Player Matchup

Osiris
Osiris
Mаkimа
Osiris
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,697 Elo+
Party 2
Cernunnos
Cernunnos
OhIcee
Cernunnos
Level 129
God Stats
0W - 1L
1,309 SR
Queue Stats
4W - 2L
1,697 Elo+
Party 2
Chang'e
Chang'e
itslolo8
Chang'e
Level 6
God Stats
2W - 1L
1,440 SR
Queue Stats
3W - 1L
1,862 Elo+
Party 2
Team Averages
Level 94
1,416 SR
1,752 Elo+

VS

Team Averages
Level 69
1,450 SR
1,335 Elo+
Surtr
Surtr
FaZeSlim
Surtr
Level 27
God Stats
6W - 6L
1,210 SR
Queue Stats
223W - 272L
1,269 Elo+
Party 1
Hou Yi
Hou Yi
TheGrumpyGamer
Hou Yi
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 179L
1,292 Elo+
Party 1
Chang'e
Chang'e
Zargothraxx
Chang'e
Level 50
God Stats
2W - 1L
1,638 SR
Queue Stats
3W - 3L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Mаkimа
Osiris
14
2 / 4 / 3
9,558
735
6,605
11,827
13,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
OhIcee
Cernunnos
15
4 / 5 / 3
9,905
762
17,670
14,645
7,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
itslolo8
Chang'e
13
1 / 6 / 1
8,206
631
2,721
11,363
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
FaZeSlim
Surtr
16
2 / 3 / 11
11,112
855
6,535
11,484
12,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

15
5 / 3 / 7
9,726
748
7,456
10,791
5,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Zargothraxx
Chang'e
17
8 / 1 / 7
11,432
879
17,228
10,902
5,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
15
15
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Surtr
FaZeSlim
Surtr
2
3
11
2.5
L
Osiris
Mаkimа
Osiris
2
4
3
0.88
L
Cernunnos
OhIcee
Cernunnos
4
5
3
1.1
W
5
3
7
2.83
W
Chang'e
Zargothraxx
Chang'e
8
1
7
11.5
L
Chang'e
itslolo8
Chang'e
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,996
Damage
31,219
37,835
Taken
33,177
25,350
Mitigated
23,756
5,315
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
FaZeSlim
Surtr
6,535
2,385
0
2,443
11,484
12,874
91
1,227
10,257
1,265
23,487
L
Osiris
Mаkimа
Osiris
6,605
1,175
0
521
11,827
13,479
0
5,966
5,861
420
20,329
L
Cernunnos
OhIcee
Cernunnos
17,670
8,129
0
3,001
14,645
7,069
0
5,951
8,694
0
60,456
W
7,456
2,812
0
883
10,791
5,398
72
909
9,882
0
33,842
W
Chang'e
Zargothraxx
Chang'e
17,228
1,057
2,950
6,496
10,902
5,484
285
924
9,978
71,182
0
L
Chang'e
itslolo8
Chang'e
2,721
289
775
1,018
11,363
4,802
0
6,119
5,244
15,074
880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,669
Gold Earned
32,270
169
Minions Killed
195
0
Camps Cleared
0
653,868
Distance Traveled
774,985
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,112
855
29
2
0
266,972
0
L
Osiris
9,558
735
32
2
0
232,976
0
L
Cernunnos
9,905
762
100
8
0
215,273
0
W
Hou Yi
9,726
748
43
3
0
242,445
4
W
Chang'e
11,432
879
123
9
0
265,568
0
L
Chang'e
8,206
631
37
3
0
205,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role