Player Matchup

Surtr
Surtr
BusterSlapzz
Surtr
Level 55
God Stats
3W - 3L
1,680 SR
Queue Stats
13W - 15L
1,713 Elo+
Party 1
Izanami
Izanami
InfxrnalSylv
Izanami
Level 85
God Stats
4W - 1L
1,232 SR
Queue Stats
19W - 17L
1,392 Elo+
Solo
Susano
Susano
NUTtwister
Susano
Level 79
God Stats
2W - 1L
1,669 SR
Queue Stats
9W - 4L
1,713 Elo+
Party 1
Ymir
Ymir
positivesumo21
Ymir
Level 61
God Stats
9W - 1L
1,426 SR
Queue Stats
12W - 10L
1,713 Elo+
Party 1
He Bo
He Bo
xdirtyxstrokers
He Bo
Level 109
God Stats
4W - 1L
1,914 SR
Queue Stats
5W - 1L
1,713 Elo+
Party 1
Team Averages
Level 78
1,584 SR
1,649 Elo+

VS

Team Averages
Level 93
1,472 SR
1,361 Elo+
Raijin
Raijin
EmeraldSlurp
Raijin
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
516W - 516L
1,461 Elo+
Party 2
Cerberus
Cerberus
II_AzTeK_II
Cerberus
Level 86
God Stats
7W - 7L
1,517 SR
Queue Stats
139W - 159L
1,293 Elo+
Solo
Chaac
Chaac
S-hitmonlee
Chaac
Level 121
God Stats
1W - 1L
1,264 SR
Queue Stats
61W - 64L
1,288 Elo+
Solo
Cernunnos
Cernunnos
ThaPoindex
Cernunnos
Level 89
God Stats
3W - 3L
1,577 SR
Queue Stats
66W - 79L
1,356 Elo+
Solo
Arachne
Arachne
dTP Slurp
Arachne
Level 62
God Stats
26W - 17L
1,501 SR
Queue Stats
212W - 226L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 4
7,702
592
8,592
11,464
7,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
InfxrnalSylv
Izanami
13
9 / 0 / 3
8,358
643
13,483
8,588
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
NUTtwister
Susano
12
5 / 1 / 11
7,853
604
9,908
8,403
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 5
6,657
512
3,842
7,000
4,390
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
12 / 6 / 8
9,049
696
14,363
11,861
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
1 / 10 / 4
6,262
482
4,669
12,315
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
II_AzTeK_II
Cerberus
10
1 / 4 / 2
6,255
481
3,597
13,660
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 6 / 0
6,232
479
6,119
14,707
7,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
ThaPoindex
Cernunnos
10
2 / 6 / 1
6,271
482
3,976
13,196
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
dTP Slurp
Arachne
11
2 / 5 / 1
6,536
503
3,051
11,528
4,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
31
Kills
8
10
Deaths
31
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
Raijin
1
10
4
0.3
L
Cerberus
II_AzTeK_II
Cerberus
1
4
2
0.5
W
Izanami
InfxrnalSylv
Izanami
9
0
3
10.5
W
Susano
NUTtwister
Susano
5
1
11
10.5
L
2
6
0
0.33
L
Cernunnos
ThaPoindex
Cernunnos
2
6
1
0.42
L
Arachne
dTP Slurp
Arachne
2
5
1
0.5
W
0
1
5
2.5
W
12
6
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,188
Damage
21,412
47,316
Taken
65,406
21,826
Mitigated
30,932
14,362
Healing
13,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,592
3,525
125
3,559
11,464
7,346
492
2,141
9,323
512
43,506
L
Raijin
4,669
399
0
250
12,315
4,490
0
5,611
6,704
31,998
0
L
Cerberus
II_AzTeK_II
Cerberus
3,597
144
0
3,151
13,660
10,127
0
3,838
9,822
24,949
0
W
Izanami
InfxrnalSylv
Izanami
13,483
9,964
0
4,234
8,588
3,147
3,221
1,921
6,667
0
67,905
W
Susano
NUTtwister
Susano
9,908
1,875
274
2,608
8,403
3,080
384
1,134
7,269
0
38,624
L
6,119
1,169
0
3,612
14,707
7,117
0
1,924
12,783
0
31,745
L
Cernunnos
ThaPoindex
Cernunnos
3,976
1,294
0
3,029
13,196
4,775
0
2,612
10,584
0
32,198
L
Arachne
dTP Slurp
Arachne
3,051
2,161
0
3,085
11,528
4,423
0
4,515
7,013
0
27,780
W
3,842
650
198
951
7,000
4,390
36
1,406
5,594
29,076
0
W
14,363
188
119
2,294
11,861
3,863
399
1,664
10,197
56,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,619
Gold Earned
31,556
311
Minions Killed
230
0
Camps Cleared
0
1,276,871
Distance Traveled
1,222,345
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,702
592
54
4
0
234,184
0
L
Raijin
6,262
482
41
3
0
235,520
0
L
Cerberus
6,255
481
36
3
0
213,480
0
W
Izanami
8,358
643
103
8
0
231,798
0
W
Susano
7,853
604
55
4
0
305,954
0
L
Chaac
6,232
479
56
4
0
260,453
0
L
Cernunnos
6,271
482
50
4
0
222,972
2
L
Arachne
6,536
503
47
4
0
289,920
4
W
Ymir
6,657
512
40
3
0
245,259
0
W
He Bo
9,049
696
59
5
0
259,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role