Player Matchup

Cernunnos
Cernunnos
CHOPPA863
Cernunnos
Level 159
God Stats
40W - 36L
1,554 SR
Queue Stats
451W - 427L
1,507 Elo+
Solo
Chang'e
Chang'e
PickinBoogerz
Chang'e
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 101L
1,401 Elo+
Solo
Cthulhu
Cthulhu
Wolf-Shadow_91
Cthulhu
Level 87
God Stats
1W - 0L
1,321 SR
Queue Stats
8W - 12L
1,283 Elo+
Party 1
Ra
Ra
ragefulteddy
Ra
Level 63
God Stats
1W - 0L
1,498 SR
Queue Stats
4W - 10L
1,187 Elo+
Party 1
Pele
Pele
sebas_0703
Pele
Level 105
God Stats
3W - 6L
1,745 SR
Queue Stats
76W - 77L
1,270 Elo+
Solo
Team Averages
Level 104
1,524 SR
1,330 Elo+

VS

Team Averages
Level 78
1,557 SR
1,378 Elo+
Surtr
Surtr
JaY-RoDe-SwInG
Surtr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,262 Elo+
Solo
Geb
Geb
LegendJLove
Geb
Level 69
God Stats
27W - 15L
1,780 SR
Queue Stats
67W - 73L
1,435 Elo+
Solo
Poseidon
Poseidon
Skylines___
Poseidon
Level 59
God Stats
0W - 2L
1,269 SR
Queue Stats
135W - 168L
1,363 Elo+
Solo
Medusa
Medusa
rAyRaY_42069
Medusa
Level 67
God Stats
15W - 18L
1,548 SR
Queue Stats
99W - 122L
1,420 Elo+
Solo
Thanatos
Thanatos
tnski
Thanatos
Level 47
God Stats
2W - 2L
1,686 SR
Queue Stats
30W - 39L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CHOPPA863
Cernunnos
14
3 / 3 / 1
8,633
576
9,698
13,745
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
15
8 / 2 / 4
9,236
616
8,937
8,768
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
2 / 2 / 3
6,694
446
7,047
11,992
7,780
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 4 / 3
5,901
393
6,792
8,736
3,352
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
12 / 0 / 5
9,923
662
13,552
13,077
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,111
474
7,603
11,321
12,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 1 / 3
7,778
519
5,345
17,158
12,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
Skylines___
Poseidon
13
2 / 7 / 1
8,194
546
4,016
10,753
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
4 / 6 / 2
6,988
466
13,045
18,496
6,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
tnski
Thanatos
11
3 / 8 / 1
7,558
504
5,842
15,739
6,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
25
Kills
11
11
Deaths
25
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CHOPPA863
Cernunnos
3
3
1
1.17
L
0
3
1
0.17
L
2
1
3
3.5
W
Chang'e
8
2
4
5
L
Poseidon
Skylines___
Poseidon
2
7
1
0.36
W
2
2
3
1.75
L
Medusa
4
6
2
0.83
W
0
4
3
0.38
W
12
0
5
14.5
L
Thanatos
tnski
Thanatos
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,026
Damage
35,851
56,318
Taken
73,467
24,149
Mitigated
41,207
21,361
Healing
28,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CHOPPA863
Cernunnos
9,698
5,769
0
5,543
13,745
5,289
823
735
12,385
0
73,620
L
7,603
2,601
0
3,734
11,321
12,033
0
0
11,321
917
43,001
L
5,345
1,279
2,778
6,705
17,158
12,098
438
8,209
8,949
33,612
0
W
Chang'e
8,937
849
586
5,183
8,768
2,980
910
2,019
6,467
64,754
0
L
Poseidon
Skylines___
Poseidon
4,016
88
0
905
10,753
3,775
440
4,789
5,964
47,071
2,664
W
7,047
574
309
505
11,992
7,780
234
3,087
8,905
22,246
0
L
Medusa
13,045
7,365
0
6,521
18,496
6,615
204
8,501
9,995
0
40,760
W
6,792
790
693
2,320
8,736
3,352
0
1,969
6,767
19,538
0
W
13,552
4,670
0
6,222
13,077
4,748
0
1,439
11,424
0
75,373
L
Thanatos
tnski
Thanatos
5,842
2,652
0
8,009
15,739
6,686
20
1,277
14,462
0
41,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,387
Gold Earned
37,629
405
Minions Killed
310
0
Camps Cleared
0
1,373,641
Distance Traveled
1,278,810
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,633
576
142
9
0
236,977
0
L
Surtr
7,111
474
68
5
0
234,622
0
L
Geb
7,778
519
35
2
0
279,378
0
W
Chang'e
9,236
616
117
8
0
288,513
0
L
Poseidon
8,194
546
92
6
0
253,045
1
W
Cthulhu
6,694
446
31
2
0
273,339
0
L
Medusa
6,988
466
47
3
0
262,880
7
W
Ra
5,901
393
18
1
0
242,463
0
W
Pele
9,923
662
97
6
0
332,349
0
L
Thanatos
7,558
504
68
5
0
248,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role