Player Matchup

Chaac
Chaac
Edknight87
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Gojotora
Poseidon
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Nagatororo
Da Ji
Level 89
God Stats
1W - 0L
1,414 SR
Queue Stats
10W - 7L
1,444 Elo+
Party 2
Team Averages
Level 34
1,471 SR
1,481 Elo+

VS

Team Averages
Level 69
1,617 SR
1,395 Elo+
Cerberus
Cerberus
DisDatGas
Cerberus
Level 21
God Stats
2W - 5L
1,362 SR
Queue Stats
9W - 17L
1,342 Elo+
Party 1
Rama
Rama
ORKILLA
Rama
Level 111
God Stats
3W - 2L
1,569 SR
Queue Stats
12W - 17L
1,361 Elo+
Party 1
Anubis
Anubis
RG4L1
Anubis
Level 75
God Stats
3W - 1L
1,919 SR
Queue Stats
10W - 8L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 2 / 9
8,719
727
7,308
8,418
8,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Gojotora
Poseidon
14
2 / 1 / 9
8,915
743
4,386
5,012
1,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
15
10 / 1 / 4
10,578
882
19,078
10,278
4,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DisDatGas
Cerberus
13
1 / 3 / 2
8,342
695
2,332
13,670
13,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
ORKILLA
Rama
11
1 / 6 / 2
7,731
644
3,050
10,839
3,412
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
RG4L1
Anubis
12
2 / 5 / 0
7,975
665
5,330
8,797
3,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
4
4
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DisDatGas
Cerberus
1
3
2
0.67
W
Chaac
2
2
9
3.25
W
Poseidon
Gojotora
Poseidon
2
1
9
6.5
W
Da Ji
10
1
4
12
L
Rama
ORKILLA
Rama
1
6
2
0.33
L
Anubis
RG4L1
Anubis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,772
Damage
10,712
23,708
Taken
33,306
15,190
Mitigated
20,242
2,713
Healing
4,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DisDatGas
Cerberus
2,332
634
0
1,230
13,670
13,517
103
2,907
10,763
7,870
0
W
Chaac
7,308
981
0
1,652
8,418
8,887
559
3,028
5,390
1,192
30,988
W
Poseidon
Gojotora
Poseidon
4,386
611
0
0
5,012
1,781
680
2,414
2,598
27,120
0
W
Da Ji
19,078
5,784
0
1,061
10,278
4,522
484
2,253
8,025
0
51,364
L
Rama
ORKILLA
Rama
3,050
1,779
0
1,103
10,839
3,412
757
690
10,149
0
19,944
L
Anubis
RG4L1
Anubis
5,330
19
0
2,080
8,797
3,313
339
1,240
7,557
29,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,212
Gold Earned
24,048
154
Minions Killed
107
0
Camps Cleared
0
648,045
Distance Traveled
461,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,342
695
19
2
0
183,066
0
W
Chaac
8,719
727
34
3
0
217,711
0
W
Poseidon
8,915
743
61
5
0
195,282
0
W
Da Ji
10,578
882
59
5
0
235,052
0
L
Rama
7,731
644
32
3
0
132,458
0
L
Anubis
7,975
665
56
5
0
145,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role