Player Matchup

Mulan
Mulan
Gold IV
AlcairMajere
Mulan
Gold IV
Level 117
God Stats
16W - 12L
1,508 SR
Queue Stats
311W - 358L
1,534 MMR
Solo
Artio
Artio
Bronze III
GreasyFinger04x
Artio
Bronze III
Level 128
God Stats
3W - 4L
1,760 SR
Queue Stats
309W - 297L
1,492 MMR
Solo
Hera
Hera
Bronze III
Kaitanno
Hera
Bronze III
Level 121
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 5L
1,507 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 122
1,661 SR
1,511 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 95
1,693 SR
1,554 MMR
Vulcan
Vulcan
Silver I
Hum123464
Vulcan
Silver I
Level 125
God Stats
15W - 11L
1,882 SR
Queue Stats
118W - 103L
1,595 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
SaltThrown
Kuzenbo
Gold II
Level 81
God Stats
89W - 82L
1,648 SR
Queue Stats
1,269W - 1,536L
1,467 MMR
Solo
Guan Yu
Guan Yu
Silver I
rabavieira
Guan Yu
Silver I
Level 78
God Stats
1W - 1L
1,549 SR
Queue Stats
96W - 76L
1,599 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
11,072
651
8,619
22,148
14,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 4
10,942
644
8,410
23,490
27,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
16
1 / 2 / 4
10,887
640
16,836
13,086
5,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Ao KuangAh Muzen CabYu HuangPersephoneThoth

VS

Bans
MauiAchillesCu ChulainnAtlasOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hum123464
Vulcan
18
1 / 1 / 6
11,883
699
20,617
8,306
4,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
SaltThrown
Kuzenbo
16
1 / 2 / 4
10,748
632
12,325
18,953
31,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
rabavieira
Guan Yu
17
7 / 2 / 2
12,353
727
13,425
20,078
23,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
5
Kills
9
9
Deaths
5
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
1
3
4
1
W
Vulcan
Hum123464
Vulcan
1
1
6
4
L
Hera
1
2
4
1.5
W
Kuzenbo
SaltThrown
Kuzenbo
1
2
4
1.5
W
Guan Yu
rabavieira
Guan Yu
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,865
Damage
46,367
58,724
Taken
47,337
47,369
Mitigated
58,840
13,087
Healing
17,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,619
978
0
4,445
22,148
14,796
0
10,122
10,754
0
44,017
L
8,410
448
1,631
6,179
23,490
27,294
0
12,767
9,146
39,508
0
W
Vulcan
Hum123464
Vulcan
20,617
11,723
0
1,948
8,306
4,203
1,394
4,819
3,289
89,863
0
L
Hera
16,836
5,016
0
832
13,086
5,279
256
7,847
4,223
64,516
0
W
Kuzenbo
SaltThrown
Kuzenbo
12,325
3,687
0
2,925
18,953
31,388
739
9,507
8,857
26,496
0
W
Guan Yu
rabavieira
Guan Yu
13,425
1,080
4,418
8,643
20,078
23,249
1,035
9,637
9,761
0
41,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,901
Gold Earned
34,984
216
Minions Killed
187
0
Camps Cleared
0
907,340
Distance Traveled
1,056,916
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,072
651
81
5
0
301,808
3
L
Artio
10,942
644
35
2
0
308,214
0
W
Vulcan
11,883
699
140
8
0
361,570
0
L
Hera
10,887
640
100
6
0
297,318
6
W
Kuzenbo
10,748
632
26
2
0
338,588
0
W
Guan Yu
12,353
727
21
1
0
356,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role