Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
OskiBrownie
Sol
Level 112
God Stats
8W - 9L
1,500 SR
Queue Stats
321W - 326L
1,432 Elo+
Solo
Thor
Thor
WinterEye
Thor
Level 15
God Stats
1W - 0L
1,328 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ÜWÜW
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,446 Elo+
Solo
Team Averages
Level 65
1,466 SR
1,476 Elo+

VS

Team Averages
Level 59
1,453 SR
1,498 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
CrackedWhiplash
Erlang Shen
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,696 Elo+
Party 1
Nox
Nox
DrTrevorPhd
Nox
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 23L
1,696 Elo+
Party 1
Xing Tian
Xing Tian
IsahiCoronado
Xing Tian
Level 27
God Stats
0W - 3L
1,266 SR
Queue Stats
34W - 25L
1,407 Elo+
Solo
Cabrakan
Cabrakan
niCOlodeon_01
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 2 / 6
5,723
1,145
3,940
3,282
1,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nox
 
Nox
11
1 / 0 / 4
5,321
1,064
4,633
3,072
1,334
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

6
0 / 0 / 2
4,556
911
634
967
311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
10
4 / 2 / 3
6,056
1,211
5,426
5,007
2,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
ÜWÜW
Ullr
11
1 / 2 / 5
5,225
1,045
4,393
5,039
2,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 0 / 2
5,183
1,037
3,585
3,737
3,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Erlang Shen
CrackedWhiplash
Erlang Shen
10
1 / 3 / 4
5,406
1,081
1,949
6,046
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 4
5,932
1,186
4,053
3,550
1,920
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
IsahiCoronado
Xing Tian
10
2 / 2 / 3
5,634
1,127
5,980
7,898
8,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
niCOlodeon_01
Cabrakan
6
0 / 2 / 0
4,522
904
120
3,690
4,640
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
8
Kills
6
6
Deaths
8
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
2
6
2.5
W
Nox
 
Nox
1
0
4
3
L
Chaac
 
Chaac
1
0
2
2
L
Erlang Shen
CrackedWhiplash
Erlang Shen
1
3
4
1
L
2
1
4
4
L
Xing Tian
IsahiCoronado
Xing Tian
2
2
3
1.75
W
0
0
2
1
W
Thor
4
2
3
2.75
L
Cabrakan
niCOlodeon_01
Cabrakan
0
2
0
0
W
Ullr
ÜWÜW
Ullr
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,026
Damage
15,687
17,367
Taken
24,921
7,455
Mitigated
22,380
3,808
Healing
6,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,940
2,051
0
192
3,282
1,387
564
2,361
921
0
7,218
W
Nox
 
Nox
4,633
253
329
1,475
3,072
1,334
185
1,932
1,140
13,513
0
L
Chaac
 
Chaac
3,585
65
594
856
3,737
3,710
0
649
3,088
0
8,283
L
Erlang Shen
CrackedWhiplash
Erlang Shen
1,949
967
184
386
6,046
3,414
0
3,125
2,921
0
4,885
L
4,053
622
576
850
3,550
1,920
108
384
3,166
10,243
0
L
Xing Tian
IsahiCoronado
Xing Tian
5,980
266
674
1,383
7,898
8,696
0
1,109
6,789
10,345
0
W
634
240
0
72
967
311
638
445
522
1,896
0
W
Thor
5,426
925
31
851
5,007
2,220
49
3,218
1,789
0
10,015
L
Cabrakan
niCOlodeon_01
Cabrakan
120
0
293
310
3,690
4,640
22
0
3,690
1,214
0
W
Ullr
ÜWÜW
Ullr
4,393
2,475
0
858
5,039
2,203
0
2,197
2,842
0
7,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,881
Gold Earned
26,677
43
Minions Killed
41
0
Camps Cleared
0
425,340
Distance Traveled
460,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,723
1,145
8
2
0
95,086
0
W
Nox
5,321
1,064
20
4
0
101,978
0
L
Chaac
5,183
1,037
5
1
0
95,763
0
L
Erlang Shen
5,406
1,081
8
2
0
102,742
0
L
Nox
5,932
1,186
20
4
0
94,189
0
L
Xing Tian
5,634
1,127
3
1
0
112,827
0
W
Sol
4,556
911
2
0
0
23,239
0
W
Thor
6,056
1,211
7
1
0
104,820
0
L
Cabrakan
4,522
904
5
1
0
54,769
0
W
Ullr
5,225
1,045
6
1
0
100,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role