Player Matchup

Surtr
Surtr
A_Trillagy
Surtr
Level 44
God Stats
5W - 4L
1,891 SR
Queue Stats
11W - 20L
1,676 Elo+
Solo
Thor
Thor
CorporalTango
Thor
Level 40
God Stats
7W - 4L
1,419 SR
Queue Stats
136W - 142L
1,423 Elo+
Solo
Kukulkan
Kukulkan
Goon Fool 3
Kukulkan
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 60L
1,477 Elo+
Party 1
Atlas
Atlas
PublicXposure
Atlas
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 103L
1,523 Elo+
Party 1
Cernunnos
Cernunnos
RickyTickyTahvy
Cernunnos
Level 65
God Stats
28W - 19L
1,463 SR
Queue Stats
224W - 214L
1,545 Elo+
Party 1
Team Averages
Level 52
1,554 SR
1,529 Elo+

VS

Team Averages
Level 43
1,363 SR
1,292 Elo+
Ymir
Ymir
Lilfarts
Ymir
Level 95
God Stats
0W - 1L
1,351 SR
Queue Stats
83W - 84L
1,417 Elo+
Party 2
Zeus
Zeus
Mac1011014212
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 243L
1,396 Elo+
Party 3
Bellona
Bellona
NerveEndAsh
Bellona
Level 60
God Stats
18W - 19L
1,500 SR
Queue Stats
451W - 438L
1,411 Elo+
Party 3
Chernobog
Chernobog
TookaB3300
Chernobog
Level 7
God Stats
2W - 9L
1,233 SR
Queue Stats
10W - 31L
1,176 Elo+
Party 2
Olorun
Olorun
YoungB213Sir
Olorun
Level 6
God Stats
1W - 5L
1,233 SR
Queue Stats
3W - 14L
1,058 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
4 / 2 / 0
6,785
522
9,061
12,196
6,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

10
0 / 1 / 1
6,069
467
3,900
10,028
7,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
Goon Fool 3
Kukulkan
13
2 / 1 / 3
7,738
595
5,810
7,689
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 1 / 4
6,931
533
5,915
11,549
11,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
RickyTickyTahvy
Cernunnos
13
8 / 0 / 0
7,993
615
12,308
10,216
5,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 1 / 1
6,101
469
4,432
11,781
8,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
2 / 6 / 0
6,257
481
6,218
10,006
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
NerveEndAsh
Bellona
13
2 / 0 / 1
7,551
581
9,261
13,859
13,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
TookaB3300
Chernobog
9
0 / 4 / 1
5,573
429
4,749
10,545
3,839
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
9
1 / 4 / 1
5,947
457
3,391
8,958
3,321
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
15
Kills
5
5
Deaths
15
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
4
2
0
2
W
0
1
1
0.5
W
Kukulkan
Goon Fool 3
Kukulkan
2
1
3
3.5
L
Ymir
0
1
1
0.5
L
2
6
0
0.33
L
Bellona
NerveEndAsh
Bellona
2
0
1
2.5
W
1
1
4
3
W
Cernunnos
RickyTickyTahvy
Cernunnos
8
0
0
8
L
Chernobog
TookaB3300
Chernobog
0
4
1
0.13
L
Olorun
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,994
Damage
28,051
51,678
Taken
55,149
33,292
Mitigated
32,192
19,098
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
9,061
4,755
0
4,156
12,196
6,037
44
995
11,201
1,265
40,993
W
3,900
789
0
2,640
10,028
7,474
0
1,746
8,282
0
24,193
W
Kukulkan
Goon Fool 3
Kukulkan
5,810
801
0
3,398
7,689
3,175
279
2,935
4,754
59,392
0
L
Ymir
4,432
1,286
247
1,469
11,781
8,240
0
3,191
8,508
29,828
0
L
6,218
1,445
0
500
10,006
3,272
0
2,682
7,283
33,441
0
L
Bellona
NerveEndAsh
Bellona
9,261
3,568
0
6,926
13,859
13,520
449
252
12,814
0
54,675
W
5,915
2,656
157
3,238
11,549
11,190
12
5,704
5,845
27,115
0
W
Cernunnos
RickyTickyTahvy
Cernunnos
12,308
7,373
0
5,509
10,216
5,416
0
2,661
7,555
0
60,477
L
Chernobog
TookaB3300
Chernobog
4,749
3,583
0
1,532
10,545
3,839
0
1,519
8,985
0
29,960
L
Olorun
3,391
1,651
188
881
8,958
3,321
136
4,522
4,395
22,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,516
Gold Earned
31,429
319
Minions Killed
256
0
Camps Cleared
0
1,292,198
Distance Traveled
1,235,213
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,785
522
44
3
0
256,435
0
W
Thor
6,069
467
50
4
0
271,020
1
W
Kukulkan
7,738
595
98
8
0
248,378
0
L
Ymir
6,101
469
35
3
0
261,563
0
L
Zeus
6,257
481
43
3
0
274,150
0
L
Bellona
7,551
581
96
7
0
220,043
0
W
Atlas
6,931
533
28
2
0
253,869
0
W
Cernunnos
7,993
615
99
8
0
262,496
0
L
Chernobog
5,573
429
42
3
0
244,532
0
L
Olorun
5,947
457
40
3
0
234,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role