Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ADarkTeddyBear
Ganesha
Level 69
God Stats
7W - 3L
1,500 SR
Queue Stats
37W - 51L
1,750 Elo+
Party 2
Bellona
Bellona
Emandaninja
Bellona
Level 94
God Stats
5W - 4L
1,451 SR
Queue Stats
251W - 241L
1,491 Elo+
Party 2
Neith
Neith
Jv3_cool
Neith
Level 152
God Stats
32W - 32L
1,664 SR
Queue Stats
398W - 374L
1,541 Elo+
Solo
Fenrir
Fenrir
MattHardyFan123
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,864 Elo+
Solo
Team Averages
Level 102
1,523 SR
1,629 Elo+

VS

Team Averages
Level 138
1,500 SR
1,463 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BrukBoi
Neith
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 82L
1,503 Elo+
Party 3
Hera
Hera
Secretly Hated
Hera
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 93L
1,382 Elo+
Party 1
Ao Kuang
Ao Kuang
angelo5400
Ao Kuang
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
101W - 104L
1,428 Elo+
Party 1
Fafnir
Fafnir
sweettastyjelly
Fafnir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 88L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
1 / 1 / 0
4,658
582
1,212
2,700
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 0
4,336
542
996
6,629
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Emandaninja
Bellona
9
0 / 2 / 1
4,929
616
4,611
8,259
6,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Jv3_cool
Neith
8
0 / 1 / 0
3,991
499
2,496
4,739
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 4 / 1
5,252
657
1,945
8,992
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
2 / 1 / 1
4,988
624
4,592
8,079
6,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
BrukBoi
Neith
8
0 / 0 / 1
4,603
575
2,979
3,592
1,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 0
4,228
529
3,660
2,918
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
angelo5400
Ao Kuang
9
5 / 1 / 1
5,350
669
4,595
6,595
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 0 / 1
4,958
620
1,081
4,384
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
8
8
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
1
0
1
W
Guan Yu
 
Guan Yu
2
1
1
2.5
L
0
0
0
0
W
Neith
BrukBoi
Neith
0
0
1
0.5
L
Bellona
Emandaninja
Bellona
0
2
1
0.25
L
Neith
Jv3_cool
Neith
0
1
0
0
L
2
4
1
0.63
W
1
1
0
1
W
Ao Kuang
angelo5400
Ao Kuang
5
1
1
5.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,260
Damage
16,907
31,319
Taken
25,568
16,473
Mitigated
14,085
9,828
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,212
93
151
992
2,700
814
0
1,795
905
19,015
0
W
Guan Yu
 
Guan Yu
4,592
461
32
2,877
8,079
6,945
0
0
8,079
0
30,643
L
996
0
0
2,445
6,629
3,767
0
2,672
3,957
11,707
0
W
Neith
BrukBoi
Neith
2,979
1,186
0
1,227
3,592
1,202
140
214
3,378
0
37,688
L
Bellona
Emandaninja
Bellona
4,611
1,771
0
2,904
8,259
6,701
0
423
7,836
0
37,354
L
Neith
Jv3_cool
Neith
2,496
652
0
1,874
4,739
1,865
0
964
3,775
0
27,570
L
1,945
897
0
1,462
8,992
3,326
0
3,482
5,510
0
30,375
W
3,660
810
0
737
2,918
703
155
746
2,114
24,999
0
W
Ao Kuang
angelo5400
Ao Kuang
4,595
1,309
0
1,612
6,595
1,902
0
554
5,935
24,323
0
W
1,081
273
0
1,766
4,384
3,333
66
530
3,854
13,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,166
Gold Earned
24,127
230
Minions Killed
214
0
Camps Cleared
0
742,374
Distance Traveled
782,966
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,658
582
49
6
0
105,322
0
W
Guan Yu
4,988
624
51
6
0
173,259
1
L
Ganesha
4,336
542
3
0
0
161,004
2
W
Neith
4,603
575
63
8
0
152,128
2
L
Bellona
4,929
616
61
8
0
169,063
0
L
Neith
3,991
499
58
7
0
139,551
1
L
Fenrir
5,252
657
59
7
0
167,434
0
W
Hera
4,228
529
35
4
0
137,661
0
W
Ao Kuang
5,350
669
47
6
0
172,737
2
W
Fafnir
4,958
620
18
2
0
147,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role