Player Matchup

Hel
Hel
Demonfkhuntr
Hel
Level 129
God Stats
3W - 8L
1,308 SR
Queue Stats
270W - 265L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
DieselOW
Baron Samedi
Level 19
God Stats
32W - 19L
1,601 SR
Queue Stats
39W - 30L
1,461 Elo+
Party 2
Charybdis
Charybdis
vespergenic
Charybdis
Level 82
God Stats
1W - 4L
1,505 SR
Queue Stats
368W - 354L
1,535 Elo+
Party 2
Team Averages
Level 77
1,472 SR
1,504 Elo+

VS

Team Averages
Level 93
1,399 SR
1,314 Elo+
Anubis
Anubis
Crazyspaces91
Anubis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,327 Elo+
Party 1
Bastet
Bastet
MAN1ACM1KE
Bastet
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,264 Elo+
Party 1
Ymir
Ymir
ViperRed007
Ymir
Level 109
God Stats
12W - 8L
1,196 SR
Queue Stats
53W - 64L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,892
607
6,276
12,781
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
DieselOW
Baron Samedi
12
0 / 7 / 1
7,442
572
6,053
13,775
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
vespergenic
Charybdis
13
0 / 6 / 2
7,755
597
7,177
14,418
4,410
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 8
10,590
815
14,585
10,382
6,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
MAN1ACM1KE
Bastet
15
4 / 0 / 12
9,468
728
16,261
9,720
4,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 11
10,301
792
6,610
13,590
17,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
1
Kills
17
17
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
1
8
13
L
1
4
1
0.38
L
Baron Samedi
DieselOW
Baron Samedi
0
7
1
0.07
W
Bastet
MAN1ACM1KE
Bastet
4
0
12
10
W
4
1
11
9.5
L
Charybdis
vespergenic
Charybdis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,506
Damage
37,456
40,974
Taken
33,692
12,436
Mitigated
28,024
10,888
Healing
10,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,585
605
0
5,889
10,382
6,270
1,033
3,828
6,554
55,248
0
L
6,276
164
2,663
4,674
12,781
4,213
53
6,390
6,391
22,305
817
L
Baron Samedi
DieselOW
Baron Samedi
6,053
316
816
1,481
13,775
3,813
198
5,948
7,827
19,785
0
W
Bastet
MAN1ACM1KE
Bastet
16,261
3,943
0
1,722
9,720
4,729
808
4,332
5,388
0
41,150
W
6,610
1,406
482
2,596
13,590
17,025
426
3,507
10,083
14,797
0
L
Charybdis
vespergenic
Charybdis
7,177
3,769
0
1,254
14,418
4,410
670
8,873
5,545
0
26,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,089
Gold Earned
30,359
125
Minions Killed
139
0
Camps Cleared
0
609,673
Distance Traveled
748,753
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,590
815
98
8
0
211,882
0
L
Hel
7,892
607
42
3
0
213,779
1
L
Baron Samedi
7,442
572
36
3
0
189,072
0
W
Bastet
9,468
728
33
3
0
288,481
0
W
Ymir
10,301
792
8
1
0
248,390
8
L
Charybdis
7,755
597
47
4
0
206,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role