Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cheezes1
Izanami
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 39L
1,424 Elo+
Party 1
Bacchus
Bacchus
Monkeyspider808
Bacchus
Level 63
God Stats
17W - 20L
1,282 SR
Queue Stats
23W - 24L
1,438 Elo+
Party 1
Persephone
Persephone
SailorMoonGuard4
Persephone
Level 156
God Stats
26W - 44L
1,495 SR
Queue Stats
658W - 781L
1,456 Elo+
Solo
Surtr
Surtr
是陈曦啊
Surtr
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
279W - 249L
1,408 Elo+
Solo
Team Averages
Level 104
1,455 SR
1,445 Elo+

VS

Team Averages
Level 115
1,516 SR
1,493 Elo+
Ymir
Ymir
 
Ymir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
AlfajorMalechor
Surtr
Level 106
God Stats
0W - 1L
1,715 SR
Queue Stats
134W - 129L
1,438 Elo+
Party 2
Skadi
Skadi
Yorch_Mono
Skadi
Level 109
God Stats
183W - 141L
1,570 SR
Queue Stats
235W - 226L
1,495 Elo+
Solo
Awilix
Awilix
matacreeper
Awilix
Level 102
God Stats
19W - 14L
1,176 SR
Queue Stats
53W - 57L
1,469 Elo+
Party 2
Vulcan
Vulcan
temp-177021
Vulcan
Level 141
God Stats
7W - 8L
1,621 SR
Queue Stats
74W - 55L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 2 / 3
6,575
470
5,119
7,446
3,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Cheezes1
Izanami
15
6 / 0 / 0
9,296
664
12,306
9,219
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 2
6,333
452
2,444
11,424
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
SailorMoonGuard4
Persephone
13
3 / 1 / 1
7,748
553
4,170
7,131
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 2 / 1
7,768
555
11,062
17,679
10,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 1
5,845
418
4,078
8,890
6,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 4 / 2
6,966
498
9,734
16,359
10,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
10
0 / 4 / 1
6,026
430
5,146
11,375
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Awilix
13
3 / 2 / 2
7,764
555
5,147
9,760
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
14
1 / 2 / 0
7,744
553
11,153
8,238
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
15
Kills
5
5
Deaths
15
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
3
1.75
L
Ymir
 
Ymir
0
3
1
0.17
L
1
4
2
0.5
W
Izanami
Cheezes1
Izanami
6
0
0
6
W
0
0
2
1
W
Persephone
SailorMoonGuard4
Persephone
3
1
1
3.5
L
Skadi
0
4
1
0.13
L
Awilix
3
2
2
2
L
Vulcan
1
2
0
0.5
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,101
Damage
35,258
52,899
Taken
54,622
30,330
Mitigated
27,373
20,472
Healing
12,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,119
787
0
1,130
7,446
3,074
0
1,745
5,613
0
31,355
L
Ymir
 
Ymir
4,078
1,126
0
1,179
8,890
6,290
0
1,303
7,587
15,472
0
L
9,734
4,332
0
7,078
16,359
10,626
0
793
15,566
503
50,752
W
Izanami
Cheezes1
Izanami
12,306
8,030
0
5,807
9,219
3,793
1,591
2,059
7,160
0
83,771
W
2,444
352
0
2,919
11,424
9,919
58
5,692
5,732
19,402
0
W
Persephone
SailorMoonGuard4
Persephone
4,170
137
0
2,772
7,131
2,569
28
3,849
3,281
57,850
0
L
Skadi
5,146
2,136
0
1,606
11,375
3,527
0
1,278
10,097
0
37,441
L
Awilix
5,147
2,264
0
874
9,760
3,491
0
132
9,628
0
62,702
L
Vulcan
11,153
4,214
0
1,691
8,238
3,439
0
3,451
4,787
71,082
0
W
11,062
4,642
0
7,844
17,679
10,975
0
2,110
14,766
789
56,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,720
Gold Earned
34,345
443
Minions Killed
373
0
Camps Cleared
0
1,302,131
Distance Traveled
1,413,055
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,575
470
49
4
0
217,279
0
L
Ymir
5,845
418
14
1
0
255,451
0
L
Surtr
6,966
498
96
7
0
240,570
0
W
Izanami
9,296
664
155
11
0
258,101
0
W
Bacchus
6,333
452
25
2
0
298,786
4
W
Persephone
7,748
553
104
7
0
268,091
2
L
Skadi
6,026
430
65
5
0
274,394
6
L
Awilix
7,764
555
81
6
0
359,738
0
L
Vulcan
7,744
553
117
8
0
282,902
3
W
Surtr
7,768
555
110
8
0
259,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role