Player Matchup

Sol
Sol
DarkSoul2219
Sol
Level 65
God Stats
0W - 2L
1,305 SR
Queue Stats
31W - 23L
1,703 Elo+
Party 1
Thanatos
Thanatos
VyrlektheDuck
Thanatos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,606 Elo+
Party 1
Ao Kuang
Ao Kuang
oiuja
Ao Kuang
Level 147
God Stats
1W - 1L
1,781 SR
Queue Stats
35W - 29L
1,683 Elo+
Party 1
Team Averages
Level 100
1,529 SR
1,664 Elo+

VS

Team Averages
Level 143
1,475 SR
1,564 Elo+
Hercules
Hercules
Chronomally
Hercules
Level 154
God Stats
15W - 15L
1,500 SR
Queue Stats
168W - 123L
1,652 Elo+
Party 2
Bastet
Bastet
LeSuMMuM
Bastet
Level 116
God Stats
68W - 63L
1,425 SR
Queue Stats
103W - 113L
1,425 Elo+
Solo
Chang'e
Chang'e
Your Trouble
Chang'e
Level 158
God Stats
6W - 1L
1,500 SR
Queue Stats
105W - 57L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 0
9,381
782
8,933
13,791
6,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
VyrlektheDuck
Thanatos
12
2 / 9 / 0
8,627
719
6,089
12,713
5,086
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
oiuja
Ao Kuang
12
0 / 9 / 2
8,563
714
10,088
19,075
20,630
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chronomally
Hercules
16
12 / 1 / 9
11,456
955
13,122
15,352
13,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
LeSuMMuM
Bastet
14
6 / 3 / 10
9,857
821
9,047
10,052
4,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
Your Trouble
Chang'e
17
7 / 0 / 14
10,748
896
13,784
11,541
5,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
4
Kills
25
25
Deaths
4
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hercules
Chronomally
Hercules
12
1
9
16.5
L
2
7
0
0.29
W
Bastet
LeSuMMuM
Bastet
6
3
10
3.67
L
Thanatos
VyrlektheDuck
Thanatos
2
9
0
0.22
W
Chang'e
Your Trouble
Chang'e
7
0
14
14
L
Ao Kuang
oiuja
Ao Kuang
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,110
Damage
35,953
45,579
Taken
36,945
31,716
Mitigated
22,906
9,111
Healing
15,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Chronomally
Hercules
13,122
5,158
511
3,988
15,352
13,690
1,532
8,581
6,771
0
26,850
L
8,933
2,690
0
2,328
13,791
6,000
0
3,655
9,996
47,025
3,148
W
Bastet
LeSuMMuM
Bastet
9,047
1,153
0
1,581
10,052
4,170
602
3,111
6,941
0
26,484
L
Thanatos
VyrlektheDuck
Thanatos
6,089
948
34
4,281
12,713
5,086
0
3,255
9,298
0
24,860
W
Chang'e
Your Trouble
Chang'e
13,784
996
3,571
6,217
11,541
5,046
932
6,957
4,584
50,055
1,035
L
Ao Kuang
oiuja
Ao Kuang
10,088
3,239
0
2,468
19,075
20,630
0
6,016
12,709
22,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,571
Gold Earned
32,061
135
Minions Killed
158
0
Camps Cleared
0
582,342
Distance Traveled
724,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,456
955
32
3
0
223,969
0
L
Sol
9,381
782
84
7
0
186,952
0
W
Bastet
9,857
821
45
4
0
252,782
0
L
Thanatos
8,627
719
33
3
0
183,052
0
W
Chang'e
10,748
896
81
7
0
247,275
0
L
Ao Kuang
8,563
714
18
2
0
212,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role