Player Matchup

Arachne
Arachne
Bronze III
Backtex
Arachne
Bronze III
Level 136
God Stats
1W - 0L
1,769 SR
Queue Stats
4W - 5L
1,427 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver III
DoubleUBee23
Cu Chulainn
Silver III
Level 53
God Stats
3W - 4L
1,454 SR
Queue Stats
17W - 24L
1,438 MMR
Solo
Olorun
Olorun
Bronze III
Voltaqez
Olorun
Bronze III
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,427 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,574 SR
1,431 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 57
1,541 SR
1,363 MMR
Odin
Odin
Bronze III
BolrichOP
Odin
Bronze III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 77L
1,363 MMR
Party 1
Agni
Agni
Bronze III
Bossevils
Agni
Bronze III
Level 79
God Stats
1W - 2L
1,800 SR
Queue Stats
75W - 77L
1,363 MMR
Party 1
Tiamat
Tiamat
Bronze III
DanCua
Tiamat
Bronze III
Level 48
God Stats
0W - 2L
1,325 SR
Queue Stats
75W - 77L
1,363 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Backtex
Arachne
15
10 / 1 / 7
10,628
886
10,964
13,224
9,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cu Chulainn
DoubleUBee23
Cu Chulainn
16
4 / 0 / 9
9,906
826
8,658
12,371
13,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Voltaqez
Olorun
15
3 / 4 / 10
9,891
824
10,664
11,462
5,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
Ah Muzen CabAchillesGebAresScylla

VS

Bans
VamanaMedusaIshtarIzanamiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 4 / 2
8,595
716
6,332
13,460
13,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
13
2 / 7 / 2
8,643
720
6,920
8,880
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
DanCua
Tiamat
12
1 / 6 / 1
7,950
663
7,411
11,549
6,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
4
5
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Backtex
Arachne
10
1
7
13.5
L
Odin
1
4
2
0.5
L
Agni
2
7
2
0.43
L
Tiamat
DanCua
Tiamat
1
6
1
0.25
W
Cu Chulainn
DoubleUBee23
Cu Chulainn
4
0
9
8.5
W
Olorun
Voltaqez
Olorun
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,286
Damage
20,663
37,057
Taken
33,889
29,199
Mitigated
23,228
13,679
Healing
2,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Backtex
Arachne
10,964
8,181
0
7,671
13,224
9,963
1,236
3,935
8,915
0
31,525
L
Odin
6,332
1,693
0
985
13,460
13,622
0
5,560
7,612
0
19,325
L
Agni
6,920
539
0
49
8,880
2,838
0
1,138
7,485
29,414
0
L
Tiamat
DanCua
Tiamat
7,411
319
0
1,122
11,549
6,768
0
3,629
7,748
27,022
0
W
Cu Chulainn
DoubleUBee23
Cu Chulainn
8,658
1,176
0
3,334
12,371
13,332
133
4,251
7,900
0
44,980
W
Olorun
Voltaqez
Olorun
10,664
4,617
489
2,185
11,462
5,904
766
6,416
4,763
43,523
5,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,425
Gold Earned
25,188
176
Minions Killed
141
0
Camps Cleared
0
672,425
Distance Traveled
570,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,628
886
37
3
0
226,600
0
L
Odin
8,595
716
29
2
0
224,534
0
L
Agni
8,643
720
58
5
0
152,729
0
L
Tiamat
7,950
663
54
5
0
193,585
0
W
Cu Chulainn
9,906
826
60
5
0
245,428
0
W
Olorun
9,891
824
79
7
0
200,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role