Player Matchup

Jing Wei
Jing Wei
Alastr04
Jing Wei
Level 34
God Stats
1W - 1L
1,297 SR
Queue Stats
62W - 63L
1,419 Elo+
Party 1
Sun Wukong
Sun Wukong
CynicalLinicome
Sun Wukong
Level 109
God Stats
13W - 15L
1,725 SR
Queue Stats
130W - 154L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
GarouTheHeroHunt
Baron Samedi
Level 20
God Stats
7W - 10L
1,493 SR
Queue Stats
46W - 51L
1,419 Elo+
Party 1
Atlas
Atlas
Titandron74
Atlas
Level 69
God Stats
5W - 5L
1,301 SR
Queue Stats
45W - 48L
1,569 Elo+
Party 1
Ravana
Ravana
wichofer15
Ravana
Level 85
God Stats
2W - 2L
1,297 SR
Queue Stats
36W - 41L
1,419 Elo+
Party 1
Team Averages
Level 63
1,422 SR
1,443 Elo+

VS

Team Averages
Level 112
1,443 SR
1,409 Elo+
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MeZ Plague
Kuzenbo
Level 86
God Stats
7W - 9L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Solo
Hades
Hades
Thegoodboyzz
Hades
Level 101
God Stats
10W - 7L
1,599 SR
Queue Stats
25W - 20L
1,381 Elo+
Party 2
Medusa
Medusa
ZillyMcNilly
Medusa
Level 114
God Stats
1W - 7L
1,292 SR
Queue Stats
13W - 24L
1,352 Elo+
Party 2
Surtr
Surtr
kushdadysmksalot
Surtr
Level 103
God Stats
1W - 4L
1,322 SR
Queue Stats
7W - 12L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alastr04
Jing Wei
13
5 / 0 / 3
7,971
531
10,957
6,565
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
CynicalLinicome
Sun Wukong
15
4 / 0 / 2
9,143
610
10,565
13,727
11,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
GarouTheHeroHunt
Baron Samedi
13
0 / 5 / 1
7,120
475
3,504
9,375
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 4
7,773
518
4,727
11,323
11,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
wichofer15
Ravana
15
3 / 1 / 2
8,592
573
5,348
6,010
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 4 / 0
7,401
493
4,750
12,828
6,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
MeZ Plague
Kuzenbo
10
0 / 2 / 1
6,320
421
3,983
11,684
10,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 2 / 1
8,855
590
9,065
11,986
6,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
11
0 / 3 / 0
6,213
414
3,940
9,758
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 0
7,132
475
5,606
13,580
15,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
6
6
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
0
0.25
W
Jing Wei
Alastr04
Jing Wei
5
0
3
6.5
W
Sun Wukong
CynicalLinicome
Sun Wukong
4
0
2
5
W
Baron Samedi
GarouTheHeroHunt
Baron Samedi
0
5
1
0.1
L
Kuzenbo
MeZ Plague
Kuzenbo
0
2
1
0.25
L
5
2
1
2.75
W
1
0
4
3
L
Medusa
0
3
0
0
L
0
4
0
0
W
Ravana
wichofer15
Ravana
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,101
Damage
27,344
47,000
Taken
59,836
33,020
Mitigated
42,823
15,083
Healing
18,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,750
2,750
0
3,438
12,828
6,404
0
179
12,649
0
52,844
W
Jing Wei
Alastr04
Jing Wei
10,957
7,361
0
3,221
6,565
2,704
562
2,457
4,061
0
57,352
W
Sun Wukong
CynicalLinicome
Sun Wukong
10,565
2,711
0
4,570
13,727
11,891
600
774
12,655
0
63,253
W
Baron Samedi
GarouTheHeroHunt
Baron Samedi
3,504
259
33
894
9,375
3,968
0
6,816
2,559
43,611
0
L
Kuzenbo
MeZ Plague
Kuzenbo
3,983
1,668
213
2,479
11,684
10,904
9
2,013
9,671
18,632
0
L
9,065
744
60
5,643
11,986
6,634
0
3,039
8,947
75,327
0
W
4,727
1,803
227
4,938
11,323
11,596
127
1,876
9,379
33,132
0
L
Medusa
3,940
2,077
0
4,090
9,758
3,711
0
3,000
6,758
0
44,768
L
5,606
2,224
0
2,295
13,580
15,170
0
0
13,580
1,377
46,653
W
Ravana
wichofer15
Ravana
5,348
1,431
0
1,200
6,010
2,861
0
1,506
4,459
0
70,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,599
Gold Earned
35,921
422
Minions Killed
370
0
Camps Cleared
0
1,461,812
Distance Traveled
1,388,523
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,401
493
89
6
0
318,522
0
W
Jing Wei
7,971
531
95
6
0
300,172
4
W
Sun Wukong
9,143
610
107
7
0
249,145
0
W
Baron Samedi
7,120
475
73
5
0
281,620
2
L
Kuzenbo
6,320
421
17
1
0
291,440
0
L
Hades
8,855
590
109
7
0
254,187
0
W
Atlas
7,773
518
41
3
0
296,419
0
L
Medusa
6,213
414
67
4
0
235,957
0
L
Surtr
7,132
475
88
6
0
288,417
1
W
Ravana
8,592
573
106
7
0
334,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role