Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KBAvance
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,450 Elo+
Party 4
Olorun
Olorun
Mason2025
Olorun
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,189 Elo+
Party 2
Chaac
Chaac
MommyAkeno
Chaac
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Thor
Thor
Yab0iTr0y
Thor
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 29L
1,287 Elo+
Solo
Athena
Athena
joepapa71
Athena
Level 60
God Stats
7W - 3L
1,638 SR
Queue Stats
23W - 24L
1,413 Elo+
Party 4
Team Averages
Level 35
1,528 SR
1,368 Elo+

VS

Team Averages
Level 31
1,394 SR
1,363 Elo+
Chronos
Chronos
BrokeAdult
Chronos
Level 35
God Stats
0W - 5L
1,093 SR
Queue Stats
39W - 52L
1,191 Elo+
Solo
Thanatos
Thanatos
Giunta
Thanatos
Level 18
God Stats
1W - 14L
1,338 SR
Queue Stats
269W - 281L
1,374 Elo+
Party 3
Artemis
Artemis
Hippies9981
Artemis
Level 21
God Stats
7W - 7L
1,508 SR
Queue Stats
138W - 156L
1,393 Elo+
Party 1
Bacchus
Bacchus
Huert
Bacchus
Level 43
God Stats
0W - 4L
1,748 SR
Queue Stats
416W - 417L
1,425 Elo+
Party 1
Odin
Odin
REPS60
Odin
Level 40
God Stats
2W - 2L
1,285 SR
Queue Stats
194W - 203L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KBAvance
Ah Muzen Cab
17
4 / 1 / 9
10,752
566
12,642
12,295
6,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Olorun
Mason2025
Olorun
17
6 / 1 / 11
11,231
591
18,606
17,554
9,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
17
5 / 0 / 6
10,636
560
12,729
20,521
20,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Thor
17
10 / 1 / 4
11,243
592
17,105
13,482
7,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
joepapa71
Athena
15
2 / 0 / 13
10,348
545
5,745
21,563
26,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BrokeAdult
Chronos
14
0 / 6 / 1
8,795
463
7,977
16,466
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Giunta
Thanatos
13
1 / 9 / 0
8,555
450
9,615
19,681
7,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Hippies9981
Artemis
11
0 / 7 / 0
7,056
371
6,460
13,302
5,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Bacchus
Huert
Bacchus
13
2 / 2 / 0
9,064
477
8,482
19,172
30,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Odin
REPS60
Odin
13
0 / 3 / 1
8,130
428
11,784
17,019
18,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
5
27
Kills
3
3
Deaths
27
43
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
BrokeAdult
Chronos
0
6
1
0.08
L
Thanatos
Giunta
Thanatos
1
9
0
0.11
L
Artemis
Hippies9981
Artemis
0
7
0
0
L
Bacchus
Huert
Bacchus
2
2
0
1
W
Ah Muzen Cab
KBAvance
Ah Muzen Cab
4
1
9
8.5
W
Olorun
Mason2025
Olorun
6
1
11
11.5
W
Chaac
5
0
6
8
L
Odin
REPS60
Odin
0
3
1
0.17
W
Thor
10
1
4
12
W
Athena
joepapa71
Athena
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,827
Damage
44,318
85,415
Taken
85,640
70,493
Mitigated
68,771
29,932
Healing
18,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BrokeAdult
Chronos
7,977
798
0
2,944
16,466
6,519
0
5,635
10,831
64,430
666
L
Thanatos
Giunta
Thanatos
9,615
3,964
0
10,800
19,681
7,937
0
6,756
12,925
0
49,010
L
Artemis
Hippies9981
Artemis
6,460
1,936
0
0
13,302
5,133
0
1,781
11,521
0
44,010
L
Bacchus
Huert
Bacchus
8,482
1,240
293
3,503
19,172
30,681
0
4,891
14,281
25,922
0
W
Ah Muzen Cab
KBAvance
Ah Muzen Cab
12,642
6,715
0
2,366
12,295
6,984
3,185
2,304
9,991
0
94,087
W
Olorun
Mason2025
Olorun
18,606
9,997
1,144
9,508
17,554
9,183
6,924
4,385
13,169
94,025
0
W
Chaac
12,729
2,630
0
6,910
20,521
20,357
1,190
3,099
17,422
125
76,590
L
Odin
REPS60
Odin
11,784
1,905
0
500
17,019
18,501
0
5,413
11,606
2,483
46,184
W
Thor
17,105
2,009
0
872
13,482
7,380
108
2,281
11,201
0
98,509
W
Athena
joepapa71
Athena
5,745
1,561
3,461
5,671
21,563
26,589
123
6,245
15,318
38,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,210
Gold Earned
41,600
520
Minions Killed
393
0
Camps Cleared
0
1,774,326
Distance Traveled
1,668,071
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,795
463
117
6
0
329,803
0
L
Thanatos
8,555
450
82
4
0
337,734
0
L
Artemis
7,056
371
68
4
0
297,298
0
L
Bacchus
9,064
477
46
2
0
365,684
2
W
Ah Muzen Cab
10,752
566
125
7
0
350,241
0
W
Olorun
11,231
591
122
6
0
362,366
0
W
Chaac
10,636
560
110
6
0
313,204
7
L
Odin
8,130
428
80
4
0
337,552
0
W
Thor
11,243
592
115
6
0
344,855
2
W
Athena
10,348
545
48
3
0
403,660
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role