Player Matchup

Shiva
Shiva
 
Shiva
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AnniXDattack
Neith
Level 126
God Stats
28W - 30L
1,526 SR
Queue Stats
309W - 328L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
Asdwi
Baron Samedi
Level 147
God Stats
5W - 2L
1,483 SR
Queue Stats
100W - 113L
1,422 Elo+
Solo
Kumbhakarna
Kumbhakarna
Capriotti1998
Kumbhakarna
Level 125
God Stats
3W - 2L
1,445 SR
Queue Stats
276W - 270L
1,613 Elo+
Party 2
Thanatos
Thanatos
Seba220199
Thanatos
Level 88
God Stats
49W - 42L
1,524 SR
Queue Stats
304W - 287L
1,604 Elo+
Party 2
Team Averages
Level 125
1,496 SR
1,517 Elo+

VS

Team Averages
Level 108
1,476 SR
1,561 Elo+
Cerberus
Cerberus
Rwonestar_
Cerberus
Level 100
God Stats
1W - 1L
1,789 SR
Queue Stats
24W - 22L
1,736 Elo+
Solo
Tyr
Tyr
TK-M16
Tyr
Level 126
God Stats
5W - 11L
1,330 SR
Queue Stats
76W - 92L
1,445 Elo+
Party 1
Poseidon
Poseidon
Thyllez
Poseidon
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,701 Elo+
Solo
Baron Samedi
Baron Samedi
patatesd0uces1
Baron Samedi
Level 109
God Stats
3W - 5L
1,234 SR
Queue Stats
10W - 17L
1,439 Elo+
Solo
Susano
Susano
the_heart_break
Susano
Level 104
God Stats
27W - 27L
1,527 SR
Queue Stats
48W - 58L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
3 / 0 / 16
10,977
1,220
14,903
14,176
16,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
4 / 1 / 11
10,545
1,172
14,815
11,267
4,416
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Asdwi
Baron Samedi
16
5 / 2 / 7
10,709
1,190
17,791
8,801
3,973
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Capriotti1998
Kumbhakarna
17
5 / 0 / 12
11,252
1,250
9,923
16,262
13,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
Seba220199
Thanatos
16
5 / 2 / 8
10,227
1,136
14,727
12,399
5,377
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

279

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Rwonestar_
Cerberus
16
0 / 2 / 4
9,498
1,055
7,795
20,894
20,230
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tyr
TK-M16
Tyr
14
0 / 3 / 3
8,670
963
4,678
13,153
7,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Thyllez
Poseidon
15
0 / 7 / 3
9,861
1,096
12,513
12,546
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
patatesd0uces1
Baron Samedi
14
0 / 7 / 2
9,086
1,010
15,532
17,387
7,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 3 / 0
10,168
1,130
17,092
13,089
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
17
22
Kills
5
5
Deaths
22
54
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
16
11
W
4
1
11
9.5
W
Baron Samedi
Asdwi
Baron Samedi
5
2
7
4.25
W
Kumbhakarna
Capriotti1998
Kumbhakarna
5
0
12
11
L
Cerberus
Rwonestar_
Cerberus
0
2
4
1
W
Thanatos
Seba220199
Thanatos
5
2
8
4.5
L
Tyr
TK-M16
Tyr
0
3
3
0.5
L
Poseidon
Thyllez
Poseidon
0
7
3
0.21
L
Baron Samedi
patatesd0uces1
Baron Samedi
0
7
2
0.14
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,159
Damage
57,610
62,905
Taken
77,069
43,562
Mitigated
44,250
25,842
Healing
10,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,903
2,126
2,057
3,708
14,176
16,414
0
9,866
4,116
0
24,828
W
14,815
6,972
372
2,387
11,267
4,416
0
5,644
5,543
0
41,859
W
Baron Samedi
Asdwi
Baron Samedi
17,791
703
5,056
3,025
8,801
3,973
0
5,151
3,573
31,486
2,575
W
Kumbhakarna
Capriotti1998
Kumbhakarna
9,923
1,533
0
1,951
16,262
13,382
0
9,945
6,191
24,576
1,214
L
Cerberus
Rwonestar_
Cerberus
7,795
120
0
4,106
20,894
20,230
0
9,296
11,172
18,161
0
W
Thanatos
Seba220199
Thanatos
14,727
4,394
0
7,286
12,399
5,377
0
5,234
7,076
0
22,656
L
Tyr
TK-M16
Tyr
4,678
1,747
0
1,232
13,153
7,272
0
3,237
9,574
0
6,806
L
Poseidon
Thyllez
Poseidon
12,513
1,698
0
120
12,546
4,544
0
4,599
7,855
53,452
0
L
Baron Samedi
patatesd0uces1
Baron Samedi
15,532
737
1,732
2,286
17,387
7,426
0
5,690
11,470
35,948
0
L
17,092
3,386
0
863
13,089
4,778
0
3,160
9,569
0
23,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,710
Gold Earned
47,283
187
Minions Killed
179
8
Camps Cleared
5
999,287
Distance Traveled
878,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,977
1,220
28
3
2
213,272
0
W
Neith
10,545
1,172
64
7
0
183,582
0
W
Baron Samedi
10,709
1,190
36
4
1
177,790
0
W
Kumbhakarna
11,252
1,250
51
6
0
208,670
0
L
Cerberus
9,498
1,055
24
3
0
189,568
0
W
Thanatos
10,227
1,136
8
1
5
215,973
0
L
Tyr
8,670
963
6
1
2
136,578
0
L
Poseidon
9,861
1,096
99
11
1
161,226
0
L
Baron Samedi
9,086
1,010
43
5
0
168,169
0
L
Susano
10,168
1,130
7
1
2
222,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role