Player Matchup

Maui
Maui
JetTheDreamer
Maui
Level 45
God Stats
7W - 6L
1,741 SR
Queue Stats
139W - 130L
1,526 Elo+
Solo
Hercules
Hercules
Jummyacid
Hercules
Level 101
God Stats
2W - 0L
1,741 SR
Queue Stats
31W - 17L
1,521 Elo+
Party 2
Tyr
Tyr
RedWalkers10
Tyr
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 128L
1,378 Elo+
Party 1
Poseidon
Poseidon
Sheistyy
Poseidon
Level 24
God Stats
5W - 1L
1,752 SR
Queue Stats
76W - 46L
1,539 Elo+
Party 2
Danzaburou
Danzaburou
Sir_Joseph_4
Danzaburou
Level 47
God Stats
15W - 21L
1,391 SR
Queue Stats
98W - 131L
1,373 Elo+
Party 1
Team Averages
Level 51
1,625 SR
1,467 Elo+

VS

Team Averages
Level 58
1,467 SR
1,471 Elo+
Kali
Kali
Bignutts4u
Kali
Level 50
God Stats
2W - 2L
1,446 SR
Queue Stats
335W - 327L
1,437 Elo+
Solo
Neith
Neith
KyleJohnson
Neith
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 24L
1,561 Elo+
Solo
Aphrodite
Aphrodite
Sacling
Aphrodite
Level 90
God Stats
16W - 19L
1,501 SR
Queue Stats
52W - 68L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
alejandrossd8
Kumbhakarna
Level 43
God Stats
0W - 2L
1,318 SR
Queue Stats
58W - 69L
1,395 Elo+
Solo
Tyr
Tyr
pimpamtraca
Tyr
Level 64
God Stats
3W - 5L
1,568 SR
Queue Stats
519W - 518L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
8,441
528
8,582
11,838
11,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Jummyacid
Hercules
14
4 / 1 / 3
8,510
532
5,182
14,128
7,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

13
1 / 2 / 0
8,034
502
9,199
17,172
22,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Sheistyy
Poseidon
16
2 / 1 / 6
9,715
607
10,558
8,650
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Sir_Joseph_4
Danzaburou
14
2 / 2 / 2
8,069
504
9,606
11,346
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,416
464
6,492
14,659
6,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 3 / 3
8,110
507
8,333
9,718
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Sacling
Aphrodite
12
0 / 2 / 0
7,201
450
4,237
10,750
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
alejandrossd8
Kumbhakarna
11
1 / 2 / 4
7,554
472
4,225
13,530
11,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 2 / 1
8,049
503
9,089
15,264
13,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
11
Kills
7
7
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
2
1
2
3
W
Hercules
Jummyacid
Hercules
4
1
3
5.5
L
3
3
3
1.5
W
1
2
0
0.5
L
Aphrodite
Sacling
Aphrodite
0
2
0
0
W
Poseidon
Sheistyy
Poseidon
2
1
6
5
W
Danzaburou
Sir_Joseph_4
Danzaburou
2
2
2
1.5
L
Kumbhakarna
alejandrossd8
Kumbhakarna
1
2
4
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,127
Damage
32,376
63,134
Taken
63,921
49,612
Mitigated
40,338
24,540
Healing
22,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,492
3,134
0
2,785
14,659
6,116
0
4,772
9,887
0
51,416
W
8,582
1,736
0
3,426
11,838
11,685
182
2,622
9,216
41,990
0
W
Hercules
Jummyacid
Hercules
5,182
1,621
0
5,889
14,128
7,015
0
2,572
11,556
0
56,422
L
8,333
4,798
0
3,151
9,718
4,029
0
4,148
5,570
0
59,663
W
9,199
2,409
0
6,912
17,172
22,427
112
0
17,172
2,746
57,585
L
Aphrodite
Sacling
Aphrodite
4,237
125
2,256
6,013
10,750
4,662
0
5,700
5,050
54,334
0
W
Poseidon
Sheistyy
Poseidon
10,558
2,055
0
1,500
8,650
3,137
2,576
1,703
6,947
87,728
4,035
W
Danzaburou
Sir_Joseph_4
Danzaburou
9,606
5,339
0
6,813
11,346
5,348
384
1,565
9,781
0
76,006
L
Kumbhakarna
alejandrossd8
Kumbhakarna
4,225
207
0
2,274
13,530
11,878
0
4,404
9,126
22,124
0
L
9,089
2,588
0
5,782
15,264
13,653
48
806
14,458
0
64,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,769
Gold Earned
38,330
480
Minions Killed
409
0
Camps Cleared
0
1,610,711
Distance Traveled
1,624,962
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,416
464
67
4
0
381,365
0
W
Maui
8,441
528
59
4
0
312,400
1
W
Hercules
8,510
532
83
5
0
362,307
4
L
Neith
8,110
507
99
6
0
290,332
1
W
Tyr
8,034
502
87
5
0
324,688
2
L
Aphrodite
7,201
450
106
7
0
297,408
0
W
Poseidon
9,715
607
151
9
0
331,946
0
W
Danzaburou
8,069
504
100
6
0
279,370
2
L
Kumbhakarna
7,554
472
27
2
0
331,354
0
L
Tyr
8,049
503
110
7
0
324,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role