Player Matchup

Ymir
Ymir
 
Ymir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Gehrig12950
Danzaburou
Level 113
God Stats
12W - 6L
2,023 SR
Queue Stats
114W - 106L
1,653 Elo+
Party 1
Mercury
Mercury
Mystic12950
Mercury
Level 105
God Stats
5W - 5L
1,759 SR
Queue Stats
72W - 61L
1,594 Elo+
Party 1
Shiva
Shiva
TANATOSMX23
Shiva
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
350W - 291L
1,712 Elo+
Solo
Nu Wa
Nu Wa
oNyxous
Nu Wa
Level 126
God Stats
3W - 5L
1,703 SR
Queue Stats
127W - 111L
1,531 Elo+
Party 1
Team Averages
Level 105
1,697 SR
1,598 Elo+

VS

Team Averages
Level 108
1,468 SR
1,602 Elo+
Janus
Janus
 
Janus
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AlexisTexas7590
Horus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,608 Elo+
Party 2
Mulan
Mulan
HaveFunPlease
Mulan
Level 62
God Stats
1W - 5L
1,125 SR
Queue Stats
43W - 39L
1,521 Elo+
Solo
Sol
Sol
HighJee
Sol
Level 60
God Stats
5W - 1L
1,713 SR
Queue Stats
21W - 13L
1,669 Elo+
Party 2
Serqet
Serqet
InfaredZero
Serqet
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 48L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 2 / 2
6,047
550
1,482
8,474
5,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Gehrig12950
Danzaburou
10
0 / 2 / 4
6,077
552
7,069
7,587
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Mystic12950
Mercury
13
4 / 2 / 2
7,483
680
9,210
7,259
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 1 / 0
7,580
689
3,186
5,941
3,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
oNyxous
Nu Wa
11
1 / 2 / 3
6,574
598
4,466
6,645
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 2 / 2
6,185
562
4,510
5,785
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 4
5,775
525
2,834
8,182
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
1 / 2 / 0
4,820
438
1,499
4,409
1,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
9
4 / 3 / 0
5,991
545
9,111
8,884
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
11
3 / 3 / 1
6,536
594
5,199
10,980
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
9
Kills
9
9
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
2
1
L
Janus
 
Janus
1
2
2
1
L
0
0
4
2
W
Danzaburou
Gehrig12950
Danzaburou
0
2
4
1
L
1
2
0
0.5
L
Sol
4
3
0
1.33
L
Serqet
3
3
1
1.17
W
Mercury
Mystic12950
Mercury
4
2
2
2.5
W
3
1
0
3
W
Nu Wa
oNyxous
Nu Wa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,413
Damage
23,153
35,906
Taken
38,240
15,927
Mitigated
17,701
9,741
Healing
13,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,482
614
0
1,994
8,474
5,844
84
4,337
4,137
13,623
0
L
Janus
 
Janus
4,510
59
0
441
5,785
1,897
737
1,611
4,174
46,759
0
L
2,834
1,390
1,029
3,340
8,182
6,388
0
1,135
7,047
0
7,578
W
Danzaburou
Gehrig12950
Danzaburou
7,069
3,216
0
3,933
7,587
2,580
768
3,616
3,827
0
46,173
L
1,499
361
0
905
4,409
1,624
0
562
3,847
0
12,792
L
Sol
9,111
4,924
0
3,709
8,884
2,980
0
1,486
7,398
52,797
0
L
Serqet
5,199
1,475
0
4,142
10,980
4,812
0
1,154
9,826
0
47,337
W
Mercury
Mystic12950
Mercury
9,210
5,483
0
959
7,259
2,568
0
1,510
5,749
0
64,196
W
3,186
1,091
0
1,855
5,941
3,011
0
807
5,134
0
50,031
W
Nu Wa
oNyxous
Nu Wa
4,466
762
0
1,000
6,645
1,924
433
3,351
3,042
42,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,761
Gold Earned
29,307
360
Minions Killed
278
0
Camps Cleared
0
1,126,841
Distance Traveled
972,637
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,047
550
13
1
0
216,475
1
L
Janus
6,185
562
79
7
0
212,469
0
L
Horus
5,775
525
5
0
0
223,797
4
W
Danzaburou
6,077
552
80
7
0
205,889
0
L
Mulan
4,820
438
21
2
0
70,391
0
L
Sol
5,991
545
91
8
0
207,138
1
L
Serqet
6,536
594
82
7
0
258,842
0
W
Mercury
7,483
680
95
9
0
274,743
1
W
Shiva
7,580
689
94
9
0
226,919
0
W
Nu Wa
6,574
598
78
7
0
202,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role