Player Matchup

Scylla
Scylla
Hjbraves10
Scylla
Level 101
God Stats
0W - 2L
1,315 SR
Queue Stats
35W - 40L
1,170 Elo+
Party 1
Cthulhu
Cthulhu
Lavish121ex
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,396 Elo+
Solo
Pele
Pele
di5neyprince55
Pele
Level 86
God Stats
2W - 5L
1,135 SR
Queue Stats
162W - 202L
1,230 Elo+
Party 1
Team Averages
Level 83
1,317 SR
1,265 Elo+

VS

Team Averages
Level 82
1,463 SR
1,329 Elo+
Cthulhu
Cthulhu
FireBeard1911
Cthulhu
Level 86
God Stats
6W - 8L
1,357 SR
Queue Stats
28W - 41L
1,313 Elo+
Party 2
Kukulkan
Kukulkan
JagerMorder633
Kukulkan
Level 65
God Stats
5W - 4L
1,533 SR
Queue Stats
30W - 38L
1,353 Elo+
Party 2
Bakasura
Bakasura
to4dgumi
Bakasura
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 245L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hjbraves10
Scylla
16
2 / 4 / 1
10,258
733
9,243
9,899
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Lavish121ex
Cthulhu
14
2 / 7 / 1
9,420
673
6,476
17,452
11,186
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 2
9,095
650
4,950
16,951
9,119
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
5 / 0 / 10
12,169
869
10,117
13,015
18,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
15
3 / 3 / 8
10,136
724
19,091
10,535
4,234
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
to4dgumi
Bakasura
17
9 / 2 / 8
11,849
846
10,511
13,202
6,563
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
17
17
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
0
10
10
L
Scylla
Hjbraves10
Scylla
2
4
1
0.63
W
Kukulkan
3
3
8
2.33
L
Cthulhu
Lavish121ex
Cthulhu
2
7
1
0.36
L
1
6
2
0.33
W
Bakasura
to4dgumi
Bakasura
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,669
Damage
39,719
44,302
Taken
36,752
23,535
Mitigated
29,181
5,861
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,117
628
451
3,336
13,015
18,384
481
5,396
7,619
29,484
703
L
Scylla
Hjbraves10
Scylla
9,243
466
0
250
9,899
3,230
0
4,966
4,867
43,521
1,675
W
Kukulkan
19,091
1,164
101
1,094
10,535
4,234
148
6,205
4,330
43,500
0
L
Cthulhu
Lavish121ex
Cthulhu
6,476
949
1,064
2,728
17,452
11,186
0
11,482
5,577
20,891
0
L
4,950
899
168
1,651
16,951
9,119
0
12,107
4,615
0
29,460
W
Bakasura
to4dgumi
Bakasura
10,511
8,378
0
4,586
13,202
6,563
2,476
3,969
9,233
0
41,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,773
Gold Earned
34,154
151
Minions Killed
172
0
Camps Cleared
0
697,388
Distance Traveled
842,782
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,169
869
51
4
0
309,601
0
L
Scylla
10,258
733
76
5
0
237,308
3
W
Kukulkan
10,136
724
60
4
0
250,661
0
L
Cthulhu
9,420
673
30
2
0
236,153
0
L
Pele
9,095
650
45
3
0
223,927
0
W
Bakasura
11,849
846
61
4
0
282,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role