Player Matchup

Medusa
Medusa
Malrius
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,479 Elo+
Party 1
Anubis
Anubis
MrDude2012
Anubis
Level 67
God Stats
13W - 11L
1,030 SR
Queue Stats
44W - 50L
1,113 Elo+
Party 1
Janus
Janus
Seanbob69
Janus
Level 111
God Stats
11W - 11L
1,256 SR
Queue Stats
58W - 54L
1,441 Elo+
Party 1
Team Averages
Level 69
1,262 SR
1,345 Elo+

VS

Team Averages
Level 105
1,606 SR
1,464 Elo+
Thoth
Thoth
Gdog11755
Thoth
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,304 Elo+
Solo
Surtr
Surtr
Onurb 37
Surtr
Level 154
God Stats
11W - 24L
1,818 SR
Queue Stats
190W - 191L
1,584 Elo+
Solo
Fenrir
Fenrir
SnowmanNation
Fenrir
Level 100
God Stats
10W - 19L
1,500 SR
Queue Stats
353W - 340L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Malrius
Medusa
14
6 / 1 / 8
9,281
844
12,377
8,251
3,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
MrDude2012
Anubis
14
4 / 3 / 10
8,878
807
7,508
8,723
4,330
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
Seanbob69
Janus
14
5 / 6 / 10
9,132
830
9,222
8,859
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gdog11755
Thoth
14
3 / 4 / 7
8,311
756
7,061
9,918
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Onurb 37
Surtr
13
3 / 3 / 2
8,002
727
9,541
12,393
12,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 8 / 3
8,033
730
5,113
12,801
7,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
15
Kills
10
10
Deaths
15
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
Gdog11755
Thoth
3
4
7
1.63
W
Medusa
Malrius
Medusa
6
1
8
10
W
Anubis
MrDude2012
Anubis
4
3
10
3
L
Surtr
Onurb 37
Surtr
3
3
2
1.33
W
Janus
Seanbob69
Janus
5
6
10
1.67
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,107
Damage
21,715
25,833
Taken
35,112
11,165
Mitigated
23,320
4,616
Healing
4,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Gdog11755
Thoth
7,061
76
0
992
9,918
3,513
0
5,348
4,570
31,520
0
W
Medusa
Malrius
Medusa
12,377
5,397
0
488
8,251
3,564
843
2,282
5,969
0
38,778
W
Anubis
MrDude2012
Anubis
7,508
583
593
2,994
8,723
4,330
352
3,330
5,393
18,238
0
L
Surtr
Onurb 37
Surtr
9,541
2,211
0
2,880
12,393
12,630
0
5,070
7,323
3,952
22,872
W
Janus
Seanbob69
Janus
9,222
489
148
393
8,859
3,271
108
3,008
5,851
34,607
0
L
5,113
1,214
0
713
12,801
7,177
0
6,340
6,461
0
17,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,291
Gold Earned
24,346
176
Minions Killed
120
0
Camps Cleared
0
554,401
Distance Traveled
555,311
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,311
756
64
6
0
181,585
0
W
Medusa
9,281
844
74
7
0
193,692
0
W
Anubis
8,878
807
30
3
0
180,307
0
L
Surtr
8,002
727
33
3
0
201,250
3
W
Janus
9,132
830
72
7
0
180,402
0
L
Fenrir
8,033
730
23
2
0
172,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role