Player Matchup

Cthulhu
Cthulhu
DuponStrapon
Cthulhu
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 82L
1,551 Elo+
Solo
Medusa
Medusa
MajorsMend
Medusa
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 181L
1,336 Elo+
Solo
Guan Yu
Guan Yu
McMothman5939
Guan Yu
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 46L
1,424 Elo+
Solo
Loki
Loki
NEROavenger6
Loki
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
101W - 119L
1,371 Elo+
Solo
Zhong Kui
Zhong Kui
Smegedup
Zhong Kui
Level 149
God Stats
2W - 5L
1,289 SR
Queue Stats
460W - 454L
1,473 Elo+
Solo
Team Averages
Level 77
1,415 SR
1,431 Elo+

VS

Team Averages
Level 105
1,512 SR
1,465 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
CeleKnight8194
Xing Tian
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
371W - 377L
1,410 Elo+
Solo
Nike
Nike
Kaitanno
Nike
Level 121
God Stats
1W - 1L
1,773 SR
Queue Stats
18W - 13L
1,628 Elo+
Solo
Horus
Horus
Kub_3163
Horus
Level 26
God Stats
1W - 1L
1,288 SR
Queue Stats
42W - 56L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DuponStrapon
Cthulhu
13
1 / 4 / 7
7,712
771
5,963
11,108
10,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
MajorsMend
Medusa
13
2 / 4 / 4
7,483
748
9,911
9,466
4,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
13
1 / 4 / 8
7,811
781
8,113
13,028
14,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
2 / 5 / 3
7,134
713
8,062
10,195
4,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Smegedup
Zhong Kui
15
3 / 2 / 5
8,438
844
16,832
9,787
7,726
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
8 / 3 / 8
9,318
932
18,492
9,434
4,119
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
 
Hou Yi
16
3 / 0 / 12
8,948
895
8,163
7,858
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Xing Tian
CeleKnight8194
Xing Tian
15
2 / 2 / 13
9,073
907
5,063
15,140
15,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
14
5 / 2 / 9
9,079
908
8,993
11,148
12,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Kub_3163
Horus
14
1 / 3 / 13
8,572
857
4,227
14,209
12,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
74
9
Kills
19
19
Deaths
10
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
3
8
4
W
Hou Yi
 
Hou Yi
3
0
12
9
W
Xing Tian
CeleKnight8194
Xing Tian
2
2
13
4.25
L
Cthulhu
DuponStrapon
Cthulhu
1
4
7
1.13
W
Nike
5
2
9
4.75
W
Horus
Kub_3163
Horus
1
3
13
2.5
L
Medusa
MajorsMend
Medusa
2
4
4
1
L
Guan Yu
1
4
8
1.25
L
2
5
3
0.7
L
Zhong Kui
Smegedup
Zhong Kui
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,881
Damage
44,938
53,584
Taken
57,789
42,057
Mitigated
48,501
15,956
Healing
24,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,492
4,473
1,600
2,726
9,434
4,119
1,279
2,989
6,356
28,897
0
W
Hou Yi
 
Hou Yi
8,163
4,322
2,362
2,567
7,858
4,275
1,868
1,891
5,841
0
24,426
W
Xing Tian
CeleKnight8194
Xing Tian
5,063
479
2,051
3,802
15,140
15,600
268
6,951
7,966
8,534
0
L
Cthulhu
DuponStrapon
Cthulhu
5,963
102
1,207
2,272
11,108
10,793
0
4,123
6,985
10,402
0
W
Nike
8,993
1,735
580
1,489
11,148
12,108
401
3,242
7,906
0
18,892
W
Horus
Kub_3163
Horus
4,227
1,723
3,113
4,458
14,209
12,399
686
7,075
6,789
0
7,897
L
Medusa
MajorsMend
Medusa
9,911
3,485
230
520
9,466
4,269
98
2,947
6,519
0
23,173
L
Guan Yu
8,113
762
1,771
2,959
13,028
14,813
0
5,611
7,417
0
13,032
L
8,062
1,411
291
1,448
10,195
4,456
0
4,905
5,290
0
13,239
L
Zhong Kui
Smegedup
Zhong Kui
16,832
1,955
742
4,516
9,787
7,726
0
5,969
3,818
27,907
1,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,578
Gold Earned
44,990
96
Minions Killed
105
0
Camps Cleared
0
911,548
Distance Traveled
915,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,318
932
21
2
0
154,823
0
W
Hou Yi
8,948
895
39
4
0
186,743
0
W
Xing Tian
9,073
907
7
1
0
192,737
0
L
Cthulhu
7,712
771
12
1
0
170,985
0
W
Nike
9,079
908
28
3
0
184,952
0
W
Horus
8,572
857
10
1
0
195,864
0
L
Medusa
7,483
748
26
3
0
190,603
0
L
Guan Yu
7,811
781
14
1
0
176,456
0
L
Loki
7,134
713
9
1
0
183,873
0
L
Zhong Kui
8,438
844
35
4
0
189,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role