Player Matchup

Gilgamesh
Gilgamesh
AdmiralCatface
Gilgamesh
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 16L
1,518 Elo+
Solo
Kumbhakarna
Kumbhakarna
B0SSWALKER
Kumbhakarna
Level 89
God Stats
3W - 1L
1,915 SR
Queue Stats
37W - 40L
1,591 Elo+
Party 2
The Morrigan
The Morrigan
LodgedSix0 nT
The Morrigan
Level 118
God Stats
1W - 7L
1,500 SR
Queue Stats
278W - 306L
1,546 Elo+
Party 2
Ao Kuang
Ao Kuang
MrBeatYaCheeks
Ao Kuang
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 171L
1,533 Elo+
Party 2
Yemoja
Yemoja
sunfire4646
Yemoja
Level 91
God Stats
2W - 4L
1,715 SR
Queue Stats
288W - 305L
1,523 Elo+
Solo
Team Averages
Level 99
1,626 SR
1,542 Elo+

VS

Team Averages
Level 69
1,457 SR
1,476 Elo+
Ymir
Ymir
 
Ymir
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Gulsoh
Bellona
Level 111
God Stats
4W - 2L
1,500 SR
Queue Stats
229W - 184L
1,633 Elo+
Party 1
Jormungandr
Jormungandr
Gulsoh
Jormungandr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,478 Elo+
Party 1
Hel
Hel
Kruppe2198
Hel
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 70L
1,153 Elo+
Solo
Agni
Agni
Morfnos
Agni
Level 64
God Stats
2W - 0L
1,285 SR
Queue Stats
60W - 53L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdmiralCatface
Gilgamesh
17
6 / 7 / 9
10,410
801
17,602
22,363
19,143
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
B0SSWALKER
Kumbhakarna
14
0 / 5 / 11
8,503
654
3,551
17,052
15,909
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Morrigan
LodgedSix0 nT
The Morrigan
18
5 / 5 / 11
10,547
811
20,623
15,424
8,127
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
18
11 / 6 / 9
10,938
841
19,811
19,004
9,935
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
18
2 / 2 / 16
10,765
828
8,182
15,150
18,432
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 7 / 8
8,759
674
8,981
18,670
15,803
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Gulsoh
Bellona
19
8 / 4 / 12
12,032
926
14,937
22,969
24,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Gulsoh
Jormungandr
20
8 / 4 / 12
12,556
966
21,338
21,899
26,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 5 / 7
10,093
776
4,080
17,698
16,218
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Agni
Morfnos
Agni
19
7 / 4 / 10
11,483
883
26,539
15,514
10,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
74
24
Kills
25
25
Deaths
24
56
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
7
8
0.71
L
Gilgamesh
AdmiralCatface
Gilgamesh
6
7
9
1.5
L
Kumbhakarna
B0SSWALKER
Kumbhakarna
0
5
11
1.1
W
Bellona
Gulsoh
Bellona
8
4
12
3.5
W
Jormungandr
Gulsoh
Jormungandr
8
4
12
3.5
W
1
5
7
0.9
L
The Morrigan
LodgedSix0 nT
The Morrigan
5
5
11
2.1
W
Agni
Morfnos
Agni
7
4
10
3
L
Ao Kuang
11
6
9
2.58
L
Yemoja
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,769
Damage
75,875
88,993
Taken
96,750
71,546
Mitigated
94,286
26,510
Healing
35,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,981
1,223
2,092
1,391
18,670
15,803
610
7,281
11,389
16,361
557
L
Gilgamesh
AdmiralCatface
Gilgamesh
17,602
5,376
674
1,584
22,363
19,143
168
14,508
7,855
114
25,103
L
Kumbhakarna
B0SSWALKER
Kumbhakarna
3,551
188
1,456
598
17,052
15,909
0
13,482
3,570
7,945
0
W
Bellona
Gulsoh
Bellona
14,937
4,055
1,717
5,138
22,969
24,840
670
10,694
12,275
0
23,032
W
Jormungandr
Gulsoh
Jormungandr
21,338
5,807
1,608
3,311
21,899
26,900
501
13,681
8,218
42,533
0
W
4,080
1,950
7,677
4,883
17,698
16,218
2,020
9,574
8,124
11,052
0
L
The Morrigan
LodgedSix0 nT
The Morrigan
20,623
5,289
1,729
4,702
15,424
8,127
0
9,865
5,559
35,972
4,580
W
Agni
Morfnos
Agni
26,539
2,684
2,115
5,086
15,514
10,525
3,238
8,274
7,240
49,496
2,470
L
Ao Kuang
19,811
5,384
1,660
5,936
19,004
9,935
1,580
10,938
8,066
26,420
0
L
Yemoja
8,182
2,856
5,875
2,296
15,150
18,432
254
10,624
4,526
21,913
256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,163
Gold Earned
54,923
107
Minions Killed
140
0
Camps Cleared
0
1,026,359
Distance Traveled
1,072,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,759
674
10
1
0
205,022
0
L
Gilgamesh
10,410
801
13
1
0
216,298
0
L
Kumbhakarna
8,503
654
9
1
0
225,738
0
W
Bellona
12,032
926
11
1
0
255,150
0
W
Jormungandr
12,556
966
37
3
0
224,683
0
W
Hel
10,093
776
18
1
0
188,989
0
L
The Morrigan
10,547
811
48
4
0
174,318
0
W
Agni
11,483
883
64
5
0
198,549
0
L
Ao Kuang
10,938
841
15
1
0
216,598
0
L
Yemoja
10,765
828
22
2
0
193,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role