Player Matchup

Heimdallr
Heimdallr
FLboy_98
Heimdallr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,166 Elo+
Party 1
Ganesha
Ganesha
ItsDannysPS
Ganesha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,166 Elo+
Party 1
Shiva
Shiva
Jubbzz__
Shiva
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,312 Elo+
Party 1
Nox
Nox
Zuhwy
Nox
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,166 Elo+
Party 1
Cthulhu
Cthulhu
camitchi__
Cthulhu
Level 26
God Stats
0W - 1L
1,211 SR
Queue Stats
3W - 10L
1,166 Elo+
Party 1
Team Averages
Level 69
1,442 SR
1,195 Elo+

VS

Team Averages
Level 117
1,477 SR
1,494 Elo+
Cupid
Cupid
GorilaFishxD
Cupid
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 138L
1,437 Elo+
Party 2
Kuzenbo
Kuzenbo
GreyWolfWyld
Kuzenbo
Level 176
God Stats
2W - 1L
1,307 SR
Queue Stats
100W - 100L
1,375 Elo+
Solo
Persephone
Persephone
JustElevatedd
Persephone
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,522 Elo+
Solo
Skadi
Skadi
ONepgyaO
Skadi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,696 Elo+
Solo
Surtr
Surtr
ThiccBacchus
Surtr
Level 109
God Stats
4W - 5L
1,579 SR
Queue Stats
86W - 129L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FLboy_98
Heimdallr
16
5 / 8 / 3
9,986
713
15,135
17,771
9,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
ItsDannysPS
Ganesha
16
0 / 6 / 7
8,302
593
6,778
16,920
18,327
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shiva
Jubbzz__
Shiva
14
2 / 8 / 3
8,745
625
9,161
19,212
23,461
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Nox
Zuhwy
Nox
18
2 / 1 / 7
9,602
686
14,186
9,708
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
camitchi__
Cthulhu
13
0 / 6 / 5
7,687
549
7,805
17,793
18,127
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 16
11,723
837
21,770
14,694
8,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
GreyWolfWyld
Kuzenbo
15
2 / 1 / 20
10,318
737
7,237
19,037
19,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
JustElevatedd
Persephone
17
6 / 3 / 15
10,701
764
14,683
14,598
7,012
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
ONepgyaO
Skadi
17
6 / 2 / 17
10,651
761
16,491
10,934
5,599
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 1 / 17
11,106
793
9,484
14,680
14,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
114
9
Kills
29
29
Deaths
9
25
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FLboy_98
Heimdallr
5
8
3
0.81
W
10
2
16
9
W
Kuzenbo
GreyWolfWyld
Kuzenbo
2
1
20
12
L
Ganesha
ItsDannysPS
Ganesha
0
6
7
0.58
L
Shiva
Jubbzz__
Shiva
2
8
3
0.44
W
Persephone
JustElevatedd
Persephone
6
3
15
4.5
W
Skadi
ONepgyaO
Skadi
6
2
17
7.25
W
5
1
17
13.5
L
Nox
Zuhwy
Nox
2
1
7
5.5
L
Cthulhu
camitchi__
Cthulhu
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,065
Damage
69,665
81,404
Taken
73,943
75,600
Mitigated
54,848
17,840
Healing
40,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FLboy_98
Heimdallr
15,135
6,072
461
3,382
17,771
9,885
306
5,403
12,368
0
30,338
W
21,770
9,497
4,127
6,927
14,694
8,035
2,672
4,838
9,856
0
36,007
W
Kuzenbo
GreyWolfWyld
Kuzenbo
7,237
2,665
3,061
9,357
19,037
19,648
431
9,252
9,785
13,015
0
L
Ganesha
ItsDannysPS
Ganesha
6,778
173
891
2,063
16,920
18,327
0
2,851
14,069
16,005
0
L
Shiva
Jubbzz__
Shiva
9,161
849
1,691
1,702
19,212
23,461
17
4,940
14,272
3,761
12,571
W
Persephone
JustElevatedd
Persephone
14,683
1,834
1,550
5,064
14,598
7,012
1,603
6,083
8,512
29,945
0
W
Skadi
ONepgyaO
Skadi
16,491
6,413
1,367
1,384
10,934
5,599
2,856
5,701
5,233
0
38,363
W
9,484
2,383
2,139
5,392
14,680
14,554
919
5,258
9,422
543
24,244
L
Nox
Zuhwy
Nox
14,186
1,303
1,754
3,791
9,708
5,800
266
4,856
4,852
44,734
0
L
Cthulhu
camitchi__
Cthulhu
7,805
515
888
1,217
17,793
18,127
27
4,093
13,700
15,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,322
Gold Earned
54,499
172
Minions Killed
135
0
Camps Cleared
0
1,169,396
Distance Traveled
1,352,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,986
713
41
3
0
221,702
0
W
Cupid
11,723
837
33
2
0
255,416
0
W
Kuzenbo
10,318
737
6
0
0
280,608
0
L
Ganesha
8,302
593
0
0
0
233,872
0
L
Shiva
8,745
625
23
2
0
228,754
0
W
Persephone
10,701
764
32
2
0
249,137
0
W
Skadi
10,651
761
35
3
0
258,865
0
W
Surtr
11,106
793
29
2
0
308,346
0
L
Nox
9,602
686
92
7
0
245,795
0
L
Cthulhu
7,687
549
16
1
0
239,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role