Player Matchup

Thor
Thor
AAMDylan
Thor
Level 64
God Stats
7W - 3L
1,776 SR
Queue Stats
35W - 28L
1,643 Elo+
Party 1
Surtr
Surtr
Brandon055
Surtr
Level 26
God Stats
0W - 1L
1,749 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
DISalubri
Skadi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Geb
Geb
JONNIEBAG308
Geb
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,519 Elo+
Solo
Sol
Sol
farbouti
Sol
Level 94
God Stats
5W - 5L
1,755 SR
Queue Stats
99W - 104L
1,459 Elo+
Party 1
Team Averages
Level 64
1,656 SR
1,524 Elo+

VS

Team Averages
Level 85
1,398 SR
1,537 Elo+
Khepri
Khepri
Aseballs
Khepri
Level 48
God Stats
2W - 4L
1,549 SR
Queue Stats
14W - 12L
1,668 Elo+
Party 2
Ra
Ra
DooLicker
Ra
Level 123
God Stats
1W - 2L
1,454 SR
Queue Stats
9W - 6L
1,527 Elo+
Party 2
Fenrir
Fenrir
Gunnerman
Fenrir
Level 83
God Stats
2W - 2L
1,457 SR
Queue Stats
18W - 18L
1,527 Elo+
Party 2
Xbalanque
Xbalanque
MerderChyld
Xbalanque
Level 100
God Stats
1W - 1L
1,270 SR
Queue Stats
16W - 11L
1,517 Elo+
Party 2
Nike
Nike
whiteflash23
Nike
Level 69
God Stats
4W - 4L
1,259 SR
Queue Stats
299W - 292L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
0 / 1 / 0
3,566
713
698
4,283
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
5
0 / 4 / 0
3,312
662
2,627
5,819
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
DISalubri
Skadi
7
0 / 1 / 0
3,783
757
3,237
3,941
1,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
1,056
211
0
0
0
6
0 / 3 / 0
3,908
782
2,617
4,713
1,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aseballs
Khepri
6
0 / 0 / 1
3,756
751
709
3,603
1,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 0 / 1
4,503
901
2,700
2,513
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Gunnerman
Fenrir
6
2 / 0 / 2
4,076
815
3,024
4,018
1,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
MerderChyld
Xbalanque
6
1 / 0 / 0
3,564
713
1,496
2,393
807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
3 / 0 / 1
4,486
897
2,939
4,418
2,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
9
9
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
0
1
0
0
W
Khepri
Aseballs
Khepri
0
0
1
0.5
L
Surtr
0
4
0
0
L
Skadi
DISalubri
Skadi
0
1
0
0
W
3
0
1
3.5
W
Fenrir
Gunnerman
Fenrir
2
0
2
3
L
0
0
0
0
W
Xbalanque
MerderChyld
Xbalanque
1
0
0
1
L
0
3
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,179
Damage
10,868
18,756
Taken
16,945
6,253
Mitigated
7,590
4,093
Healing
5,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
698
248
0
1,402
4,283
1,236
0
855
3,428
0
14,729
W
Khepri
Aseballs
Khepri
709
0
21
1,332
3,603
1,805
40
0
3,603
6,253
0
L
Surtr
2,627
1,259
0
1,047
5,819
2,329
0
0
5,819
214
15,234
L
Skadi
DISalubri
Skadi
3,237
1,136
0
360
3,941
1,153
0
709
3,232
0
22,797
W
2,700
503
154
1,009
2,513
765
22
1,105
1,408
25,984
0
W
Fenrir
Gunnerman
Fenrir
3,024
1,331
0
526
4,018
1,424
0
1,291
2,727
0
16,340
L
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
MerderChyld
Xbalanque
1,496
497
0
1,421
2,393
807
228
0
2,393
0
21,987
L
2,617
1,268
0
1,284
4,713
1,535
0
1,845
2,868
25,304
3,873
W
2,939
646
0
913
4,418
2,789
0
50
4,368
0
21,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,625
Gold Earned
20,385
131
Minions Killed
174
0
Camps Cleared
0
470,799
Distance Traveled
617,352
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,566
713
27
5
0
140,800
0
W
Khepri
3,756
751
12
2
0
124,380
0
L
Surtr
3,312
662
10
2
0
122,705
0
L
Skadi
3,783
757
40
8
0
107,699
0
W
Ra
4,503
901
53
11
0
124,543
1
W
Fenrir
4,076
815
30
6
0
148,103
0
L
Geb
1,056
211
0
0
0
0
0
W
Xbalanque
3,564
713
37
7
0
95,166
0
L
Sol
3,908
782
54
11
0
99,595
0
W
Nike
4,486
897
42
8
0
125,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role