Player Matchup

Yu Huang
Yu Huang
Gold V
 
Yu Huang
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Effrie
Ah Muzen Cab
Gold IV
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
163W - 175L
1,383 MMR
Solo
Achilles
Achilles
Silver IV
TripppleDash
Achilles
Silver IV
Level 84
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 9L
1,407 MMR
Party 3
King Arthur
King Arthur
Bronze III
Zesty01
King Arthur
Bronze III
Level 106
God Stats
1W - 2L
1,844 SR
Queue Stats
3W - 10L
1,407 MMR
Party 3
Atlas
Atlas
Bronze III
crazyivxx
Atlas
Bronze III
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,400 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,569 SR
1,420 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,491 SR
1,454 MMR
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Silver II
CallmeFC
Anhur
Silver II
Level 151
God Stats
6W - 4L
1,355 SR
Queue Stats
89W - 101L
1,409 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
TheUggy
Gilgamesh
Silver I
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 78L
1,362 MMR
Party 1
Agni
Agni
Gold I
Unsaidmars1
Agni
Gold I
Level 120
God Stats
51W - 49L
1,575 SR
Queue Stats
267W - 249L
1,635 MMR
Party 2
Kuzenbo
Kuzenbo
Silver I
i a lv50 pooter
Kuzenbo
Silver I
Level 125
God Stats
10W - 12L
1,527 SR
Queue Stats
115W - 121L
1,366 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
8
1 / 4 / 1
5,742
410
2,178
5,405
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
Effrie
Ah Muzen Cab
13
1 / 5 / 0
7,854
561
6,432
10,883
4,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
TripppleDash
Achilles
11
2 / 2 / 1
6,720
480
2,388
12,779
7,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Zesty01
King Arthur
13
1 / 3 / 2
7,682
549
8,793
15,263
12,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
crazyivxx
Atlas
8
0 / 3 / 1
5,363
383
926
7,374
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
He BoSolMauiAo Kuang

VS

Bans
PeleHerculesLokiAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 3 / 0
8,377
598
6,383
13,741
6,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
CallmeFC
Anhur
9
0 / 0 / 2
5,923
423
1,382
4,028
842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TheUggy
Gilgamesh
12
1 / 1 / 2
7,401
529
6,660
12,846
14,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 0 / 2
9,698
693
12,241
4,179
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 1 / 6
7,731
552
3,431
13,496
12,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
17
17
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
4
1
0.38
W
Fenrir
 
Fenrir
4
3
0
1.33
W
Anhur
CallmeFC
Anhur
0
0
2
1
L
Ah Muzen Cab
Effrie
Ah Muzen Cab
1
5
0
0.2
W
Gilgamesh
TheUggy
Gilgamesh
1
1
2
2
L
Achilles
TripppleDash
Achilles
2
2
1
1.25
W
9
0
2
10
L
King Arthur
Zesty01
King Arthur
1
3
2
0.67
L
Atlas
crazyivxx
Atlas
0
3
1
0.17
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,717
Damage
30,097
51,704
Taken
48,290
29,405
Mitigated
35,483
7,977
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
2,178
0
0
757
5,405
2,050
0
3,098
2,269
26,820
0
W
Fenrir
 
Fenrir
6,383
1,115
0
1,878
13,741
6,383
0
429
13,210
0
69,452
W
Anhur
CallmeFC
Anhur
1,382
368
0
1,655
4,028
842
0
42
3,986
0
19,691
L
Ah Muzen Cab
Effrie
Ah Muzen Cab
6,432
2,296
0
1,901
10,883
4,113
57
2,702
8,181
0
75,465
W
Gilgamesh
TheUggy
Gilgamesh
6,660
1,742
0
2,456
12,846
14,049
525
414
12,338
472
45,162
L
Achilles
TripppleDash
Achilles
2,388
685
0
3,089
12,779
7,097
0
4,225
8,459
0
40,028
W
12,241
732
260
1,450
4,179
1,562
423
1,403
2,666
83,658
1,193
L
King Arthur
Zesty01
King Arthur
8,793
1,602
0
1,650
15,263
12,682
0
2,279
12,028
0
58,700
L
Atlas
crazyivxx
Atlas
926
411
0
580
7,374
3,463
0
3,400
3,974
8,126
0
W
3,431
1,528
0
3,048
13,496
12,647
1,230
816
12,680
27,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,361
Gold Earned
39,130
337
Minions Killed
418
0
Camps Cleared
0
1,252,801
Distance Traveled
1,372,194
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,742
410
42
3
0
146,725
0
W
Fenrir
8,377
598
108
8
0
323,980
0
W
Anhur
5,923
423
28
2
0
194,231
2
L
Ah Muzen Cab
7,854
561
126
9
0
292,017
2
W
Gilgamesh
7,401
529
73
5
0
248,302
1
L
Achilles
6,720
480
55
4
0
272,555
0
W
Agni
9,698
693
157
11
0
333,697
0
L
King Arthur
7,682
549
103
7
0
268,799
0
L
Atlas
5,363
383
11
1
0
272,705
2
W
Kuzenbo
7,731
552
52
4
0
271,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role