Player Matchup

Tsukuyomi
Tsukuyomi
JaguarXC
Tsukuyomi
Level 170
God Stats
3W - 2L
1,500 SR
Queue Stats
188W - 71L
1,830 Elo+
Party 1
Chiron
Chiron
Kjallur
Chiron
Level 104
God Stats
6W - 2L
1,519 SR
Queue Stats
152W - 157L
1,656 Elo+
Party 1
Nu Wa
Nu Wa
SuperKush911
Nu Wa
Level 159
God Stats
1W - 5L
1,500 SR
Queue Stats
205W - 190L
1,765 Elo+
Party 1
Janus
Janus
Tolobos
Janus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,806 Elo+
Party 1
Artio
Artio
supportkitty
Artio
Level 157
God Stats
30W - 13L
1,637 SR
Queue Stats
88W - 54L
1,751 Elo+
Party 1
Team Averages
Level 121
1,531 SR
1,761 Elo+

VS

Team Averages
Level 96
1,459 SR
1,403 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AussieDaemon
Ao Kuang
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,206 Elo+
Solo
Apollo
Apollo
Kyo2Kyo
Apollo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,387 Elo+
Solo
Surtr
Surtr
PhilthyCasuall
Surtr
Level 94
God Stats
17W - 21L
1,318 SR
Queue Stats
105W - 98L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PlumpPancake
Morgan Le Fay
Level 86
God Stats
11W - 10L
1,476 SR
Queue Stats
47W - 57L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JaguarXC
Tsukuyomi
12
5 / 0 / 2
6,845
685
5,241
5,940
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Kjallur
Chiron
10
3 / 0 / 3
6,255
626
5,663
5,114
1,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 3
6,360
636
5,800
5,159
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Tolobos
Janus
12
2 / 0 / 2
6,975
698
3,379
3,533
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 0 / 3
5,689
569
2,636
6,329
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
5
0 / 5 / 0
4,024
402
2,094
5,951
1,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
AussieDaemon
Ao Kuang
7
0 / 3 / 0
4,632
463
2,648
8,156
3,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Kyo2Kyo
Apollo
6
0 / 2 / 0
4,118
412
1,024
6,399
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 2 / 0
5,378
538
2,795
10,004
5,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
PlumpPancake
Morgan Le Fay
3
0 / 0 / 0
3,651
365
0
1,777
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
12
Kills
0
0
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
0
0
L
Ao Kuang
AussieDaemon
Ao Kuang
0
3
0
0
W
Tsukuyomi
JaguarXC
Tsukuyomi
5
0
2
6
W
Chiron
Kjallur
Chiron
3
0
3
4.5
L
Apollo
Kyo2Kyo
Apollo
0
2
0
0
L
0
2
0
0
L
Morgan Le Fay
PlumpPancake
Morgan Le Fay
0
0
0
0
W
1
0
3
2.5
W
Janus
Tolobos
Janus
2
0
2
3
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,719
Damage
8,561
26,075
Taken
32,287
11,130
Mitigated
12,562
7,622
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,094
701
907
1,552
5,951
1,604
0
1,579
4,372
8,749
0
L
Ao Kuang
AussieDaemon
Ao Kuang
2,648
428
0
2,344
8,156
3,575
0
5,128
2,991
21,387
0
W
Tsukuyomi
JaguarXC
Tsukuyomi
5,241
1,970
0
1,206
5,940
2,103
0
316
5,624
0
53,406
W
Chiron
Kjallur
Chiron
5,663
2,159
350
1,769
5,114
1,653
0
1,062
4,052
0
40,987
L
Apollo
Kyo2Kyo
Apollo
1,024
410
0
1,245
6,399
1,881
0
1,461
4,908
0
14,543
L
2,795
990
0
2,416
10,004
5,003
0
2,437
7,410
753
38,882
L
Morgan Le Fay
PlumpPancake
Morgan Le Fay
0
0
0
0
1,777
499
0
950
791
3,527
0
W
5,800
912
0
1,000
5,159
1,611
98
1,159
3,824
45,391
0
W
Janus
Tolobos
Janus
3,379
358
0
986
3,533
1,295
43
138
3,395
61,701
0
W
2,636
473
386
1,925
6,329
4,468
289
1,824
4,384
10,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,124
Gold Earned
21,803
385
Minions Killed
151
0
Camps Cleared
0
1,067,911
Distance Traveled
832,295
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,024
402
15
2
0
186,047
3
L
Ao Kuang
4,632
463
38
4
0
204,543
0
W
Tsukuyomi
6,845
685
90
9
0
259,599
0
W
Chiron
6,255
626
73
7
0
198,728
2
L
Apollo
4,118
412
18
2
0
205,763
3
L
Surtr
5,378
538
74
7
0
203,835
0
L
Morgan Le Fay
3,651
365
6
1
0
32,107
0
W
Nu Wa
6,360
636
90
9
0
174,000
0
W
Janus
6,975
698
121
12
0
214,827
0
W
Artio
5,689
569
11
1
0
220,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role