Player Matchup

Nu Wa
Nu Wa
FallOnMe
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,537 Elo+
Party 2
Ares
Ares
Nnj1oownj
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,836 Elo+
Solo
Anubis
Anubis
joaohmna
Anubis
Level 28
God Stats
1W - 4L
1,195 SR
Queue Stats
22W - 22L
1,432 Elo+
Solo
King Arthur
King Arthur
kemosabe69
King Arthur
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
73W - 100L
1,516 Elo+
Solo
Jing Wei
Jing Wei
xXslushiiXx
Jing Wei
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 35L
1,568 Elo+
Party 2
Team Averages
Level 45
1,439 SR
1,578 Elo+

VS

Team Averages
Level 104
1,661 SR
1,646 Elo+
He Bo
He Bo
Fetamiz
He Bo
Level 10
God Stats
2W - 0L
1,683 SR
Queue Stats
46W - 14L
1,762 Elo+
Party 1
Olorun
Olorun
GorillaGripBussy
Olorun
Level 142
God Stats
3W - 1L
1,849 SR
Queue Stats
25W - 10L
1,610 Elo+
Party 1
Awilix
Awilix
SwampAss
Awilix
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,549 Elo+
Party 1
Bacchus
Bacchus
TheAerostrike
Bacchus
Level 123
God Stats
48W - 28L
1,590 SR
Queue Stats
268W - 218L
1,542 Elo+
Party 1
Jing Wei
Jing Wei
XenoTempest
Jing Wei
Level 122
God Stats
2W - 0L
1,685 SR
Queue Stats
26W - 16L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FallOnMe
Nu Wa
14
2 / 6 / 5
7,967
797
8,972
9,668
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
13
1 / 7 / 4
7,947
795
5,746
13,864
9,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
joaohmna
Anubis
15
6 / 7 / 5
9,342
934
8,521
11,793
6,148
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
kemosabe69
King Arthur
13
1 / 8 / 5
7,237
724
6,527
14,678
12,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
xXslushiiXx
Jing Wei
15
1 / 3 / 4
7,690
769
4,755
8,664
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Fetamiz
He Bo
17
16 / 3 / 10
10,262
1,026
20,729
10,436
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 19
8,675
868
11,282
11,009
4,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
SwampAss
Awilix
15
3 / 1 / 10
8,243
824
5,801
7,398
2,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bacchus
15
5 / 2 / 20
8,844
884
8,885
13,638
16,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
XenoTempest
Jing Wei
15
3 / 1 / 19
8,604
860
7,503
10,520
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
109
11
Kills
31
31
Deaths
11
23
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
FallOnMe
Nu Wa
2
6
5
0.75
W
He Bo
Fetamiz
He Bo
16
3
10
7
W
4
4
19
3.38
L
Ares
1
7
4
0.43
W
Awilix
SwampAss
Awilix
3
1
10
8
W
Bacchus
5
2
20
7.5
W
Jing Wei
XenoTempest
Jing Wei
3
1
19
12.5
L
Anubis
joaohmna
Anubis
6
7
5
1.21
L
King Arthur
kemosabe69
King Arthur
1
8
5
0.44
L
Jing Wei
xXslushiiXx
Jing Wei
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,521
Damage
54,200
58,667
Taken
53,001
35,749
Mitigated
31,409
5,713
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
FallOnMe
Nu Wa
8,972
2,689
0
884
9,668
3,722
0
5,845
3,579
27,246
0
W
He Bo
Fetamiz
He Bo
20,729
1,106
0
566
10,436
4,102
583
3,704
6,732
39,973
0
W
11,282
5,748
2,132
3,335
11,009
4,353
2,482
5,745
5,264
40,355
735
L
Ares
5,746
180
0
718
13,864
9,334
0
9,866
3,419
9,159
0
W
Awilix
SwampAss
Awilix
5,801
1,994
0
0
7,398
2,424
86
2,820
4,578
0
26,683
W
Bacchus
8,885
509
0
2,575
13,638
16,181
258
5,943
7,695
17,983
421
W
Jing Wei
XenoTempest
Jing Wei
7,503
6,614
444
4,568
10,520
4,349
2,456
5,027
5,493
0
26,376
L
Anubis
joaohmna
Anubis
8,521
378
0
1,714
11,793
6,148
0
9,039
2,478
19,568
0
L
King Arthur
kemosabe69
King Arthur
6,527
52
0
943
14,678
12,595
0
9,295
5,082
0
15,416
L
Jing Wei
xXslushiiXx
Jing Wei
4,755
4,277
0
1,454
8,664
3,950
401
4,599
3,898
0
21,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,183
Gold Earned
44,628
135
Minions Killed
219
0
Camps Cleared
0
954,646
Distance Traveled
1,122,602
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,967
797
41
4
0
187,351
4
W
He Bo
10,262
1,026
56
6
0
225,490
0
W
Olorun
8,675
868
60
6
0
198,877
0
L
Ares
7,947
795
9
1
0
186,810
0
W
Awilix
8,243
824
33
3
0
246,258
0
W
Bacchus
8,844
884
20
2
0
234,843
0
W
Jing Wei
8,604
860
50
5
0
217,134
0
L
Anubis
9,342
934
29
3
0
181,752
0
L
King Arthur
7,237
724
15
2
0
195,704
0
L
Jing Wei
7,690
769
41
4
0
203,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role