Player Matchup

Chaac
Chaac
ACLovatti
Chaac
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 123L
1,491 Elo+
Party 1
Ra
Ra
FLovati
Ra
Level 146
God Stats
4W - 8L
1,178 SR
Queue Stats
104W - 153L
1,549 Elo+
Party 1
Chernobog
Chernobog
Lovati
Chernobog
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 152L
1,549 Elo+
Party 1
Khepri
Khepri
MattaGod
Khepri
Level 48
God Stats
6W - 9L
1,543 SR
Queue Stats
46W - 64L
1,585 Elo+
Party 1
Ne Zha
Ne Zha
ViToRaM
Ne Zha
Level 119
God Stats
7W - 2L
1,601 SR
Queue Stats
99W - 148L
1,567 Elo+
Party 1
Team Averages
Level 120
1,464 SR
1,548 Elo+

VS

Team Averages
Level 88
1,524 SR
1,541 Elo+
Cerberus
Cerberus
N4ose
Cerberus
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,701 Elo+
Solo
Ishtar
Ishtar
Predelas
Ishtar
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 98L
1,528 Elo+
Solo
Arachne
Arachne
PsoronXD
Arachne
Level 88
God Stats
22W - 15L
1,602 SR
Queue Stats
117W - 113L
1,558 Elo+
Party 2
Nox
Nox
bereguenaite
Nox
Level 125
God Stats
7W - 6L
1,462 SR
Queue Stats
178W - 184L
1,536 Elo+
Party 2
Bellona
Bellona
gabrieldoisk
Bellona
Level 97
God Stats
23W - 12L
1,555 SR
Queue Stats
84W - 73L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ACLovatti
Chaac
12
2 / 1 / 0
7,322
666
3,672
7,556
6,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 2 / 4
7,560
687
8,033
6,858
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
Lovati
Chernobog
12
5 / 0 / 4
7,353
668
10,811
7,334
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
MattaGod
Khepri
11
2 / 1 / 8
6,994
636
3,410
6,489
5,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
ViToRaM
Ne Zha
14
6 / 1 / 5
7,968
724
6,826
10,217
4,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
N4ose
Cerberus
7
0 / 2 / 3
5,111
465
2,566
8,654
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
Predelas
Ishtar
9
1 / 5 / 0
5,237
476
5,435
9,183
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
PsoronXD
Arachne
11
3 / 5 / 2
6,677
607
7,031
13,054
4,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 6 / 1
5,953
541
4,082
8,124
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
gabrieldoisk
Bellona
8
0 / 2 / 2
5,182
471
1,925
7,106
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
20
Kills
5
5
Deaths
20
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
ACLovatti
Chaac
2
1
0
2
W
5
2
4
3.5
W
Chernobog
Lovati
Chernobog
5
0
4
7
W
Khepri
MattaGod
Khepri
2
1
8
6
L
Cerberus
N4ose
Cerberus
0
2
3
0.75
L
Ishtar
Predelas
Ishtar
1
5
0
0.2
L
Arachne
PsoronXD
Arachne
3
5
2
0.8
W
Ne Zha
ViToRaM
Ne Zha
6
1
5
8.5
L
1
6
1
0.25
L
Bellona
gabrieldoisk
Bellona
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,752
Damage
21,039
38,454
Taken
46,121
21,490
Mitigated
22,313
13,384
Healing
10,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ACLovatti
Chaac
3,672
879
0
1,332
7,556
6,343
313
315
7,241
0
46,299
W
8,033
1,267
712
2,669
6,858
2,720
245
2,488
4,370
51,848
432
W
Chernobog
Lovati
Chernobog
10,811
6,909
0
4,548
7,334
2,902
868
1,091
6,243
0
62,795
W
Khepri
MattaGod
Khepri
3,410
606
0
1,473
6,489
5,367
0
1,096
5,393
14,025
0
L
Cerberus
N4ose
Cerberus
2,566
292
0
3,391
8,654
7,200
0
1,327
7,327
10,844
0
L
Ishtar
Predelas
Ishtar
5,435
3,501
0
2,006
9,183
3,385
0
1,635
7,548
0
31,480
L
Arachne
PsoronXD
Arachne
7,031
5,825
0
3,290
13,054
4,358
0
2,746
10,308
0
42,564
W
Ne Zha
ViToRaM
Ne Zha
6,826
2,216
0
2,650
10,217
4,158
0
1,658
8,559
0
59,630
L
4,082
645
0
628
8,124
3,008
0
3,817
4,307
32,904
0
L
Bellona
gabrieldoisk
Bellona
1,925
197
0
1,672
7,106
4,362
0
1,725
5,381
0
21,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,197
Gold Earned
28,160
429
Minions Killed
231
0
Camps Cleared
0
1,165,678
Distance Traveled
1,096,410
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,322
666
97
9
0
246,832
0
W
Ra
7,560
687
102
9
0
219,640
0
W
Chernobog
7,353
668
121
11
0
211,532
0
W
Khepri
6,994
636
18
2
0
237,430
2
L
Cerberus
5,111
465
13
1
0
221,220
0
L
Ishtar
5,237
476
53
5
0
208,702
2
L
Arachne
6,677
607
56
5
0
262,474
0
W
Ne Zha
7,968
724
91
8
0
250,244
3
L
Nox
5,953
541
67
6
0
206,645
1
L
Bellona
5,182
471
42
4
0
197,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role