Player Matchup

Olorun
Olorun
DL412
Olorun
Level 154
God Stats
2W - 5L
1,500 SR
Queue Stats
406W - 422L
1,550 Elo+
Solo
Erlang Shen
Erlang Shen
FilthyGandhi
Erlang Shen
Level 148
God Stats
6W - 6L
1,500 SR
Queue Stats
524W - 544L
1,549 Elo+
Solo
Medusa
Medusa
ItsTheBoot
Medusa
Level 148
God Stats
4W - 5L
1,285 SR
Queue Stats
477W - 429L
1,617 Elo+
Solo
Apollo
Apollo
JustCallMeSonic
Apollo
Level 118
God Stats
7W - 8L
1,285 SR
Queue Stats
500W - 514L
1,484 Elo+
Solo
Scylla
Scylla
StarrFox
Scylla
Level 156
God Stats
6W - 3L
1,386 SR
Queue Stats
384W - 372L
1,477 Elo+
Solo
Team Averages
Level 145
1,391 SR
1,535 Elo+

VS

Team Averages
Level 146
1,532 SR
1,468 Elo+
Thor
Thor
Burpyyy
Thor
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 52L
1,644 Elo+
Solo
Chaac
Chaac
Cheetowww98
Chaac
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 77L
1,598 Elo+
Solo
Persephone
Persephone
Kaitanno
Persephone
Level 121
God Stats
1W - 1L
1,662 SR
Queue Stats
18W - 13L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
RsDeliuk
Baron Samedi
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
292W - 297L
1,156 Elo+
Solo
Nike
Nike
TwinkAlert
Nike
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 58L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DL412
Olorun
13
4 / 5 / 1
8,119
812
6,161
10,946
7,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
FilthyGandhi
Erlang Shen
12
1 / 5 / 4
7,450
745
5,008
13,488
9,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Medusa
ItsTheBoot
Medusa
13
0 / 7 / 4
7,255
726
8,248
12,426
5,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 7
7,022
702
3,267
13,188
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
StarrFox
Scylla
15
2 / 3 / 4
8,013
801
4,526
6,605
2,179
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Burpyyy
Thor
16
7 / 3 / 11
9,554
955
15,687
10,367
5,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 3 / 11
9,542
954
13,552
15,422
19,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Kaitanno
Persephone
14
2 / 2 / 12
8,977
898
8,886
5,735
3,103
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
RsDeliuk
Baron Samedi
15
3 / 3 / 7
9,179
918
8,613
9,307
5,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
7 / 2 / 15
9,719
972
7,372
9,843
12,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
7
Kills
26
27
Deaths
13
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Thor
Burpyyy
Thor
7
3
11
4.17
W
7
3
11
4.17
L
Olorun
DL412
Olorun
4
5
1
0.9
L
Erlang Shen
FilthyGandhi
Erlang Shen
1
5
4
0.6
L
Medusa
ItsTheBoot
Medusa
0
7
4
0.29
L
0
7
7
0.5
W
Persephone
Kaitanno
Persephone
2
2
12
4
W
Baron Samedi
RsDeliuk
Baron Samedi
3
3
7
2.17
L
Scylla
StarrFox
Scylla
2
3
4
1.33
W
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,210
Damage
54,110
56,653
Taken
50,674
29,702
Mitigated
45,503
8,422
Healing
17,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Burpyyy
Thor
15,687
1,872
1,120
789
10,367
5,084
396
3,085
7,092
0
21,650
W
13,552
1,943
360
4,771
15,422
19,495
399
1,991
13,118
0
21,990
L
Olorun
DL412
Olorun
6,161
1,823
1,493
1,602
10,946
7,240
0
4,526
6,420
8,791
0
L
Erlang Shen
FilthyGandhi
Erlang Shen
5,008
1,679
174
1,965
13,488
9,836
0
4,260
9,228
0
6,665
L
Medusa
ItsTheBoot
Medusa
8,248
3,042
385
312
12,426
5,182
0
3,228
9,198
0
27,976
L
3,267
1,344
337
1,262
13,188
5,265
0
4,571
8,617
0
8,143
W
Persephone
Kaitanno
Persephone
8,886
447
521
878
5,735
3,103
2,665
1,217
4,484
21,035
0
W
Baron Samedi
RsDeliuk
Baron Samedi
8,613
315
2,879
2,896
9,307
5,021
3,025
1,277
8,026
20,944
0
L
Scylla
StarrFox
Scylla
4,526
245
44
848
6,605
2,179
0
2,394
4,211
10,438
1,522
W
7,372
519
1,159
2,152
9,843
12,800
781
1,693
7,948
2,069
17,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,859
Gold Earned
46,971
86
Minions Killed
118
0
Camps Cleared
0
756,896
Distance Traveled
872,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,554
955
16
2
0
181,746
0
W
Chaac
9,542
954
19
2
0
186,598
0
L
Olorun
8,119
812
10
1
0
144,621
0
L
Erlang Shen
7,450
745
3
0
0
138,705
0
L
Medusa
7,255
726
31
3
0
135,110
0
L
Apollo
7,022
702
13
1
0
158,897
0
W
Persephone
8,977
898
26
3
0
139,141
0
W
Baron Samedi
9,179
918
35
4
0
175,739
0
L
Scylla
8,013
801
29
3
0
179,563
0
W
Nike
9,719
972
22
2
0
189,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role