Player Matchup

Freya
Freya
DyingTie
Freya
Level 105
God Stats
0W - 1L
1,494 SR
Queue Stats
15W - 10L
1,591 Elo+
Party 3
Fafnir
Fafnir
Hazmat52
Fafnir
Level 121
God Stats
2W - 7L
1,712 SR
Queue Stats
455W - 419L
1,660 Elo+
Party 3
Thoth
Thoth
HighkeyGod
Thoth
Level 103
God Stats
12W - 9L
1,688 SR
Queue Stats
708W - 631L
1,624 Elo+
Party 3
Persephone
Persephone
RoxyBarkalot
Persephone
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
39W - 29L
1,530 Elo+
Party 2
Set
Set
TheEternalRain
Set
Level 96
God Stats
0W - 4L
1,285 SR
Queue Stats
596W - 569L
1,580 Elo+
Party 2
Team Averages
Level 89
1,536 SR
1,597 Elo+

VS

Team Averages
Level 160
1,571 SR
1,500 Elo+
Hera
Hera
GODOFWAR8856
Hera
Level 158
God Stats
4W - 1L
1,735 SR
Queue Stats
75W - 53L
1,570 Elo+
Party 1
Hercules
Hercules
SmearierBear62
Hercules
Level 189
God Stats
5W - 2L
1,731 SR
Queue Stats
153W - 140L
1,620 Elo+
Party 1
Yu Huang
Yu Huang
TheWandererBard
Yu Huang
Level 147
God Stats
13W - 11L
1,500 SR
Queue Stats
932W - 949L
1,499 Elo+
Party 1
Thor
Thor
Yes I Spank You
Thor
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 114L
1,236 Elo+
Party 1
Athena
Athena
cynical skols
Athena
Level 148
God Stats
8W - 10L
1,387 SR
Queue Stats
188W - 172L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DyingTie
Freya
14
5 / 5 / 3
8,572
779
7,600
10,591
4,519
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Hazmat52
Fafnir
13
1 / 3 / 8
7,802
709
4,247
11,320
16,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
15
1 / 4 / 5
8,064
733
9,370
7,981
3,082
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
RoxyBarkalot
Persephone
17
3 / 2 / 3
9,307
846
16,075
8,598
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 6
7,598
691
7,037
13,816
14,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 9
9,383
853
11,219
8,083
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
17
8 / 3 / 7
10,444
949
11,931
15,925
12,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
14
0 / 1 / 12
8,323
757
9,128
9,093
4,671
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 5 / 12
9,777
889
12,030
12,367
6,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 1 / 14
9,008
819
4,226
13,292
14,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
74
11
Kills
20
20
Deaths
11
25
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Freya
DyingTie
Freya
5
5
3
1.3
W
6
1
9
10.5
L
Fafnir
Hazmat52
Fafnir
1
3
8
1.67
L
Thoth
1
4
5
0.88
L
Persephone
RoxyBarkalot
Persephone
3
2
3
2.25
W
Hercules
8
3
7
3.83
L
1
6
6
0.67
W
Yu Huang
0
1
12
6
W
6
5
12
2.4
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,329
Damage
48,534
52,306
Taken
58,760
43,046
Mitigated
42,140
13,656
Healing
29,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
DyingTie
Freya
7,600
2,006
614
1,822
10,591
4,519
0
4,387
6,126
10,362
0
W
11,219
1,185
3,887
2,569
8,083
4,265
1,465
4,908
3,175
27,662
0
L
Fafnir
Hazmat52
Fafnir
4,247
1,308
813
2,260
11,320
16,757
6
5,581
5,663
7,262
0
L
Thoth
9,370
224
1,280
988
7,981
3,082
218
3,590
4,237
23,200
3,667
L
Persephone
RoxyBarkalot
Persephone
16,075
403
1,446
2,383
8,598
3,696
214
4,712
3,758
36,940
637
W
Hercules
11,931
3,750
3,445
7,654
15,925
12,231
632
8,714
6,513
0
20,343
L
7,037
1,227
591
1,459
13,816
14,992
0
5,614
7,947
0
11,673
W
Yu Huang
9,128
602
1,351
2,526
9,093
4,671
1,436
5,580
3,466
24,533
0
W
12,030
1,090
2,165
1,423
12,367
6,326
475
9,490
2,707
0
17,977
W
4,226
694
645
3,604
13,292
14,647
415
5,955
6,905
8,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,343
Gold Earned
46,935
108
Minions Killed
128
0
Camps Cleared
0
993,092
Distance Traveled
1,107,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,572
779
3
0
0
202,100
0
W
Hera
9,383
853
36
3
0
195,690
0
L
Fafnir
7,802
709
6
1
0
195,204
0
L
Thoth
8,064
733
45
4
0
224,796
0
L
Persephone
9,307
846
48
4
0
185,462
0
W
Hercules
10,444
949
20
2
0
236,570
0
L
Set
7,598
691
6
1
0
185,530
0
W
Yu Huang
8,323
757
44
4
0
208,208
0
W
Thor
9,777
889
18
2
0
205,834
0
W
Athena
9,008
819
10
1
0
261,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role