,039
152
Minions Killed
117
0
Camps Cleared
0
944,522
Distance Traveled
906,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,752
775
45
5
0
176,996
0
W
Hachiman
8,243
824
29
3
0
183,519
0
W
Ah Puch
8,892
889
64
6
0
213,147
0
W
Maui
7,219
722
4
0
0
185,415
0
W
Shiva
7,078
708
10
1
0
185,445
0
L
Mulan
6,895
690
8
1
0
169,232
0
L
Rama
6,758
676
13
1
0
189,458
0
L
Baron Samedi
7,271
727
37
4
0
178,817
0
L
Chronos
6,917
692
31
3
0
172,774
0
L
Vulcan
8,198
820
28
3
0
195,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role