Player Matchup

Cernunnos
Cernunnos
BeantownMenace
Cernunnos
Level 46
God Stats
8W - 8L
1,792 SR
Queue Stats
29W - 32L
1,440 Elo+
Party 1
Atlas
Atlas
LEWIS_617
Atlas
Level 127
God Stats
8W - 3L
1,807 SR
Queue Stats
31W - 28L
1,629 Elo+
Party 1
Kukulkan
Kukulkan
xTheRealParty
Kukulkan
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 59L
1,613 Elo+
Party 1
Team Averages
Level 91
1,700 SR
1,561 Elo+

VS

Team Averages
Level 94
1,701 SR
1,431 Elo+
Surtr
Surtr
Aatrex2
Surtr
Level 57
God Stats
9W - 9L
1,540 SR
Queue Stats
15W - 22L
1,273 Elo+
Solo
Chang'e
Chang'e
PabloRunz
Chang'e
Level 117
God Stats
1W - 0L
1,801 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Sniper X Coma
Danzaburou
Level 108
God Stats
12W - 17L
1,762 SR
Queue Stats
221W - 219L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BeantownMenace
Cernunnos
14
2 / 5 / 1
9,067
648
10,474
14,791
7,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
LEWIS_617
Atlas
14
0 / 5 / 3
9,500
679
12,609
21,557
22,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
xTheRealParty
Kukulkan
15
1 / 3 / 2
9,459
676
13,449
8,561
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Aatrex2
Surtr
14
4 / 3 / 7
10,776
770
13,552
22,444
29,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
PabloRunz
Chang'e
16
3 / 0 / 8
10,311
737
14,789
12,793
7,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Sniper X Coma
Danzaburou
18
6 / 0 / 7
11,966
855
13,207
16,511
8,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
13
13
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Surtr
Aatrex2
Surtr
4
3
7
2.5
L
Cernunnos
BeantownMenace
Cernunnos
2
5
1
0.5
L
Atlas
LEWIS_617
Atlas
0
5
3
0.3
W
Chang'e
PabloRunz
Chang'e
3
0
8
7
W
Danzaburou
Sniper X Coma
Danzaburou
6
0
7
9.5
L
Kukulkan
xTheRealParty
Kukulkan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,532
Damage
41,548
44,909
Taken
51,748
34,021
Mitigated
44,651
9,342
Healing
33,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Aatrex2
Surtr
13,552
4,316
0
5,674
22,444
29,488
34
7,914
14,530
1,176
28,019
L
Cernunnos
BeantownMenace
Cernunnos
10,474
5,044
370
3,221
14,791
7,500
0
3,549
11,242
0
29,175
L
Atlas
LEWIS_617
Atlas
12,609
4,800
0
5,139
21,557
22,102
0
9,681
11,876
30,190
1,516
W
Chang'e
PabloRunz
Chang'e
14,789
1,486
9,581
9,207
12,793
7,137
0
7,982
4,811
46,324
0
W
Danzaburou
Sniper X Coma
Danzaburou
13,207
6,248
545
8,545
16,511
8,026
1,682
9,392
7,119
0
62,588
L
Kukulkan
xTheRealParty
Kukulkan
13,449
721
0
612
8,561
4,419
0
2,431
6,130
56,435
1,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,026
Gold Earned
33,053
199
Minions Killed
184
0
Camps Cleared
0
723,424
Distance Traveled
824,380
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,776
770
26
2
0
281,324
1
L
Cernunnos
9,067
648
56
4
0
230,568
0
L
Atlas
9,500
679
31
2
0
245,260
0
W
Chang'e
10,311
737
62
4
0
283,857
5
W
Danzaburou
11,966
855
96
7
0
259,199
0
L
Kukulkan
9,459
676
112
8
0
247,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role