Player Matchup

Gilgamesh
Gilgamesh
ELBOWDEEP78
Gilgamesh
Level 21
God Stats
14W - 11L
1,586 SR
Queue Stats
278W - 294L
1,370 Elo+
Party 1
Fenrir
Fenrir
FERRNA
Fenrir
Level 27
God Stats
54W - 38L
1,553 SR
Queue Stats
57W - 40L
1,416 Elo+
Party 4
Anubis
Anubis
Josh1497
Anubis
Level 45
God Stats
9W - 4L
1,480 SR
Queue Stats
52W - 35L
1,416 Elo+
Party 4
Scylla
Scylla
ScriptBlack
Scylla
Level 28
God Stats
10W - 15L
1,603 SR
Queue Stats
189W - 196L
1,418 Elo+
Party 1
Geb
Geb
iBomB3rmaN
Geb
Level 69
God Stats
15W - 6L
1,763 SR
Queue Stats
136W - 132L
1,468 Elo+
Party 1
Team Averages
Level 38
1,597 SR
1,417 Elo+

VS

Team Averages
Level 26
1,485 SR
1,317 Elo+
Zhong Kui
Zhong Kui
DJRockPolo123
Zhong Kui
Level 39
God Stats
6W - 9L
1,467 SR
Queue Stats
140W - 135L
1,310 Elo+
Party 3
Ymir
Ymir
KeIIz-_-
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,177 Elo+
Party 3
Da Ji
Da Ji
OkTaire
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 129L
1,295 Elo+
Party 3
Neith
Neith
Tropinck Sands
Neith
Level 17
God Stats
54W - 70L
1,458 SR
Queue Stats
54W - 72L
1,399 Elo+
Party 2
Kukulkan
Kukulkan
corkyvon
Kukulkan
Level 44
God Stats
101W - 83L
1,501 SR
Queue Stats
200W - 214L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ELBOWDEEP78
Gilgamesh
17
4 / 3 / 14
10,885
1,089
10,776
14,407
9,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
FERRNA
Fenrir
17
8 / 0 / 13
11,534
1,153
14,352
11,678
6,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Josh1497
Anubis
17
8 / 2 / 15
12,190
1,219
17,220
10,645
5,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
18
9 / 0 / 15
11,986
1,199
21,999
9,977
3,432
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
0 / 0 / 19
10,423
1,042
11,985
9,377
9,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

297

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DJRockPolo123
Zhong Kui
15
3 / 5 / 0
10,341
1,034
16,799
14,229
9,759
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
15
0 / 4 / 4
10,129
1,013
5,141
18,647
17,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
OkTaire
Da Ji
15
0 / 10 / 1
9,265
927
5,800
21,655
8,405
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 5 / 3
9,411
941
10,079
15,563
5,216
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
corkyvon
Kukulkan
15
2 / 5 / 1
10,144
1,014
13,075
13,693
4,951
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
14
29
Kills
5
5
Deaths
29
76
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DJRockPolo123
Zhong Kui
3
5
0
0.6
W
Gilgamesh
ELBOWDEEP78
Gilgamesh
4
3
14
3.67
W
Fenrir
FERRNA
Fenrir
8
0
13
14.5
W
Anubis
Josh1497
Anubis
8
2
15
7.75
L
Ymir
0
4
4
0.5
L
Da Ji
OkTaire
Da Ji
0
10
1
0.05
W
Scylla
9
0
15
16.5
L
0
5
3
0.3
L
Kukulkan
corkyvon
Kukulkan
2
5
1
0.5
W
0
0
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,332
Damage
50,894
56,084
Taken
83,787
33,830
Mitigated
46,203
11,227
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DJRockPolo123
Zhong Kui
16,799
3,332
0
5,425
14,229
9,759
0
8,270
5,824
40,895
0
W
Gilgamesh
ELBOWDEEP78
Gilgamesh
10,776
1,260
0
168
14,407
9,297
0
10,565
3,842
0
17,786
W
Fenrir
FERRNA
Fenrir
14,352
3,548
0
4,471
11,678
6,470
0
6,280
5,398
0
22,428
W
Anubis
Josh1497
Anubis
17,220
1,115
0
4,897
10,645
5,390
0
6,004
4,641
51,227
0
L
Ymir
5,141
1,669
0
859
18,647
17,872
0
13,817
4,583
8,798
0
L
Da Ji
OkTaire
Da Ji
5,800
1,476
61
104
21,655
8,405
0
12,950
8,452
0
16,407
W
Scylla
21,999
1,977
0
1,415
9,977
3,432
0
6,837
3,140
38,725
0
L
10,079
4,859
0
2,136
15,563
5,216
0
8,814
6,503
0
22,041
L
Kukulkan
corkyvon
Kukulkan
13,075
1,534
0
413
13,693
4,951
0
5,835
7,662
35,910
0
W
11,985
1,114
0
276
9,377
9,241
0
5,329
4,048
15,591
1,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,018
Gold Earned
49,290
195
Minions Killed
160
3
Camps Cleared
3
1,013,127
Distance Traveled
866,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,341
1,034
50
5
0
163,706
0
W
Gilgamesh
10,885
1,089
21
2
1
196,080
0
W
Fenrir
11,534
1,153
20
2
1
219,387
0
W
Anubis
12,190
1,219
98
10
0
157,608
0
L
Ymir
10,129
1,013
6
1
1
187,015
0
L
Da Ji
9,265
927
22
2
1
169,646
0
W
Scylla
11,986
1,199
44
4
1
205,337
0
L
Neith
9,411
941
24
2
1
158,184
0
L
Kukulkan
10,144
1,014
58
6
0
187,988
0
W
Geb
10,423
1,042
12
1
0
234,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role