Player Matchup

Raijin
Raijin
Blurrvy
Raijin
Level 25
God Stats
1W - 1L
1,887 SR
Queue Stats
23W - 18L
1,690 Elo+
Party 2
Jing Wei
Jing Wei
Dragoboy_Doom
Jing Wei
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 137L
1,284 Elo+
Solo
Erlang Shen
Erlang Shen
Theos_Wrath
Erlang Shen
Level 129
God Stats
1W - 1L
1,686 SR
Queue Stats
100W - 75L
1,730 Elo+
Party 2
Team Averages
Level 103
1,691 SR
1,568 Elo+

VS

Team Averages
Level 104
1,500 SR
1,461 Elo+
Ishtar
Ishtar
Grosmalin
Ishtar
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 156L
1,445 Elo+
Party 1
Baba Yaga
Baba Yaga
PinKPuddlSs
Baba Yaga
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,461 Elo+
Solo
Shiva
Shiva
ggfgbfde
Shiva
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 186L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Blurrvy
Raijin
14
3 / 2 / 2
9,338
667
8,397
13,056
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Dragoboy_Doom
Jing Wei
15
0 / 4 / 5
9,360
669
7,412
13,124
5,444
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Theos_Wrath
Erlang Shen
15
5 / 2 / 2
9,818
701
16,928
18,792
11,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Grosmalin
Ishtar
15
1 / 3 / 5
9,997
714
11,128
12,307
5,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
PinKPuddlSs
Baba Yaga
16
7 / 4 / 1
11,268
805
19,009
14,354
7,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
ggfgbfde
Shiva
15
0 / 2 / 6
10,130
724
7,548
18,464
23,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
8
Kills
8
8
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
Blurrvy
Raijin
3
2
2
2
L
Jing Wei
Dragoboy_Doom
Jing Wei
0
4
5
0.63
W
Ishtar
Grosmalin
Ishtar
1
3
5
1.17
W
Baba Yaga
PinKPuddlSs
Baba Yaga
7
4
1
1.88
L
Erlang Shen
Theos_Wrath
Erlang Shen
5
2
2
3
W
Shiva
ggfgbfde
Shiva
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,737
Damage
37,685
44,972
Taken
45,125
21,817
Mitigated
36,402
12,932
Healing
10,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Blurrvy
Raijin
8,397
381
0
3,237
13,056
5,042
150
5,709
7,347
19,668
0
L
Jing Wei
Dragoboy_Doom
Jing Wei
7,412
4,708
512
1,817
13,124
5,444
106
6,580
6,544
0
35,595
W
Ishtar
Grosmalin
Ishtar
11,128
5,734
0
3,619
12,307
5,602
1,347
2,225
9,974
0
48,262
W
Baba Yaga
PinKPuddlSs
Baba Yaga
19,009
1,505
368
2,587
14,354
7,579
344
1,886
12,420
49,367
1,939
L
Erlang Shen
Theos_Wrath
Erlang Shen
16,928
8,337
0
7,366
18,792
11,331
0
6,899
11,893
0
49,371
W
Shiva
ggfgbfde
Shiva
7,548
896
168
3,904
18,464
23,221
476
3,931
14,322
330
25,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,516
Gold Earned
31,395
140
Minions Killed
163
0
Camps Cleared
0
700,571
Distance Traveled
748,495
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,338
667
34
2
0
223,395
0
L
Jing Wei
9,360
669
62
4
0
210,378
0
W
Ishtar
9,997
714
81
6
0
237,157
0
W
Baba Yaga
11,268
805
48
3
0
261,446
0
L
Erlang Shen
9,818
701
44
3
0
266,798
2
W
Shiva
10,130
724
34
2
0
249,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role