Player Matchup

Gilgamesh
Gilgamesh
DJuwanT_2016
Gilgamesh
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,712 Elo+
Party 1
Tyr
Tyr
DyralSky
Tyr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,517 Elo+
Party 1
Jormungandr
Jormungandr
GothicRose420
Jormungandr
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 235L
1,437 Elo+
Solo
Chang'e
Chang'e
drew4391
Chang'e
Level 122
God Stats
2W - 1L
1,279 SR
Queue Stats
65W - 69L
1,589 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xKING_SNIPER22x
Tsukuyomi
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
176W - 169L
1,488 Elo+
Solo
Team Averages
Level 109
1,456 SR
1,549 Elo+

VS

Team Averages
Level 68
1,500 SR
1,403 Elo+
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Bradford Boyz13
Surtr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 77L
1,339 Elo+
Solo
Nu Wa
Nu Wa
MightyKingLaw
Nu Wa
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
400W - 396L
1,547 Elo+
Solo
Anhur
Anhur
OverseerD
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,321 Elo+
Solo
Guan Yu
Guan Yu
capo3593
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DJuwanT_2016
Gilgamesh
18
3 / 1 / 15
10,546
753
12,046
19,815
20,606
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 3 / 10
9,573
684
7,890
17,124
15,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
GothicRose420
Jormungandr
16
2 / 2 / 11
9,983
713
7,894
10,583
11,372
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
drew4391
Chang'e
19
7 / 1 / 11
11,015
787
14,393
14,081
7,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
xKING_SNIPER22x
Tsukuyomi
19
8 / 3 / 13
11,348
811
23,823
12,630
5,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
0 / 4 / 7
8,933
638
8,171
12,065
5,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 4
9,513
680
8,334
21,285
11,719
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 3 / 4
9,662
690
24,084
7,802
3,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
OverseerD
Anhur
13
0 / 7 / 7
7,833
560
6,898
17,368
7,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
capo3593
Guan Yu
12
1 / 5 / 2
7,943
567
1,982
12,499
7,686
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
22
Kills
10
10
Deaths
22
60
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
7
0.88
L
5
3
4
2.33
W
Gilgamesh
DJuwanT_2016
Gilgamesh
3
1
15
10.5
W
2
3
10
2.33
W
Jormungandr
GothicRose420
Jormungandr
2
2
11
3.75
L
4
3
4
2
L
Anhur
OverseerD
Anhur
0
7
7
0.5
L
Guan Yu
capo3593
Guan Yu
1
5
2
0.4
W
Chang'e
drew4391
Chang'e
7
1
11
12.5
W
Tsukuyomi
xKING_SNIPER22x
Tsukuyomi
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,046
Damage
49,469
74,233
Taken
71,019
59,715
Mitigated
35,201
36,913
Healing
22,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,171
3,333
2,731
3,116
12,065
5,557
102
4,132
7,933
0
27,814
L
8,334
3,084
1,332
8,314
21,285
11,719
0
8,208
13,077
191
14,237
W
Gilgamesh
DJuwanT_2016
Gilgamesh
12,046
1,956
1,701
3,411
19,815
20,606
1,295
4,830
14,985
0
36,645
W
7,890
354
1,679
1,822
17,124
15,134
714
7,231
9,893
0
13,429
W
Jormungandr
GothicRose420
Jormungandr
7,894
1,371
1,922
1,515
10,583
11,372
680
3,400
7,183
32,054
0
L
24,084
7,762
164
1,276
7,802
3,183
0
1,788
6,014
42,207
0
L
Anhur
OverseerD
Anhur
6,898
2,359
440
3,420
17,368
7,056
0
5,165
12,203
0
13,732
L
Guan Yu
capo3593
Guan Yu
1,982
394
1,079
1,085
12,499
7,686
0
2,994
9,505
0
2,780
W
Chang'e
drew4391
Chang'e
14,393
1,071
11,305
7,339
14,081
7,344
1,901
4,282
9,799
45,843
0
W
Tsukuyomi
xKING_SNIPER22x
Tsukuyomi
23,823
4,350
1,866
4,353
12,630
5,259
2,381
4,478
8,152
0
50,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,465
Gold Earned
43,884
215
Minions Killed
113
0
Camps Cleared
0
1,320,417
Distance Traveled
1,007,559
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,933
638
46
3
0
213,345
1
L
Surtr
9,513
680
14
1
0
268,566
0
W
Gilgamesh
10,546
753
37
3
0
305,330
0
W
Tyr
9,573
684
17
1
0
244,770
0
W
Jormungandr
9,983
713
40
3
0
221,874
0
L
Nu Wa
9,662
690
41
3
0
217,943
4
L
Anhur
7,833
560
12
1
0
187,323
0
L
Guan Yu
7,943
567
0
0
0
120,382
0
W
Chang'e
11,015
787
78
6
0
266,723
0
W
Tsukuyomi
11,348
811
43
3
0
281,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role