Player Matchup

Fenrir
Fenrir
FlavorKing
Fenrir
Level 111
God Stats
5W - 2L
1,591 SR
Queue Stats
128W - 83L
1,632 Elo+
Party 1
Charybdis
Charybdis
HOEbioman
Charybdis
Level 22
God Stats
8W - 3L
1,578 SR
Queue Stats
8W - 5L
1,510 Elo+
Party 1
Chang'e
Chang'e
RisingShadow94
Chang'e
Level 113
God Stats
5W - 0L
1,500 SR
Queue Stats
31W - 26L
1,424 Elo+
Solo
Nu Wa
Nu Wa
Shockem1928
Nu Wa
Level 159
God Stats
2W - 0L
1,732 SR
Queue Stats
8W - 5L
1,800 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TyyTyy
Cu Chulainn
Level 143
God Stats
4W - 1L
1,895 SR
Queue Stats
323W - 284L
1,682 Elo+
Party 1
Team Averages
Level 110
1,659 SR
1,610 Elo+

VS

Team Averages
Level 64
1,565 SR
1,338 Elo+
Fenrir
Fenrir
Rampage_Crackson
Fenrir
Level 44
God Stats
5W - 4L
1,529 SR
Queue Stats
22W - 29L
1,371 Elo+
Party 2
Maui
Maui
Tgwellz
Maui
Level 54
God Stats
6W - 3L
1,399 SR
Queue Stats
12W - 19L
1,217 Elo+
Solo
Agni
Agni
Wrekit_Ray
Agni
Level 84
God Stats
9W - 7L
1,629 SR
Queue Stats
31W - 44L
1,402 Elo+
Party 2
Jing Wei
Jing Wei
spacingdrop3233
Jing Wei
Level 67
God Stats
5W - 5L
1,405 SR
Queue Stats
25W - 26L
1,286 Elo+
Solo
Guan Yu
Guan Yu
tupapu999
Guan Yu
Level 71
God Stats
3W - 4L
1,865 SR
Queue Stats
251W - 242L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FlavorKing
Fenrir
13
12 / 0 / 1
7,619
693
8,298
8,722
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
HOEbioman
Charybdis
10
1 / 0 / 5
5,904
537
3,536
6,099
1,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 1 / 6
5,779
525
3,964
7,039
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 0 / 5
7,028
639
4,598
3,027
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cu Chulainn
TyyTyy
Cu Chulainn
13
5 / 1 / 5
8,045
731
9,685
9,556
8,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,342
486
1,865
9,284
3,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
Tgwellz
Maui
7
0 / 2 / 1
4,296
391
873
5,695
4,335
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 0
4,901
446
2,002
7,425
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
8
0 / 5 / 1
4,623
420
5,007
8,042
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
tupapu999
Guan Yu
8
1 / 7 / 0
4,861
442
3,768
13,093
12,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
20
Kills
2
2
Deaths
20
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
FlavorKing
Fenrir
12
0
1
12.5
W
Charybdis
HOEbioman
Charybdis
1
0
5
3.5
L
1
2
0
0.5
W
1
1
6
4
W
1
0
5
3.5
L
Maui
Tgwellz
Maui
0
2
1
0.25
W
Cu Chulainn
TyyTyy
Cu Chulainn
5
1
5
7.5
L
0
4
0
0
L
Jing Wei
0
5
1
0.1
L
Guan Yu
tupapu999
Guan Yu
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,081
Damage
13,515
34,443
Taken
43,539
16,624
Mitigated
24,207
13,387
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
FlavorKing
Fenrir
8,298
2,720
0
2,176
8,722
3,322
500
963
7,717
0
42,967
W
Charybdis
HOEbioman
Charybdis
3,536
2,286
0
3,493
6,099
1,935
1,074
611
5,488
0
39,033
L
1,865
307
0
1,277
9,284
3,386
0
1,389
7,828
0
29,445
W
3,964
833
2,326
3,160
7,039
2,163
559
407
6,632
21,391
0
W
4,598
1,344
0
360
3,027
1,002
1,111
878
2,149
58,631
0
L
Maui
Tgwellz
Maui
873
82
0
169
5,695
4,335
0
1,758
3,715
8,990
1,942
W
Cu Chulainn
TyyTyy
Cu Chulainn
9,685
2,011
0
1,872
9,556
8,202
875
0
8,913
3,315
61,491
L
2,002
92
0
1,195
7,425
2,248
0
2,852
4,572
30,332
0
L
Jing Wei
5,007
2,261
0
1,749
8,042
2,123
0
1,697
6,137
0
28,011
L
Guan Yu
tupapu999
Guan Yu
3,768
657
0
2,092
13,093
12,115
0
1,153
11,940
0
21,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,375
Gold Earned
24,023
379
Minions Killed
191
0
Camps Cleared
0
1,095,143
Distance Traveled
1,032,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,619
693
64
6
0
259,817
0
W
Charybdis
5,904
537
62
6
0
207,163
0
L
Fenrir
5,342
486
50
5
0
255,699
0
W
Chang'e
5,779
525
41
4
0
202,209
0
W
Nu Wa
7,028
639
98
9
0
211,016
0
L
Maui
4,296
391
17
2
0
176,798
0
W
Cu Chulainn
8,045
731
114
10
0
214,938
0
L
Agni
4,901
446
57
5
0
188,985
0
L
Jing Wei
4,623
420
39
4
0
189,215
0
L
Guan Yu
4,861
442
28
3
0
221,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role