Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DeBuke
Tsukuyomi
Level 205
God Stats
11W - 12L
1,885 SR
Queue Stats
1,166W - 1,286L
1,465 Elo+
Solo
King Arthur
King Arthur
MasterofBalance
King Arthur
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 164L
1,299 Elo+
Solo
Scylla
Scylla
bananamomana
Scylla
Level 107
God Stats
4W - 2L
1,733 SR
Queue Stats
231W - 225L
1,465 Elo+
Party 2
Da Ji
Da Ji
redthefire
Da Ji
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 107L
1,380 Elo+
Solo
Team Averages
Level 128
1,624 SR
1,422 Elo+

VS

Team Averages
Level 119
1,519 SR
1,456 Elo+
Surtr
Surtr
Longarmedrick
Surtr
Level 143
God Stats
6W - 6L
1,593 SR
Queue Stats
347W - 328L
1,581 Elo+
Party 1
Janus
Janus
Mecha Angel41
Janus
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,441 Elo+
Solo
Danzaburou
Danzaburou
VCoteV
Danzaburou
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 154L
1,375 Elo+
Party 3
Cabrakan
Cabrakan
jedininja12
Cabrakan
Level 120
God Stats
4W - 5L
1,500 SR
Queue Stats
402W - 382L
1,541 Elo+
Party 1
Chronos
Chronos
xSHENDEx
Chronos
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 198L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 4 / 10
8,143
626
7,040
12,747
7,988
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
DeBuke
Tsukuyomi
13
1 / 8 / 5
7,972
613
4,907
13,053
7,327
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
MasterofBalance
King Arthur
15
3 / 6 / 6
8,448
650
7,011
18,447
20,592
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
18
2 / 1 / 9
9,481
729
11,492
9,292
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
16
7 / 2 / 4
9,349
719
12,154
10,001
5,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 12
10,560
812
15,043
15,549
13,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 3 / 12
10,762
828
14,713
8,512
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
VCoteV
Danzaburou
15
2 / 3 / 11
9,571
736
8,437
10,497
4,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
jedininja12
Cabrakan
17
7 / 3 / 12
10,810
832
14,618
15,809
13,554
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
xSHENDEx
Chronos
17
3 / 1 / 11
10,198
784
4,989
5,286
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
79
13
Kills
21
21
Deaths
13
34
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
10
1.25
L
Tsukuyomi
DeBuke
Tsukuyomi
1
8
5
0.44
W
5
3
12
3.67
L
King Arthur
MasterofBalance
King Arthur
3
6
6
1
W
4
3
12
3.33
W
Danzaburou
VCoteV
Danzaburou
2
3
11
2.5
L
Scylla
2
1
9
6.5
W
Cabrakan
jedininja12
Cabrakan
7
3
12
4.33
L
Da Ji
7
2
4
4.5
W
Chronos
xSHENDEx
Chronos
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,604
Damage
57,800
63,540
Taken
55,653
46,162
Mitigated
37,900
13,046
Healing
18,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,040
478
1,258
3,254
12,747
7,988
0
8,327
4,420
15,418
1,974
L
Tsukuyomi
DeBuke
Tsukuyomi
4,907
841
480
486
13,053
7,327
0
6,659
6,394
0
20,325
W
15,043
4,801
2,173
5,109
15,549
13,576
911
5,012
10,537
257
25,105
L
King Arthur
MasterofBalance
King Arthur
7,011
1,066
1,141
717
18,447
20,592
0
9,773
8,674
0
13,316
W
14,713
1,099
1,113
1,593
8,512
3,358
787
1,406
7,106
40,715
1,994
W
Danzaburou
VCoteV
Danzaburou
8,437
2,840
1,195
2,568
10,497
4,842
1,069
4,442
6,055
0
21,157
L
Scylla
11,492
730
677
2,723
9,292
5,131
0
4,618
4,674
33,151
0
W
Cabrakan
jedininja12
Cabrakan
14,618
2,064
999
3,133
15,809
13,554
839
6,322
9,487
23,110
0
L
Da Ji
12,154
2,206
697
1,613
10,001
5,124
0
4,783
5,218
0
15,980
W
Chronos
xSHENDEx
Chronos
4,989
1,164
261
643
5,286
2,570
3,836
614
4,672
20,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,393
Gold Earned
51,901
149
Minions Killed
160
0
Camps Cleared
0
1,072,831
Distance Traveled
1,120,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,143
626
27
2
0
208,382
0
L
Tsukuyomi
7,972
613
18
1
0
197,625
0
W
Surtr
10,560
812
21
2
0
216,468
0
L
King Arthur
8,448
650
12
1
0
219,181
0
W
Janus
10,762
828
66
5
0
234,229
0
W
Danzaburou
9,571
736
21
2
0
240,611
0
L
Scylla
9,481
729
85
7
0
223,669
0
W
Cabrakan
10,810
832
18
1
0
189,459
0
L
Da Ji
9,349
719
7
1
0
223,974
0
W
Chronos
10,198
784
34
3
0
240,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role