Player Matchup

Thor
Thor
 
Thor
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ChupaMisNut
Da Ji
Level 108
God Stats
3W - 6L
1,549 SR
Queue Stats
69W - 72L
1,601 Elo+
Solo
Maui
Maui
EclipseMooon
Maui
Level 104
God Stats
1W - 1L
1,733 SR
Queue Stats
5W - 6L
1,463 Elo+
Solo
Kukulkan
Kukulkan
Sayhaaa
Kukulkan
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 56L
1,378 Elo+
Solo
Medusa
Medusa
xTHE_VIOLATOR
Medusa
Level 89
God Stats
15W - 22L
1,500 SR
Queue Stats
2,041W - 2,034L
1,458 Elo+
Solo
Team Averages
Level 102
1,557 SR
1,480 Elo+

VS

Team Averages
Level 95
1,463 SR
1,481 Elo+
Surtr
Surtr
 
Surtr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
BouncingDuke52
Agni
Level 125
God Stats
8W - 3L
1,317 SR
Queue Stats
291W - 294L
1,291 Elo+
Solo
Lancelot
Lancelot
Itsyourboi10120
Lancelot
Level 68
God Stats
4W - 6L
1,500 SR
Queue Stats
110W - 100L
1,550 Elo+
Party 1
Zeus
Zeus
itsyourboi14721
Zeus
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 90L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
3 / 4 / 2
5,892
589
7,767
9,077
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 2 / 3
5,838
584
3,252
8,440
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

8
0 / 0 / 2
5,075
508
2,384
7,162
4,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Sayhaaa
Kukulkan
10
1 / 2 / 2
5,817
582
3,460
4,291
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
2 / 3 / 0
5,074
507
3,422
8,169
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
4 / 1 / 1
6,253
625
2,594
7,582
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
 
Bellona
10
2 / 3 / 2
6,150
615
4,627
8,916
9,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 1 / 0
6,195
620
6,999
4,509
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
9
2 / 3 / 4
5,656
566
5,242
9,874
3,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 3
6,022
602
3,493
5,444
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
10
Kills
11
11
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
4
2
1
W
Surtr
 
Surtr
4
1
1
4.5
W
Bellona
 
Bellona
2
3
2
1
W
3
1
0
3
L
4
2
3
2.75
L
0
0
2
1
W
Lancelot
2
3
4
1.33
L
Kukulkan
Sayhaaa
Kukulkan
1
2
2
1
W
0
2
3
0.75
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,285
Damage
22,955
37,139
Taken
36,325
15,599
Mitigated
21,142
8,263
Healing
11,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,767
3,546
0
1,724
9,077
3,379
0
39
9,038
0
32,910
W
Surtr
 
Surtr
2,594
908
0
2,509
7,582
5,072
2
1,242
6,340
1,388
13,114
W
Bellona
 
Bellona
4,627
1,864
0
3,645
8,916
9,189
69
0
8,916
0
37,143
W
6,999
847
0
1,310
4,509
1,649
0
1,355
3,154
43,203
0
L
3,252
834
0
1,245
8,440
2,747
0
760
7,680
0
30,085
L
2,384
892
82
1,863
7,162
4,987
0
3,034
4,128
17,125
0
W
Lancelot
5,242
1,493
0
2,190
9,874
3,487
0
831
9,043
0
35,320
L
Kukulkan
Sayhaaa
Kukulkan
3,460
347
0
500
4,291
1,643
0
2,837
1,454
38,448
0
W
3,493
969
0
2,000
5,444
1,745
368
2,416
3,028
42,836
0
L
3,422
1,866
113
2,736
8,169
2,843
0
4,074
4,095
0
29,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,696
Gold Earned
30,276
250
Minions Killed
292
0
Camps Cleared
0
973,688
Distance Traveled
1,024,206
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,892
589
57
6
0
183,988
0
W
Surtr
6,253
625
28
3
0
234,864
1
W
Bellona
6,150
615
67
7
0
171,829
0
W
Agni
6,195
620
73
7
0
208,620
0
L
Da Ji
5,838
584
54
5
0
232,608
0
L
Maui
5,075
508
28
3
0
181,710
3
W
Lancelot
5,656
566
49
5
0
233,578
0
L
Kukulkan
5,817
582
70
7
0
192,327
0
W
Zeus
6,022
602
75
8
0
175,315
1
L
Medusa
5,074
507
41
4
0
183,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role