Player Matchup

Ao Kuang
Ao Kuang
GavinPlaysSR
Ao Kuang
Level 109
God Stats
10W - 3L
1,520 SR
Queue Stats
166W - 172L
1,443 Elo+
Party 2
Horus
Horus
JodoSR
Horus
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 55L
1,444 Elo+
Party 2
Sun Wukong
Sun Wukong
Lorgmonster
Sun Wukong
Level 146
God Stats
64W - 61L
1,500 SR
Queue Stats
576W - 563L
1,447 Elo+
Party 1
Baba Yaga
Baba Yaga
Snuggler Bear
Baba Yaga
Level 149
God Stats
68W - 65L
1,314 SR
Queue Stats
607W - 574L
1,426 Elo+
Party 1
Skadi
Skadi
TotallyCoolGuySR
Skadi
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 52L
1,527 Elo+
Party 2
Team Averages
Level 110
1,467 SR
1,457 Elo+

VS

Team Averages
Level 134
1,525 SR
1,547 Elo+
Bacchus
Bacchus
And1Ref
Bacchus
Level 127
God Stats
5W - 2L
1,868 SR
Queue Stats
335W - 302L
1,543 Elo+
Party 3
Sol
Sol
JohnnyKinfolk
Sol
Level 145
God Stats
13W - 13L
1,291 SR
Queue Stats
420W - 388L
1,440 Elo+
Party 3
Surtr
Surtr
KingExo60
Surtr
Level 124
God Stats
7W - 10L
1,466 SR
Queue Stats
266W - 257L
1,501 Elo+
Party 3
Poseidon
Poseidon
LINO_FERNANDEZ
Poseidon
Level 147
God Stats
19W - 17L
1,500 SR
Queue Stats
662W - 624L
1,512 Elo+
Solo
Fenrir
Fenrir
Treyzilla3
Fenrir
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 7L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GavinPlaysSR
Ao Kuang
15
8 / 0 / 4
9,548
597
9,278
10,530
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
JodoSR
Horus
12
1 / 1 / 6
7,822
489
4,118
14,732
15,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
Lorgmonster
Sun Wukong
15
3 / 1 / 4
8,981
561
9,748
13,778
11,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Snuggler Bear
Baba Yaga
15
9 / 0 / 4
9,675
605
14,767
9,542
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 6 / 3
7,437
465
6,836
12,473
5,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
And1Ref
Bacchus
12
0 / 2 / 3
7,878
492
4,837
10,750
13,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
7 / 4 / 0
9,042
565
16,572
14,892
6,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
KingExo60
Surtr
13
1 / 2 / 0
7,727
483
6,694
15,182
16,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
13
0 / 8 / 0
7,837
490
7,027
13,678
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
Treyzilla3
Fenrir
11
0 / 7 / 1
6,853
428
3,930
14,541
5,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
21
Kills
8
8
Deaths
23
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
And1Ref
Bacchus
0
2
3
0.75
W
Ao Kuang
GavinPlaysSR
Ao Kuang
8
0
4
10
W
Horus
JodoSR
Horus
1
1
6
4
L
7
4
0
1.75
L
Surtr
KingExo60
Surtr
1
2
0
0.5
L
Poseidon
0
8
0
0
W
Sun Wukong
Lorgmonster
Sun Wukong
3
1
4
5
W
Baba Yaga
Snuggler Bear
Baba Yaga
9
0
4
11
W
0
6
3
0.25
L
Fenrir
Treyzilla3
Fenrir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,747
Damage
39,060
61,055
Taken
69,043
41,740
Mitigated
47,564
19,858
Healing
18,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
And1Ref
Bacchus
4,837
999
304
3,244
10,750
13,197
0
3,354
7,396
23,386
0
W
Ao Kuang
GavinPlaysSR
Ao Kuang
9,278
2,328
0
4,191
10,530
4,601
0
4,983
5,506
45,782
0
W
Horus
JodoSR
Horus
4,118
2,021
1,384
4,731
14,732
15,755
0
10,264
4,331
80
19,018
L
16,572
8,357
0
6,847
14,892
6,375
479
4,130
10,762
83,848
0
L
Surtr
KingExo60
Surtr
6,694
1,699
0
5,323
15,182
16,590
17
1,521
13,661
1,743
55,707
L
Poseidon
7,027
1,161
0
1,405
13,678
5,557
1,424
10,029
3,649
73,852
0
W
Sun Wukong
Lorgmonster
Sun Wukong
9,748
1,474
0
5,915
13,778
11,281
32
714
12,185
1,005
71,903
W
Baba Yaga
Snuggler Bear
Baba Yaga
14,767
339
0
1,973
9,542
4,318
456
3,915
5,627
70,898
0
W
6,836
4,226
0
1,664
12,473
5,785
0
9,014
3,459
0
54,639
L
Fenrir
Treyzilla3
Fenrir
3,930
652
0
1,155
14,541
5,845
0
5,499
9,042
0
42,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,463
Gold Earned
39,337
401
Minions Killed
424
0
Camps Cleared
0
1,661,425
Distance Traveled
1,514,551
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,878
492
37
2
0
291,933
4
W
Ao Kuang
9,548
597
69
4
0
375,264
0
W
Horus
7,822
489
24
2
0
316,423
7
L
Sol
9,042
565
130
8
0
292,874
4
L
Surtr
7,727
483
91
6
0
300,055
4
L
Poseidon
7,837
490
109
7
0
295,055
0
W
Sun Wukong
8,981
561
131
8
0
311,568
0
W
Baba Yaga
9,675
605
105
7
0
355,246
2
W
Skadi
7,437
465
72
5
0
302,924
4
L
Fenrir
6,853
428
57
4
0
334,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role